def draw_snake_spinner(painter, rect, angle, light, dark): painter.setRenderHint(QPainter.Antialiasing) if rect.width() > rect.height(): delta = (rect.width() - rect.height()) // 2 rect = rect.adjusted(delta, 0, -delta, 0) elif rect.height() > rect.width(): delta = (rect.height() - rect.width()) // 2 rect = rect.adjusted(0, delta, 0, -delta) disc_width = max(3, min(rect.width() // 10, 8)) drawing_rect = QRect(rect.x() + disc_width, rect.y() + disc_width, rect.width() - 2 * disc_width, rect.height() - 2 * disc_width) gap = 60 # degrees gradient = QConicalGradient(drawing_rect.center(), angle - gap // 2) gradient.setColorAt((360 - gap // 2) / 360.0, light) gradient.setColorAt(0, dark) pen = QPen(QBrush(gradient), disc_width) pen.setCapStyle(Qt.RoundCap) painter.setPen(pen) painter.drawArc(drawing_rect, angle * 16, (360 - gap) * 16)
def draw_snake_spinner(painter, rect, angle, light, dark): painter.setRenderHint(QPainter.Antialiasing) if rect.width() > rect.height(): delta = (rect.width() - rect.height()) // 2 rect = rect.adjusted(delta, 0, -delta, 0) elif rect.height() > rect.width(): delta = (rect.height() - rect.width()) // 2 rect = rect.adjusted(0, delta, 0, -delta) disc_width = max(4, rect.width() // 10) drawing_rect = QRect(rect.x() + disc_width, rect.y() + disc_width, rect.width() - 2 * disc_width, rect.height() - 2 *disc_width) try: angle_for_width = math.degrees(math.atan2(1.3 * disc_width, drawing_rect.width())) except ZeroDivisionError: angle_for_width = 5 gradient = QConicalGradient(drawing_rect.center(), angle - angle_for_width) gradient.setColorAt(1, light) gradient.setColorAt(0, dark) painter.setPen(QPen(light, disc_width)) painter.drawArc(drawing_rect, 0, 360 * 16) pen = QPen(QBrush(gradient), disc_width) pen.setCapStyle(Qt.RoundCap) painter.setPen(pen) painter.drawArc(drawing_rect, angle * 16, (360 - 2 * angle_for_width) * 16)
def draw_snake_spinner(painter, rect, angle, light, dark): painter.setRenderHint(QPainter.Antialiasing) if rect.width() > rect.height(): delta = (rect.width() - rect.height()) // 2 rect = rect.adjusted(delta, 0, -delta, 0) elif rect.height() > rect.width(): delta = (rect.height() - rect.width()) // 2 rect = rect.adjusted(0, delta, 0, -delta) disc_width = max(3, min(rect.width() // 10, 8)) drawing_rect = QRect(rect.x() + disc_width, rect.y() + disc_width, rect.width() - 2 * disc_width, rect.height() - 2 *disc_width) gap = 60 # degrees gradient = QConicalGradient(drawing_rect.center(), angle - gap // 2) gradient.setColorAt((360 - gap//2)/360.0, light) gradient.setColorAt(0, dark) pen = QPen(QBrush(gradient), disc_width) pen.setCapStyle(Qt.RoundCap) painter.setPen(pen) painter.drawArc(drawing_rect, angle * 16, (360 - gap) * 16)