Example #1
0
class QGameOfLife(QWidget):

    Games = {
        "Game of Life": (GameOfLife, {
            'fill_rate': 0.50
        }),
        "Bacteria": (GrayScottDiffusion, {
            'coeffs': (0.16, 0.08, 0.035, 0.065)
        }),
        "Coral": (GrayScottDiffusion, {
            'coeffs': (0.16, 0.08, 0.062, 0.062)
        }),
        "Fingerprint": (GrayScottDiffusion, {
            'coeffs': (0.19, 0.05, 0.060, 0.062)
        }),
        "Spirals": (GrayScottDiffusion, {
            'coeffs': (0.10, 0.10, 0.018, 0.050)
        }),
        "Unstable": (GrayScottDiffusion, {
            'coeffs': (0.16, 0.08, 0.020, 0.055)
        }),
        "Worms": (GrayScottDiffusion, {
            'coeffs': (0.16, 0.08, 0.050, 0.065)
        }),
        "Zebrafish": (GrayScottDiffusion, {
            'coeffs': (0.16, 0.08, 0.035, 0.060)
        }),
    }

    def __init__(self, size=(400, 400)):
        super(QGameOfLife, self).__init__()
        self.size = size
        self.game = None
        self.initUI()
        self.show()

    def initUI(self):
        self.setWindowTitle(self.tr("Game of Life"))
        self.setLayout(QVBoxLayout())
        self.layout().setSpacing(0)
        self.layout().setContentsMargins(0, 0, 0, 0)

        self.comboBox = QComboBox()
        self.comboBox.addItems([*QGameOfLife.Games.keys()])
        self.comboBox.currentTextChanged.connect(self.select)
        self.layout().addWidget(self.comboBox)

        self.scene = QGraphicsScene()
        self.view = QGraphicsView(self.scene)
        self.view.setHorizontalScrollBarPolicy(Qt.ScrollBarAlwaysOff)
        self.view.setVerticalScrollBarPolicy(Qt.ScrollBarAlwaysOff)
        self.view.setSizePolicy(
            QSizePolicy(QSizePolicy.Preferred, QSizePolicy.Preferred))
        self.view.setFrameShape(QFrame.NoFrame)
        self.layout().addWidget(self.view)

        self.item = None
        self.timer = QTimer()
        self.timer.setInterval(10)
        self.timer.timeout.connect(self.tick)
        initialGame = random.choice([*QGameOfLife.Games.keys()])
        self.select(initialGame)
        self.view.fitInView(self.item, Qt.KeepAspectRatioByExpanding)
        self.comboBox.setCurrentText(initialGame)

    def select(self, name: str):
        self.timer.stop()
        Game, args = QGameOfLife.Games[name]
        self.game = Game(self.size, **args)
        self.tick()
        self.timer.start()

    def tick(self):
        self.game.tick()
        bitmap = self.game.visualize()
        image = QImage(bitmap.data, bitmap.shape[1], bitmap.shape[0],
                       QImage.Format_Grayscale8)
        self.scene.removeItem(self.item)
        pixmap = QPixmap.fromImage(image)
        self.item = self.scene.addPixmap(pixmap)

    def resizeEvent(self, event: QResizeEvent):
        self.view.fitInView(self.item, Qt.KeepAspectRatioByExpanding)

    def sizeHint(self) -> QSize:
        return QSize(self.size[0], self.size[1])
Example #2
0
class QGameOfLife(QWidget):

    Games = {
        "Game of Life": (GameOfLife, {'fill_rate': 0.50}),
        "Bacteria": (GrayScottDiffusion, {'coeffs': (0.16, 0.08, 0.035, 0.065)}),
        "Coral": (GrayScottDiffusion, {'coeffs': (0.16, 0.08, 0.062, 0.062)}),
        "Fingerprint": (GrayScottDiffusion, {'coeffs': (0.19, 0.05, 0.060, 0.062)}),
        "Spirals": (GrayScottDiffusion, {'coeffs': (0.10, 0.10, 0.018, 0.050)}),
        "Unstable": (GrayScottDiffusion, {'coeffs': (0.16, 0.08, 0.020, 0.055)}),
        "Worms": (GrayScottDiffusion, {'coeffs': (0.16, 0.08, 0.050, 0.065)}),
        "Zebrafish": (GrayScottDiffusion, {'coeffs': (0.16, 0.08, 0.035, 0.060)}),
    }

    def __init__(self, size=(400, 400)):
        super(QGameOfLife, self).__init__()
        self.size = size
        self.game = None
        self.initUI()
        self.show()

    def initUI(self):
        self.setWindowTitle(self.tr("Game of Life"))
        self.setLayout(QVBoxLayout())
        self.layout().setSpacing(0)
        self.layout().setContentsMargins(0, 0, 0, 0)

        self.comboBox = QComboBox()
        self.comboBox.addItems([*QGameOfLife.Games.keys()])
        self.comboBox.currentTextChanged.connect(self.select)
        self.layout().addWidget(self.comboBox)

        self.scene = QGraphicsScene()
        self.view = QGraphicsView(self.scene)
        self.view.setHorizontalScrollBarPolicy(Qt.ScrollBarAlwaysOff)
        self.view.setVerticalScrollBarPolicy(Qt.ScrollBarAlwaysOff)
        self.view.setSizePolicy(QSizePolicy(QSizePolicy.Preferred, QSizePolicy.Preferred))
        self.view.setFrameShape(QFrame.NoFrame)
        self.layout().addWidget(self.view)

        self.item = None
        self.timer = QTimer()
        self.timer.setInterval(10)
        self.timer.timeout.connect(self.tick)
        initialGame = random.choice([*QGameOfLife.Games.keys()])
        self.select(initialGame)
        self.view.fitInView(self.item, Qt.KeepAspectRatioByExpanding)
        self.comboBox.setCurrentText(initialGame)

    def select(self, name: str):
        self.timer.stop()
        Game, args = QGameOfLife.Games[name]
        self.game = Game(self.size, **args)
        self.tick()
        self.timer.start()

    def tick(self):
        self.game.tick()
        bitmap = self.game.visualize()
        image = QImage(bitmap.data, bitmap.shape[1], bitmap.shape[0], QImage.Format_Grayscale8)
        self.scene.removeItem(self.item)
        pixmap = QPixmap.fromImage(image)
        self.item = self.scene.addPixmap(pixmap)

    def resizeEvent(self, event: QResizeEvent):
        self.view.fitInView(self.item, Qt.KeepAspectRatioByExpanding)

    def sizeHint(self) -> QSize:
        return QSize(self.size[0], self.size[1])