def testZombiePickMoves1(self):
        room = Room([[]], (0, 0))
        example = []
        for x in range(5):
            column = []
            for y in range(5):
                if x == 0:

                    column.append(WallTile((x, y)))
                else:
                    t = Tile((x, y))
                    t.room = room
                    column.append(Tile((x, y)))
            example.append(column)
        example[1][1].add_character(Player(1, 0, "reggie"))
        gost = AdversaryDriver("Boo", "zombie", 2, [])
        gost.update_state(SimpleState(example), (2, 2))
        moves = gost.pick_moves()
        self.assertEqual([(2, 1)], moves)
 def testZombieRequestMove1(self):
     room = Room([[]], (0, 0))
     example = []
     for x in range(5):
         column = []
         for y in range(5):
             if x == 0:
                 column.append(WallTile((x, y)))
             else:
                 t = Tile((x, y))
                 t.room = room
                 column.append(Tile((x, y)))
         example.append(column)
     # example[1][1].add_character(Player(1, 0, "reggie"))
     gost = AdversaryDriver("Boo", "zombie", 2, [])
     gost.update_state(SimpleState(example), (2, 2))
     moves = []
     moves.append(gost.request_move())
     moves.append(gost.request_move())
     moves.append(gost.request_move())
     moves.append(gost.request_move())
     moves.append(gost.request_move())
     expected = [(3, 2), (2, 1), (2, 3), (1, 2), (2, 2)]
     for ex in expected:
         self.assertTrue(ex in moves)
     room.addDoor(example[2][1], Hallway((0, 0), (2, 1), []))
     example[2][1].set_room(room)
     moves = []
     state = SimpleState(example)
     gost.update_state(state, (2, 3))
     state.get_tile_at((2, 1)).set_room(room)
     gost.update_state(state, (2, 2))
     moves.append(gost.request_move())
     moves.append(gost.request_move())
     moves.append(gost.request_move())
     moves.append(gost.request_move())
     expected = [(3, 2), (2, 3), (1, 2), (2, 2)]
     for ex in expected:
         self.assertTrue(ex in moves)