def uploads(): if request.method == 'POST': # check if the post request has the file part if 'file' not in request.files: flash('No file part') else: file = request.files['file'] # if user does not select file, browser also # submit an empty part without filename if file.filename == '': flash('No selected file') elif file and allowed_file(file.filename): if file.filename.endswith(".zip"): patches = set() spoiler = "" multidata = None with zipfile.ZipFile(file, 'r') as zfile: infolist = zfile.infolist() for file in infolist: if file.filename.endswith(banned_zip_contents): return "Uploaded data contained a rom file, which is likely to contain copyrighted material. Your file was deleted." elif file.filename.endswith(".bmbp"): player = int(file.filename.split("P")[1].split(".")[0].split("_")[0]) patches.add(Patch(data=zfile.open(file, "r").read(), player=player)) elif file.filename.endswith(".txt"): spoiler = zfile.open(file, "r").read().decode("utf-8-sig") elif file.filename.endswith("multidata"): try: multidata = json.loads(zlib.decompress(zfile.open(file).read()).decode("utf-8-sig")) except: flash("Could not load multidata. File may be corrupted or incompatible.") if multidata: commit() # commit patches seed = Seed(multidata=multidata, spoiler=spoiler, patches=patches, owner=session["_id"]) commit() # create seed for patch in patches: patch.seed = seed return redirect(url_for("view_seed", seed=seed.id)) else: flash("No multidata was found in the zip file, which is required.") else: try: multidata = json.loads(zlib.decompress(file.read()).decode("utf-8-sig")) except: flash("Could not load multidata. File may be corrupted or incompatible.") else: seed = Seed(multidata=multidata, owner=session["_id"]) commit() # place into DB and generate ids return redirect(url_for("view_seed", seed=seed.id)) else: flash("Not recognized file format. Awaiting a .multidata file.") rooms = select(room for room in Room if room.owner == session["_id"]) return render_template("uploads.html", rooms=rooms)
def download_patch(room_id, patch_id): patch = Patch.get(id=patch_id) if not patch: return "Patch not found" else: import io room = Room.get(id=room_id) last_port = room.last_port patch_data = update_patch_data( patch.data, server=f"{app.config['PATCH_TARGET']}:{last_port}") patch_data = io.BytesIO(patch_data) fname = f"P{patch.player_id}_{patch.player_name}_{app.jinja_env.filters['suuid'](room_id)}.apbp" return send_file(patch_data, as_attachment=True, attachment_filename=fname)
def download_patch(room_id, patch_id): patch = Patch.get(id=patch_id) if not patch: return "Patch not found" else: import io room = Room.get(id=room_id) last_port = room.last_port pname = room.seed.multidata["names"][0][patch.player - 1] patch_data = update_patch_data(patch.data, server="berserkermulti.world:" + str(last_port)) patch_data = io.BytesIO(patch_data) fname = f"P{patch.player}_{pname}_{app.jinja_env.filters['suuid'](room_id)}.bmbp" return send_file(patch_data, as_attachment=True, attachment_filename=fname)