Example #1
0
    def yview_scroll(self, *args):
        # mouse wheel or arrow keys up and down args = (1, 'units'), (-1, 'units')
        # page up and down keys (1, 'pages')(13, 'units')
        #                       (-1, 'pages')(-13, 'units')
        # end key args = "jumping to  End"
        # home key args = "jumping to  Home"
        height = self.winfo_height() - self.headerHeight
        #print 'yview_scroll', args

        #height = int(self.canvas['height']) - self.headerHeight
        if self.nbLines * self.nodeHeight <= height:
            return

        if args[1] == "pages":
            # FIXME we scroll the whole thing one page
            linesPerPage = int(args[0]) * (height / self.nodeHeight)
            self.yview_scroll(linesPerPage, "units")
        else:  # it is a unit scroll of args[0] units
            v = self.scrollView(int(args[0]))
            if v:
                ScrolledCanvas.yview_scroll(self, *args)
                self.redraw()

        self.redrawHeader(args)
Example #2
0
    def yview_scroll(self, *args):
        # mouse wheel or arrow keys up and down args = (1, 'units'), (-1, 'units')
        # page up and down keys (1, 'pages')(13, 'units')
        #                       (-1, 'pages')(-13, 'units')
        # end key args = "jumping to  End"
        # home key args = "jumping to  Home"
        height = self.winfo_height() - self.headerHeight
        #print 'yview_scroll', args

        #height = int(self.canvas['height']) - self.headerHeight
        if self.nbLines * self.nodeHeight <= height:
            return

        if args[1] == "pages":
            # FIXME we scroll the whole thing one page
            linesPerPage = int(args[0]) * (height / self.nodeHeight)
            self.yview_scroll(linesPerPage, "units")
        else: # it is a unit scroll of args[0] units
            v = self.scrollView(int(args[0]))
            if v:
                ScrolledCanvas.yview_scroll(self, *args)
                self.redraw()

        self.redrawHeader(args)