Example #1
0
 def keyPressed(self, key, unicode):
   c = self.engine.input.controls.getMapping(key)
   if c == Player.CANCEL:
     self.engine.view.pushLayer(self.menu)
   elif key == pygame.K_PAGEDOWN and self.song:
     d = self.song.difficulty
     v = difficulties.values()
     self.song.difficulty = v[(v.index(d) + 1) % len(v)]
   elif key == pygame.K_PAGEUP and self.song:
     d = self.song.difficulty
     v = difficulties.values()
     self.song.difficulty = v[(v.index(d) - 1) % len(v)]
   elif key == pygame.K_DELETE and self.song:
     # gather up all events that intersect the cursor and delete the ones on the selected string
     t1 = self.snapPos
     t2 = self.snapPos + self.song.period / 4
     e  = [(time, event) for time, event in self.song.track.getEvents(t1, t2) if isinstance(event, Note)]
     for time, event in e:
       if event.number == self.guitar.selectedString:
         self.song.track.removeEvent(time, event)
         self.modified = True
   elif key == pygame.K_SPACE and self.song:
     if self.song.isPlaying():
       self.song.stop()
     else:
       self.song.play(start = self.pos)
   c = self.controls.keyPressed(key)
   if c:
     self.controlPressed(c)
   return True
Example #2
0
 def keyPressed(self, key, unicode):
     c = self.engine.input.controls.getMapping(key)
     if c in Player.CANCELS:
         self.engine.view.pushLayer(self.menu)
     elif key == pygame.K_PAGEDOWN and self.song:
         d = self.song.difficulty[0]
         v = difficulties.values()
         self.song.difficulty[0] = v[(v.index(d) + 1) % len(v)]
     elif key == pygame.K_PAGEUP and self.song:
         d = self.song.difficulty[0]
         v = difficulties.values()
         self.song.difficulty[0] = v[(v.index(d) - 1) % len(v)]
     elif key == pygame.K_DELETE and self.song:
         # gather up all events that intersect the cursor and delete the ones on the selected string
         t1 = self.snapPos
         t2 = self.snapPos + self.song.period / 4
         e = [(time, event)
              for time, event in self.song.track[0].getEvents(t1, t2)
              if isinstance(event, Note)]
         for time, event in e:
             if event.number == self.guitar.selectedString:
                 self.song.track[0].removeEvent(time, event)
                 self.modified = True
     elif key == pygame.K_SPACE and self.song:
         if self.song.isPlaying():
             self.song.stop()
         else:
             self.song.play(start=self.pos)
     c = self.controls.keyPressed(key)
     if c:
         self.controlPressed(c)
     return True