class BreakStrands_PropertyManager(BreakOrJoinStrands_PropertyManager): """ The BreakStrands_PropertyManager class provides a Property Manager for the B{Break Strands} command on the flyout toolbar in the Build > Dna mode. @ivar title: The title that appears in the property manager header. @type title: str @ivar pmName: The name of this property manager. This is used to set the name of the PM_Dialog object via setObjectName(). @type name: str @ivar iconPath: The relative path to the PNG file that contains a 22 x 22 icon image that appears in the PM header. @type iconPath: str """ title = "Break Strands" pmName = title iconPath = "ui/actions/Command Toolbar/BuildDna/BreakStrand.png" def __init__(self, command): """ Constructor for the property manager. """ self._previous_model_changed_params = None #see self.connect_or_disconnect_signals for comment about this flag self.isAlreadyConnected = False self.isAlreadyDisconnected = False _superclass.__init__(self, command) msg = "Click on a strand's backbone bond to break a strand." self.updateMessage(msg) def connect_or_disconnect_signals(self, isConnect): """ Connect or disconnect widget signals sent to their slot methods. This can be overridden in subclasses. By default it does nothing. @param isConnect: If True the widget will send the signals to the slot method. @type isConnect: boolean """ #TODO: This is a temporary fix for a bug. When you invoke a temporary mode # entering such a temporary mode keeps the signals of #PM from the previous mode connected ( #but while exiting that temporary mode and reentering the #previous mode, it atucally reconnects the signal! This gives rise to #lots of bugs. This needs more general fix in Temporary mode API. # -- Ninad 2008-01-09 (similar comment exists in MovePropertyManager.py if isConnect and self.isAlreadyConnected: if debug_flags.atom_debug: print_compact_stack("warning: attempt to connect widgets"\ "in this PM that are already connected." ) return if not isConnect and self.isAlreadyDisconnected: if debug_flags.atom_debug: print_compact_stack("warning: attempt to disconnect widgets"\ "in this PM that are already disconnected.") return self.isAlreadyConnected = isConnect self.isAlreadyDisconnected = not isConnect if isConnect: change_connect = self.win.connect else: change_connect = self.win.disconnect _superclass.connect_or_disconnect_signals(self, isConnect=isConnect) if DEBUG_BREAK_OPTIONS_FEATURE: self._dnaStrandChooserGroupBox.connect_or_disconnect_signals( isConnect=isConnect) change_connect(self.breakAllStrandsButton, SIGNAL("clicked()"), self.command.breakStrandBonds) change_connect(self.basesBeforeNextBreakSpinBox, SIGNAL("valueChanged(int)"), self.valueChanged_basesBeforeNextBreak) def _update_UI_do_updates(self): """ Overrides superclass method. @see: Command_PropertyManager._update_UI_do_updates() @see: DnaSegment_EditCommand.hasResizableStructure() @see: self._current_model_changed_params() """ if not DEBUG_BREAK_OPTIONS_FEATURE: return currentParams = self._current_model_changed_params() #Optimization. Return from the model_changed method if the #params are the same. if same_vals(currentParams, self._previous_model_changed_params): return basesBeforeNextBreak = currentParams #update the self._previous_model_changed_params with this new param set. self._previous_model_changed_params = currentParams self.command.updateBreakSites() def _current_model_changed_params(self): """ Returns a tuple containing the parameters that will be compared against the previously stored parameters. This provides a quick test to determine whether to do more things in self.model_changed() @see: self.model_changed() which calls this @see: self._previous_model_changed_params attr. """ params = None if self.command: params = (env.prefs[ breakStrandsCommand_numberOfBasesBeforeNextBreak_prefs_key]) return params def valueChanged_basesBeforeNextBreak(self, val): self.win.glpane.gl_update() def getNumberOfBasesBeforeNextBreak(self): return self.basesBeforeNextBreakSpinBox.value() def _addGroupBoxes(self): """ Add the Property Manager group boxes. """ self._breakOptionsGroupbox = PM_GroupBox(self, title="Break Options") self._loadBreakOptionsGroupbox(self._breakOptionsGroupbox) self._displayOptionsGroupBox = PM_GroupBox(self, title="Display Options") self._loadDisplayOptionsGroupBox(self._displayOptionsGroupBox) self._baseNumberLabelGroupBox = PM_GroupBox(self, title="Base Number Labels") self._loadBaseNumberLabelGroupBox(self._baseNumberLabelGroupBox) def _loadBreakOptionsGroupbox(self, pmGroupBox): """ Load widgets in this group box. """ self.assignColorToBrokenDnaStrandsCheckBox = \ PM_CheckBox(pmGroupBox , text = 'Assign new color to broken strands', widgetColumn = 0, spanWidth = True) connect_checkbox_with_boolean_pref( self.assignColorToBrokenDnaStrandsCheckBox, assignColorToBrokenDnaStrands_prefs_key) self.basesBeforeNextBreakSpinBox = \ PM_SpinBox( pmGroupBox, label = "Break Every:", value = 3, setAsDefault = False, minimum = 1, maximum = 10000, suffix = " bases" ) connect_spinBox_with_pref( self.basesBeforeNextBreakSpinBox, breakStrandsCommand_numberOfBasesBeforeNextBreak_prefs_key) self.breakAllStrandsButton = PM_PushButton(pmGroupBox, label="", text="do it") self._dnaStrandChooserGroupBox = PM_ObjectChooser( pmGroupBox, self.command, modelObjectType=self.win.assy.DnaStrand, title="Choose strands ") if not DEBUG_BREAK_OPTIONS_FEATURE: self._dnaStrandChooserGroupBox.hide() self.breakAllStrandsButton.hide() self.basesBeforeNextBreakSpinBox.hide() #Return varius prefs_keys for arrowhead display options ui elements ======= def _prefs_key_arrowsOnThreePrimeEnds(self): """ Return the appropriate KEY of the preference for whether to draw arrows on 3' strand ends of PAM DNA. """ return breakStrandsCommand_arrowsOnThreePrimeEnds_prefs_key def _prefs_key_arrowsOnFivePrimeEnds(self): """ Return the appropriate KEY of the preference for whether to draw arrows on 5' strand ends of PAM DNA. """ return breakStrandsCommand_arrowsOnFivePrimeEnds_prefs_key def _prefs_key_useCustomColorForThreePrimeArrowheads(self): """ Return the appropriate KEY of the preference for whether to use a custom color for 3' arrowheads (if they are drawn) or for 3' strand end atoms (if arrowheads are not drawn) """ return breakStrandsCommand_useCustomColorForThreePrimeArrowheads_prefs_key def _prefs_key_useCustomColorForFivePrimeArrowheads(self): """ Return the appropriate KEY of the preference for whether to use a custom color for 5' arrowheads (if they are drawn) or for 5' strand end atoms (if arrowheads are not drawn). """ return breakStrandsCommand_useCustomColorForFivePrimeArrowheads_prefs_key def _prefs_key_dnaStrandThreePrimeArrowheadsCustomColor(self): """ Return the appropriate KEY of the preference for what custom color to use when drawing 3' arrowheads (if they are drawn) or 3' strand end atoms (if arrowheads are not drawn). """ return breakStrandsCommand_dnaStrandThreePrimeArrowheadsCustomColor_prefs_key def _prefs_key_dnaStrandFivePrimeArrowheadsCustomColor(self): """ Return the appropriate KEY of the preference for what custom color to use when drawing 5' arrowheads (if they are drawn) or 5' strand end atoms (if arrowheads are not drawn). """ return breakStrandsCommand_dnaStrandFivePrimeArrowheadsCustomColor_prefs_key def _addWhatsThisText(self): """ What's This text for widgets in the DNA Property Manager. """ pass def _addToolTipText(self): """ Tool Tip text for widgets in the DNA Property Manager. """ pass
class Ui_ProteinSequenceEditor(PM_DockWidget): """ The Ui_DnaSequenceEditor class defines UI elements for the Sequence Editor object. The sequence editor is usually visible while in DNA edit mode. It is a DockWidget that is doced at the bottom of the MainWindow """ _title = "Sequence Editor" _groupBoxCount = 0 _lastGroupBox = None def __init__(self, win): """ Constructor for the Ui_DnaSequenceEditor @param win: The parentWidget (MainWindow) for the sequence editor """ self.win = win parentWidget = win _superclass.__init__(self, parentWidget, title = self._title) self._reportsDockWidget_closed_in_show_method = False self.setFixedHeight(90) return def show(self): """ Shows the sequence editor. While doing this, it also closes the reports dock widget (if visible) the state of the reports dockwidget will be restored when the sequence editor is closed. @see:self.closeEvent() """ self._reportsDockWidget_closed_in_show_method = False if self.win.viewFullScreenAction.isChecked() or \ self.win.viewSemiFullScreenAction.isChecked(): pass else: if self.win.reportsDockWidget.isVisible(): self.win.reportsDockWidget.close() self._reportsDockWidget_closed_in_show_method = True _superclass.show(self) return def closeEvent(self, event): """ Overrides close event. Makes sure that the visible state of the reports widgetis restored when the sequence editor is closed. @see: self.show() """ _superclass.closeEvent(self, event) if self.win.viewFullScreenAction.isChecked() or \ self.win.viewSemiFullScreenAction.isChecked(): pass else: if self._reportsDockWidget_closed_in_show_method: self.win.viewReportsAction.setChecked(True) self._reportsDockWidget_closed_in_show_method = False return def _loadWidgets(self): """ Overrides PM.PM_DockWidget._loadWidgets. Loads the widget in this dockwidget. """ self._loadMenuWidgets() self._loadTextEditWidget() return def _loadMenuWidgets(self): """ Load the various menu widgets (e.g. Open, save sequence options, Find and replace widgets etc. """ self.loadSequenceButton = PM_ToolButton( self, iconPath = "ui/actions/Properties Manager/Open.png") self.saveSequenceButton = PM_ToolButton( self, iconPath = "ui/actions/Properties Manager/Save_Strand_Sequence.png") self.loadSequenceButton.setAutoRaise(True) self.saveSequenceButton.setAutoRaise(True) # Hide load and save buttons until they are implemented. -Mark 2008-12-20. self.loadSequenceButton.hide() self.saveSequenceButton.hide() #Find and replace widgets -- self.findLineEdit = \ PM_LineEdit( self, label = "", spanWidth = False) self.findLineEdit.setMaximumWidth(60) self.replaceLineEdit = \ PM_LineEdit( self, label = " Replace:", spanWidth = False) self.replaceLineEdit.setMaximumWidth(60) self.findOptionsToolButton = PM_ToolButton(self) self.findOptionsToolButton.setMaximumWidth(12) self.findOptionsToolButton.setAutoRaise(True) self.findOptionsToolButton.setPopupMode(QToolButton.MenuButtonPopup) self._setFindOptionsToolButtonMenu() self.findNextToolButton = PM_ToolButton( self, iconPath = "ui/actions/Properties Manager/Find_Next.png") self.findNextToolButton.setAutoRaise(True) self.findPreviousToolButton = PM_ToolButton( self, iconPath = "ui/actions/Properties Manager/Find_Previous.png") self.findPreviousToolButton.setAutoRaise(True) self.replacePushButton = PM_PushButton(self, text = "Replace") # Hide Replace widgets until we add support for transmuting residues. # Mark 2008-12-19 #self.replaceLabel.hide() self.replacePushButton.hide() self.replaceLineEdit.hide() self.warningSign = QLabel(self) self.warningSign.setPixmap( getpixmap('ui/actions/Properties Manager/Warning.png')) self.warningSign.hide() self.phraseNotFoundLabel = QLabel(self) self.phraseNotFoundLabel.setText("Sequence Not Found") self.phraseNotFoundLabel.hide() #Widgets to include in the widget row. widgetList = [('PM_ToolButton', self.loadSequenceButton, 0), ('PM_ToolButton', self.saveSequenceButton, 1), ('QLabel', " Find:", 4), ('PM_LineEdit', self.findLineEdit, 5), ('PM_ToolButton', self.findOptionsToolButton, 6), ('PM_ToolButton', self.findPreviousToolButton, 7), ('PM_ToolButton', self.findNextToolButton, 8), #('PM_Label', self.replaceLabel, 9), ('PM_TextEdit', self.replaceLineEdit, 9), ('PM_PushButton', self.replacePushButton, 10), ('PM_Label', self.warningSign, 11), ('PM_Label', self.phraseNotFoundLabel, 12), ('QSpacerItem', 5, 5, 13) ] widgetRow = PM_WidgetRow(self, title = '', widgetList = widgetList, label = "", spanWidth = True ) return def _loadTextEditWidget(self): """ Load the SequenceTexteditWidgets. """ self.aaRulerTextEdit = \ PM_TextEdit( self, label = "", spanWidth = False, permit_enter_keystroke = False) palette = getPalette(None, QPalette.Base, pmGrpBoxColor) self.aaRulerTextEdit.setPalette(palette) self.aaRulerTextEdit.setWordWrapMode( QTextOption.WrapAnywhere ) self.aaRulerTextEdit.setFixedHeight(20) self.aaRulerTextEdit.setReadOnly(True) self.sequenceTextEdit = \ PM_TextEdit( self, label = " Sequence: ", spanWidth = False, permit_enter_keystroke = False) #self.sequenceTextEdit.setReadOnly(True) #@@@ self.sequenceTextEdit.setCursorWidth(2) self.sequenceTextEdit.setWordWrapMode( QTextOption.WrapAnywhere ) self.sequenceTextEdit.setFixedHeight(20) self.secStrucTextEdit = \ PM_TextEdit( self, label = " Secondary structure: ", spanWidth = False, permit_enter_keystroke = False) palette = getPalette(None, QPalette.Base, sequenceEditStrandMateBaseColor) self.secStrucTextEdit.setPalette(palette) self.secStrucTextEdit.setWordWrapMode( QTextOption.WrapAnywhere ) self.secStrucTextEdit.setFixedHeight(20) self.secStrucTextEdit.setReadOnly(True) #Important to make sure that the horizontal and vertical scrollbars #for these text edits are never displayed. self.sequenceTextEdit.setHorizontalScrollBarPolicy(Qt.ScrollBarAlwaysOff) self.sequenceTextEdit.setVerticalScrollBarPolicy(Qt.ScrollBarAlwaysOff) self.secStrucTextEdit.setHorizontalScrollBarPolicy(Qt.ScrollBarAlwaysOff) self.secStrucTextEdit.setVerticalScrollBarPolicy(Qt.ScrollBarAlwaysOff) self.aaRulerTextEdit.setHorizontalScrollBarPolicy(Qt.ScrollBarAlwaysOff) self.aaRulerTextEdit.setVerticalScrollBarPolicy(Qt.ScrollBarAlwaysOff) return def _getFindLineEditStyleSheet(self): """ Return the style sheet for the findLineEdit. This sets the following properties only: - background-color This style is set whenever the searchStrig can't be found (sets a light red color background to the lineedit when this happens) @return: The line edit style sheet. @rtype: str """ styleSheet = "QLineEdit {"\ "background-color: rgb(255, 102, 102)"\ "}" return styleSheet def _setFindOptionsToolButtonMenu(self): """ Sets the menu for the findOptionstoolbutton that appears a small menu button next to the findLineEdit. """ self.findOptionsMenu = QMenu(self.findOptionsToolButton) self.caseSensitiveFindAction = QAction(self.findOptionsToolButton) self.caseSensitiveFindAction.setText('Match Case') self.caseSensitiveFindAction.setCheckable(True) self.caseSensitiveFindAction.setChecked(False) self.findOptionsMenu.addAction(self.caseSensitiveFindAction) self.findOptionsMenu.addSeparator() self.findOptionsToolButton.setMenu(self.findOptionsMenu) return def _addToolTipText(self): """ What's Tool Tip text for widgets in this Property Manager. """ from ne1_ui.ToolTipText_for_PropertyManagers import ToolTip_ProteinSequenceEditor ToolTip_ProteinSequenceEditor(self) return def _addWhatsThisText(self): """ What's This text for widgets in this Property Manager. """ from ne1_ui.WhatsThisText_for_PropertyManagers import whatsThis_ProteinSequenceEditor whatsThis_ProteinSequenceEditor(self) return
class Ui_ProteinSequenceEditor(PM_DockWidget): """ The Ui_DnaSequenceEditor class defines UI elements for the Sequence Editor object. The sequence editor is usually visible while in DNA edit mode. It is a DockWidget that is doced at the bottom of the MainWindow """ _title = "Sequence Editor" _groupBoxCount = 0 _lastGroupBox = None def __init__(self, win): """ Constructor for the Ui_DnaSequenceEditor @param win: The parentWidget (MainWindow) for the sequence editor """ self.win = win parentWidget = win _superclass.__init__(self, parentWidget, title=self._title) self._reportsDockWidget_closed_in_show_method = False self.setFixedHeight(90) return def show(self): """ Shows the sequence editor. While doing this, it also closes the reports dock widget (if visible) the state of the reports dockwidget will be restored when the sequence editor is closed. @see:self.closeEvent() """ self._reportsDockWidget_closed_in_show_method = False if self.win.viewFullScreenAction.isChecked() or \ self.win.viewSemiFullScreenAction.isChecked(): pass else: if self.win.reportsDockWidget.isVisible(): self.win.reportsDockWidget.close() self._reportsDockWidget_closed_in_show_method = True _superclass.show(self) return def closeEvent(self, event): """ Overrides close event. Makes sure that the visible state of the reports widgetis restored when the sequence editor is closed. @see: self.show() """ _superclass.closeEvent(self, event) if self.win.viewFullScreenAction.isChecked() or \ self.win.viewSemiFullScreenAction.isChecked(): pass else: if self._reportsDockWidget_closed_in_show_method: self.win.viewReportsAction.setChecked(True) self._reportsDockWidget_closed_in_show_method = False return def _loadWidgets(self): """ Overrides PM.PM_DockWidget._loadWidgets. Loads the widget in this dockwidget. """ self._loadMenuWidgets() self._loadTextEditWidget() return def _loadMenuWidgets(self): """ Load the various menu widgets (e.g. Open, save sequence options, Find and replace widgets etc. """ self.loadSequenceButton = PM_ToolButton( self, iconPath="ui/actions/Properties Manager/Open.png") self.saveSequenceButton = PM_ToolButton( self, iconPath="ui/actions/Properties Manager/Save_Strand_Sequence.png") self.loadSequenceButton.setAutoRaise(True) self.saveSequenceButton.setAutoRaise(True) # Hide load and save buttons until they are implemented. -Mark 2008-12-20. self.loadSequenceButton.hide() self.saveSequenceButton.hide() #Find and replace widgets -- self.findLineEdit = \ PM_LineEdit( self, label = "", spanWidth = False) self.findLineEdit.setMaximumWidth(60) self.replaceLineEdit = \ PM_LineEdit( self, label = " Replace:", spanWidth = False) self.replaceLineEdit.setMaximumWidth(60) self.findOptionsToolButton = PM_ToolButton(self) self.findOptionsToolButton.setMaximumWidth(12) self.findOptionsToolButton.setAutoRaise(True) self.findOptionsToolButton.setPopupMode(QToolButton.MenuButtonPopup) self._setFindOptionsToolButtonMenu() self.findNextToolButton = PM_ToolButton( self, iconPath="ui/actions/Properties Manager/Find_Next.png") self.findNextToolButton.setAutoRaise(True) self.findPreviousToolButton = PM_ToolButton( self, iconPath="ui/actions/Properties Manager/Find_Previous.png") self.findPreviousToolButton.setAutoRaise(True) self.replacePushButton = PM_PushButton(self, text="Replace") # Hide Replace widgets until we add support for transmuting residues. # Mark 2008-12-19 #self.replaceLabel.hide() self.replacePushButton.hide() self.replaceLineEdit.hide() self.warningSign = QLabel(self) self.warningSign.setPixmap( getpixmap('ui/actions/Properties Manager/Warning.png')) self.warningSign.hide() self.phraseNotFoundLabel = QLabel(self) self.phraseNotFoundLabel.setText("Sequence Not Found") self.phraseNotFoundLabel.hide() #Widgets to include in the widget row. widgetList = [ ('PM_ToolButton', self.loadSequenceButton, 0), ('PM_ToolButton', self.saveSequenceButton, 1), ('QLabel', " Find:", 4), ('PM_LineEdit', self.findLineEdit, 5), ('PM_ToolButton', self.findOptionsToolButton, 6), ('PM_ToolButton', self.findPreviousToolButton, 7), ('PM_ToolButton', self.findNextToolButton, 8), #('PM_Label', self.replaceLabel, 9), ('PM_TextEdit', self.replaceLineEdit, 9), ('PM_PushButton', self.replacePushButton, 10), ('PM_Label', self.warningSign, 11), ('PM_Label', self.phraseNotFoundLabel, 12), ('QSpacerItem', 5, 5, 13) ] widgetRow = PM_WidgetRow(self, title='', widgetList=widgetList, label="", spanWidth=True) return def _loadTextEditWidget(self): """ Load the SequenceTexteditWidgets. """ self.aaRulerTextEdit = \ PM_TextEdit( self, label = "", spanWidth = False, permit_enter_keystroke = False) palette = getPalette(None, QPalette.Base, pmGrpBoxColor) self.aaRulerTextEdit.setPalette(palette) self.aaRulerTextEdit.setWordWrapMode(QTextOption.WrapAnywhere) self.aaRulerTextEdit.setFixedHeight(20) self.aaRulerTextEdit.setReadOnly(True) self.sequenceTextEdit = \ PM_TextEdit( self, label = " Sequence: ", spanWidth = False, permit_enter_keystroke = False) #self.sequenceTextEdit.setReadOnly(True) #@@@ self.sequenceTextEdit.setCursorWidth(2) self.sequenceTextEdit.setWordWrapMode(QTextOption.WrapAnywhere) self.sequenceTextEdit.setFixedHeight(20) self.secStrucTextEdit = \ PM_TextEdit( self, label = " Secondary structure: ", spanWidth = False, permit_enter_keystroke = False) palette = getPalette(None, QPalette.Base, sequenceEditStrandMateBaseColor) self.secStrucTextEdit.setPalette(palette) self.secStrucTextEdit.setWordWrapMode(QTextOption.WrapAnywhere) self.secStrucTextEdit.setFixedHeight(20) self.secStrucTextEdit.setReadOnly(True) #Important to make sure that the horizontal and vertical scrollbars #for these text edits are never displayed. self.sequenceTextEdit.setHorizontalScrollBarPolicy( Qt.ScrollBarAlwaysOff) self.sequenceTextEdit.setVerticalScrollBarPolicy(Qt.ScrollBarAlwaysOff) self.secStrucTextEdit.setHorizontalScrollBarPolicy( Qt.ScrollBarAlwaysOff) self.secStrucTextEdit.setVerticalScrollBarPolicy(Qt.ScrollBarAlwaysOff) self.aaRulerTextEdit.setHorizontalScrollBarPolicy( Qt.ScrollBarAlwaysOff) self.aaRulerTextEdit.setVerticalScrollBarPolicy(Qt.ScrollBarAlwaysOff) return def _getFindLineEditStyleSheet(self): """ Return the style sheet for the findLineEdit. This sets the following properties only: - background-color This style is set whenever the searchStrig can't be found (sets a light red color background to the lineedit when this happens) @return: The line edit style sheet. @rtype: str """ styleSheet = "QLineEdit {"\ "background-color: rgb(255, 102, 102)"\ "}" return styleSheet def _setFindOptionsToolButtonMenu(self): """ Sets the menu for the findOptionstoolbutton that appears a small menu button next to the findLineEdit. """ self.findOptionsMenu = QMenu(self.findOptionsToolButton) self.caseSensitiveFindAction = QAction(self.findOptionsToolButton) self.caseSensitiveFindAction.setText('Match Case') self.caseSensitiveFindAction.setCheckable(True) self.caseSensitiveFindAction.setChecked(False) self.findOptionsMenu.addAction(self.caseSensitiveFindAction) self.findOptionsMenu.addSeparator() self.findOptionsToolButton.setMenu(self.findOptionsMenu) return def _addToolTipText(self): """ What's Tool Tip text for widgets in this Property Manager. """ from ne1_ui.ToolTipText_for_PropertyManagers import ToolTip_ProteinSequenceEditor ToolTip_ProteinSequenceEditor(self) return def _addWhatsThisText(self): """ What's This text for widgets in this Property Manager. """ from ne1_ui.WhatsThisText_for_PropertyManagers import whatsThis_ProteinSequenceEditor whatsThis_ProteinSequenceEditor(self) return
class BreakStrands_PropertyManager( BreakOrJoinStrands_PropertyManager): """ The BreakStrands_PropertyManager class provides a Property Manager for the B{Break Strands} command on the flyout toolbar in the Build > Dna mode. @ivar title: The title that appears in the property manager header. @type title: str @ivar pmName: The name of this property manager. This is used to set the name of the PM_Dialog object via setObjectName(). @type name: str @ivar iconPath: The relative path to the PNG file that contains a 22 x 22 icon image that appears in the PM header. @type iconPath: str """ title = "Break Strands" pmName = title iconPath = "ui/actions/Command Toolbar/BuildDna/BreakStrand.png" def __init__( self, command ): """ Constructor for the property manager. """ self._previous_model_changed_params = None #see self.connect_or_disconnect_signals for comment about this flag self.isAlreadyConnected = False self.isAlreadyDisconnected = False _superclass.__init__(self, command) msg = "Click on a strand's backbone bond to break a strand." self.updateMessage(msg) def connect_or_disconnect_signals(self, isConnect): """ Connect or disconnect widget signals sent to their slot methods. This can be overridden in subclasses. By default it does nothing. @param isConnect: If True the widget will send the signals to the slot method. @type isConnect: boolean """ #TODO: This is a temporary fix for a bug. When you invoke a temporary mode # entering such a temporary mode keeps the signals of #PM from the previous mode connected ( #but while exiting that temporary mode and reentering the #previous mode, it atucally reconnects the signal! This gives rise to #lots of bugs. This needs more general fix in Temporary mode API. # -- Ninad 2008-01-09 (similar comment exists in MovePropertyManager.py if isConnect and self.isAlreadyConnected: if debug_flags.atom_debug: print_compact_stack("warning: attempt to connect widgets"\ "in this PM that are already connected." ) return if not isConnect and self.isAlreadyDisconnected: if debug_flags.atom_debug: print_compact_stack("warning: attempt to disconnect widgets"\ "in this PM that are already disconnected.") return self.isAlreadyConnected = isConnect self.isAlreadyDisconnected = not isConnect if isConnect: change_connect = self.win.connect else: change_connect = self.win.disconnect _superclass.connect_or_disconnect_signals(self, isConnect = isConnect) if DEBUG_BREAK_OPTIONS_FEATURE: self._dnaStrandChooserGroupBox.connect_or_disconnect_signals(isConnect = isConnect) change_connect(self.breakAllStrandsButton, SIGNAL("clicked()"), self.command.breakStrandBonds) change_connect(self.basesBeforeNextBreakSpinBox, SIGNAL("valueChanged(int)"), self.valueChanged_basesBeforeNextBreak) def _update_UI_do_updates(self): """ Overrides superclass method. @see: Command_PropertyManager._update_UI_do_updates() @see: DnaSegment_EditCommand.hasResizableStructure() @see: self._current_model_changed_params() """ if not DEBUG_BREAK_OPTIONS_FEATURE: return currentParams = self._current_model_changed_params() #Optimization. Return from the model_changed method if the #params are the same. if same_vals(currentParams, self._previous_model_changed_params): return basesBeforeNextBreak = currentParams #update the self._previous_model_changed_params with this new param set. self._previous_model_changed_params = currentParams self.command.updateBreakSites() def _current_model_changed_params(self): """ Returns a tuple containing the parameters that will be compared against the previously stored parameters. This provides a quick test to determine whether to do more things in self.model_changed() @see: self.model_changed() which calls this @see: self._previous_model_changed_params attr. """ params = None if self.command: params = (env.prefs[breakStrandsCommand_numberOfBasesBeforeNextBreak_prefs_key]) return params def valueChanged_basesBeforeNextBreak(self, val): self.win.glpane.gl_update() def getNumberOfBasesBeforeNextBreak(self): return self.basesBeforeNextBreakSpinBox.value() def _addGroupBoxes( self ): """ Add the Property Manager group boxes. """ self._breakOptionsGroupbox = PM_GroupBox( self, title = "Break Options" ) self._loadBreakOptionsGroupbox( self._breakOptionsGroupbox ) self._displayOptionsGroupBox = PM_GroupBox( self, title = "Display Options" ) self._loadDisplayOptionsGroupBox( self._displayOptionsGroupBox ) self._baseNumberLabelGroupBox = PM_GroupBox( self, title = "Base Number Labels" ) self._loadBaseNumberLabelGroupBox(self._baseNumberLabelGroupBox) def _loadBreakOptionsGroupbox(self, pmGroupBox): """ Load widgets in this group box. """ self.assignColorToBrokenDnaStrandsCheckBox = \ PM_CheckBox(pmGroupBox , text = 'Assign new color to broken strands', widgetColumn = 0, spanWidth = True) connect_checkbox_with_boolean_pref( self.assignColorToBrokenDnaStrandsCheckBox, assignColorToBrokenDnaStrands_prefs_key ) self.basesBeforeNextBreakSpinBox = \ PM_SpinBox( pmGroupBox, label = "Break Every:", value = 3, setAsDefault = False, minimum = 1, maximum = 10000, suffix = " bases" ) connect_spinBox_with_pref( self.basesBeforeNextBreakSpinBox, breakStrandsCommand_numberOfBasesBeforeNextBreak_prefs_key) self.breakAllStrandsButton = PM_PushButton( pmGroupBox, label = "", text = "do it" ) self._dnaStrandChooserGroupBox = PM_ObjectChooser( pmGroupBox, self.command, modelObjectType = self.win.assy.DnaStrand, title = "Choose strands " ) if not DEBUG_BREAK_OPTIONS_FEATURE: self._dnaStrandChooserGroupBox.hide() self.breakAllStrandsButton.hide() self.basesBeforeNextBreakSpinBox.hide() #Return varius prefs_keys for arrowhead display options ui elements ======= def _prefs_key_arrowsOnThreePrimeEnds(self): """ Return the appropriate KEY of the preference for whether to draw arrows on 3' strand ends of PAM DNA. """ return breakStrandsCommand_arrowsOnThreePrimeEnds_prefs_key def _prefs_key_arrowsOnFivePrimeEnds(self): """ Return the appropriate KEY of the preference for whether to draw arrows on 5' strand ends of PAM DNA. """ return breakStrandsCommand_arrowsOnFivePrimeEnds_prefs_key def _prefs_key_useCustomColorForThreePrimeArrowheads(self): """ Return the appropriate KEY of the preference for whether to use a custom color for 3' arrowheads (if they are drawn) or for 3' strand end atoms (if arrowheads are not drawn) """ return breakStrandsCommand_useCustomColorForThreePrimeArrowheads_prefs_key def _prefs_key_useCustomColorForFivePrimeArrowheads(self): """ Return the appropriate KEY of the preference for whether to use a custom color for 5' arrowheads (if they are drawn) or for 5' strand end atoms (if arrowheads are not drawn). """ return breakStrandsCommand_useCustomColorForFivePrimeArrowheads_prefs_key def _prefs_key_dnaStrandThreePrimeArrowheadsCustomColor(self): """ Return the appropriate KEY of the preference for what custom color to use when drawing 3' arrowheads (if they are drawn) or 3' strand end atoms (if arrowheads are not drawn). """ return breakStrandsCommand_dnaStrandThreePrimeArrowheadsCustomColor_prefs_key def _prefs_key_dnaStrandFivePrimeArrowheadsCustomColor(self): """ Return the appropriate KEY of the preference for what custom color to use when drawing 5' arrowheads (if they are drawn) or 5' strand end atoms (if arrowheads are not drawn). """ return breakStrandsCommand_dnaStrandFivePrimeArrowheadsCustomColor_prefs_key def _addWhatsThisText( self ): """ What's This text for widgets in the DNA Property Manager. """ pass def _addToolTipText(self): """ Tool Tip text for widgets in the DNA Property Manager. """ pass