Example #1
0
            # on test si le ship n'a pas ete touche par un missile
            if ship.collision(
                    tower.get_missile_rect()) and tower.missile.is_fire:
                tower.remove_missile()
                if not ship.explose():
                    son.play("explosion")
                    game_over(ship)
                    son.stop_music(2000)
                    game = 0

        ship.checker()
        ship.render()
        life.set_percentage(ship.get_life(), ship.get_max_life())
        life.set_center(ship.get_rect().midtop)
        life.render()

        pygame.display.flip()

        if pygame.key.get_pressed()[K_s]:
            screenshot.take()

    while a_propos:
        cont = True
        screen.fill(h333)

        if "coucou" == run_a_propos():
            a_propos = False

        pygame.display.flip()

pygame.quit()