def _get_step_start_time(self, x, y): """ returns step starttime in beats, based on step coordinates """ raise in_range(x, 0, self._width) or AssertionError raise in_range(y, 0, self._height) or AssertionError page_time = self._page_index * self._get_step_count() * self._triplet_factor step_time = x + y * self._width * self._triplet_factor return (page_time + step_time) * self._get_step_length()
def update(self): super(BaseClipSlotComponent, self).update() self._has_fired_slot = False button = self._launch_button_value.subject delete_button = self._delete_button_value.subject if self._allow_updates: value_to_send = self._feedback_value() if self.is_enabled() and button != None: delete_value_to_send = self._deletable_value(value_to_send) if value_to_send in (None, -1): button.turn_off() elif in_range(value_to_send, 0, 128): button.send_value(value_to_send) else: button.set_light(value_to_send) if self.is_enabled() and delete_button != None: delete_value_to_send = self._deletable_value(value_to_send) if value_to_send in (None, -1): delete_button.turn_off() elif in_range(value_to_send, 0, 128): delete_button.send_value(delete_value_to_send) else: delete_button.set_light(delete_value_to_send) else: self._update_requests += 1
def _get_step_start_time(self, x, y): """ returns step starttime in beats, based on step coordinates """ raise in_range(x, 0, STEP_SEQ_WIDTH) or AssertionError raise in_range(y, 0, STEP_SEQ_HEIGHT) or AssertionError page_time = self._page_index * STEP_SEQ_SIZE * self._triplet_factor step_time = x + y * STEP_SEQ_WIDTH * self._triplet_factor return (page_time + step_time) * self._get_step_length()
def _get_step_start_time(self, x, y): """ returns step starttime in beats, based on step coordinates """ raise in_range(x, 0, self._width) or AssertionError raise in_range(y, 0, self._height) or AssertionError page_time = self._page_index * self._get_step_count() * self._triplet_factor step_time = x + y * self._width * self._triplet_factor return (page_time + step_time) * self._get_step_length()
def update(self): super(BaseClipSlotComponent, self).update() self._has_fired_slot = False button = self._launch_button_value.subject delete_button = self._delete_button_value.subject if self._allow_updates: value_to_send = self._feedback_value() if self.is_enabled() and button != None: delete_value_to_send = self._deletable_value(value_to_send) if value_to_send in (None, -1): button.turn_off() elif in_range(value_to_send, 0, 128): button.send_value(value_to_send) else: button.set_light(value_to_send) if self.is_enabled() and delete_button != None: delete_value_to_send = self._deletable_value(value_to_send) if value_to_send in (None, -1): delete_button.turn_off() elif in_range(value_to_send, 0, 128): delete_button.send_value(delete_value_to_send) else: delete_button.set_light(delete_value_to_send) else: self._update_requests += 1
def _get_step_start_time(self, x, y): """ returns step starttime in beats, based on step coordinates """ raise in_range(x, 0, STEP_SEQ_WIDTH) or AssertionError raise in_range(y, 0, STEP_SEQ_HEIGHT) or AssertionError page_time = self._page_index * STEP_SEQ_SIZE * self._triplet_factor step_time = x + y * STEP_SEQ_WIDTH * self._triplet_factor return (page_time + step_time) * self._get_step_length()
def send_value(self, column, row, value, force=False): if self.__grabbed: assert in_range(value, 0, 128) assert in_range(column, 0, self.width()) assert in_range(row, 0, self.height()) if len(self._buttons[row]) > column: button = self._buttons[row][column] if button: button.send_color(value)
def send_value(self, column, row, value, force=False): if self._IndexButtonMatrix__grabbed: if not in_range(value, 0, 128): raise AssertionError else: assert in_range(column, 0, self.width()) assert in_range(row, 0, self.height()) if len(self._buttons[row]) > column: button = self._buttons[row][column] if button: button.send_color(value)
def send_value(self, column, row, value, force=False): if self.grabbed: if not in_range(value, 0, 128): raise AssertionError elif not in_range(column, 0, self.width()): raise AssertionError else: assert in_range(row, 0, self.height()) if len(self._buttons[row]) > column: button = self._buttons[row][column] if button: if value == 0: button.send_color_direct(0) else: button.send_color_direct(value)
def preselect(self): old_selected_child_index = self.selected_child if old_selected_child_index == None: devices = map(second, self.children) instrument = index_if( lambda d: isinstance(d, Live.Device.Device) and d.type == DeviceType.instrument, devices ) if in_range(instrument, 0, len(devices)): if ( devices[instrument].can_have_drum_pads and devices[instrument].drum_pads and instrument + 1 < len(devices) ): self.selected_child = instrument + 1 else: self.selected_child = instrument super(ChainNode, self).preselect() new_selected_child_index = self.selected_child track = self._get_track() if new_selected_child_index == old_selected_child_index: if new_selected_child_index != None: _, selected_object = self.children[new_selected_child_index] isinstance( selected_object, Live.Device.Device ) and track and track.view.selected_device != selected_object and self._get_song().view.select_device( selected_object ) self._device_bank_registry.set_device_bank(track.view.selected_device, None)
def preselect(self): old_selected_child_index = self.selected_child if old_selected_child_index == None: devices = map(second, self.children) instrument = index_if( lambda d: isinstance(d, Live.Device.Device) and d.type == DeviceType.instrument, devices) if in_range(instrument, 0, len(devices)): if devices[instrument].can_have_drum_pads and devices[ instrument].drum_pads and instrument + 1 < len( devices): self.selected_child = instrument + 1 else: self.selected_child = instrument super(ChainNode, self).preselect() new_selected_child_index = self.selected_child track = self._get_track() if new_selected_child_index == old_selected_child_index: if new_selected_child_index != None: _, selected_object = self.children[new_selected_child_index] isinstance( selected_object, Live.Device.Device ) and track and track.view.selected_device != selected_object and self._get_song( ).view.select_device(selected_object) self._device_bank_registry.set_device_bank(track.view.selected_device, None) return
def can_nav_list(list_to_nav, current_selection, increment): """ Returns whether or not it's possible to navigate the given list from the given selection by the given increment. """ try: return in_range(list(list_to_nav).index(current_selection) + increment, 0, len(list_to_nav)) except ValueError: return False
def _on_stop_track_value(self, value, button): if self.is_enabled(): if value is not 0 or not button.is_momentary(): tracks = self.tracks_to_use() track_index = list(self._stop_track_clip_buttons).index(button) + self.track_offset() if in_range(track_index, 0, len(tracks)) and tracks[track_index] in self.song().tracks: tracks[track_index].stop_all_clips()
def _set_selected_option(self, selected_option): raise in_range(selected_option, 0, len( self.option_names)) or selected_option is None or AssertionError self._selected_option = selected_option self._update_select_buttons() self._update_data_sources() return
def set_selected_child(self, child): if not (in_range(child, 0, len(self._children)) or child == None): raise AssertionError _, obj = child >= 0 and child < len(self._children) and self._children[child] self._set_selected_child_in_model(obj) self._selected_child = child else:
def _update_stop_clips_led(self, index): tracks_to_use = self.tracks_to_use() track_index = index + self.track_offset() if self.is_enabled( ) and self._stop_track_clip_buttons is not None and index < len( self._stop_track_clip_buttons): button = self._stop_track_clip_buttons[index] if button is not None: value_to_send = None if track_index < len(tracks_to_use) and tracks_to_use[ track_index].clip_slots: track = tracks_to_use[track_index] if track.fired_slot_index == -2: value_to_send = self._stop_clip_triggered_value elif track.playing_slot_index >= 0: value_to_send = self._stop_clip_value else: value_to_send = self._stopped_clip_value if value_to_send is None: button.turn_off() elif in_range(value_to_send, 0, 128): button.send_value(value_to_send) else: button.set_light(value_to_send) return
def _update_stop_scene_leds(self, index): scenes = self.song().scenes scene_index = index + self.scene_offset() if self.is_enabled( ) and self._stop_scene_clip_buttons is not None and index < len( self._stop_scene_clip_buttons): button = self._stop_scene_clip_buttons[index] if button is not None: value_to_send = None if scene_index < len( scenes) and scenes[scene_index].clip_slots: tracks = self.tracks_to_use() if find_if( lambda x: x.playing_slot_index == scene_index and x .fired_slot_index != -2, tracks): value_to_send = self._stop_clip_value elif find_if( lambda x: x.fired_slot_index == -2 and x. playing_slot_index == scene_index, tracks): value_to_send = self._stop_clip_triggered_value else: value_to_send = b'Session.StoppedClip' if value_to_send is None: button.turn_off() elif in_range(value_to_send, 0, 128): button.send_value(value_to_send) else: button.set_light(value_to_send) return
def _on_stop_scene_value(self, value, button): if self.is_enabled(): if value is not 0 or not button.is_momentary(): scene_index = list(self._stop_scene_clip_buttons).index(button) + self.scene_offset() for track in self.tracks_to_use(): if in_range(scene_index, 0, len(track.clip_slots)) and (track.playing_slot_index == scene_index or track.fired_slot_index == scene_index): track.stop_all_clips()
def to_bytes(number, size): """ turns the given value into tuple of 4bit bytes, ordered from most significant to least significant byte """ raise in_range(number, 0, 1 << size * 4) or AssertionError return tuple([ number >> offset & 15 for offset in xrange((size - 1) * 4, -1, -4) ])
def next_item(self): item = None if self._scrollable_list != None: all_items = self._scrollable_list.items next_index = self._scrollable_list.selected_item_index + 1 item = all_items[next_index] if in_range(next_index, 0, len(all_items)) else None return item
def _on_stop_scene_value(self, value, button): if self.is_enabled(): if value is not 0 or not button.is_momentary(): scene_index = list(self._stop_scene_clip_buttons).index(button) + self.scene_offset() for track in self.tracks_to_use(): if in_range(scene_index, 0, len(track.clip_slots)) and (track.playing_slot_index == scene_index or track.fired_slot_index == scene_index): track.stop_all_clips()
def next_item(self): item = None if self._scrollable_list != None: all_items = self._scrollable_list.items next_index = self._scrollable_list.selected_item_index + 1 item = all_items[next_index] if in_range(next_index, 0, len(all_items)) else None return item
def selected_object(self): selected = None if self._current_node: children = self._current_node.children option = self._device_list.selected_option if children and in_range(option, 0, len(children)): _, selected = children[option] return selected
def selected_object(self): selected = None if self._current_node: children = self._current_node.children option = self._device_list.selected_option if children and in_range(option, 0, len(children)): _, selected = children[option] return selected
def _set_mode(self, mode): raise in_range(mode, 0, self.MODE_COUNT) or AssertionError self._mode = mode self._send_midi(Sysex.START + (99, 0, 1, mode, 247))
def _set_selected_option(self, selected_option): if not (selected_option != self._selected_option and (selected_option == None or in_range(selected_option, 0, self._option_names))): raise AssertionError self._selected_option = selected_option self.notify_change_option(selected_option) self.update()
def set_selected_child(self, child): if not (in_range(child, 0, len(self._children)) or child == None): raise AssertionError _, obj = child >= 0 and child < len(self._children) and self._children[child] self._set_selected_child_in_model(obj) self._selected_child = child else: self._selected_child = None self._set_selected_child_in_model(None)
def _update_select_buttons(self): if self.is_enabled() and self._select_buttons: for index, button in enumerate(self._select_buttons): if button: if index == self._selected_option: button.set_light(self.selected_color) elif in_range(index, 0, len(self.option_names)): button.set_light(self.unselected_color) else: button.set_light('DefaultButton.Disabled')
def select_item_index_with_border(self, index, border_size): """ Selects an item with an index. Moves the view if the selection would exceed the border of the current view. """ if index >= 0 and index < len(self._items): if not in_range(index, self._offset + border_size, self._offset + self._num_visible_items - border_size): offset = index - (self._num_visible_items - 2 * border_size) if self.selected_item_index < index else index - border_size self._offset = clamp(offset, 0, len(self._items)) self._normalize_offset(index) self._do_set_selected_item_index(index)
def select_item_index_with_border(self, index, border_size): """ Selects an item with an index. Moves the view if the selection would exceed the border of the current view. """ if self.fixed_offset is not None: self.select_item_index_with_offset(index, self.fixed_offset) elif index >= 0 and index < len(self._items): if not in_range(index, self._offset + border_size, self._offset + self._num_visible_items - border_size): offset = index - (self._num_visible_items - 2 * border_size) if self.selected_item_index < index else index - border_size self._offset = clamp(offset, 0, len(self._items)) self._normalize_offset(index) self._do_set_selected_item_index(index)
def _on_state_button_value(self, index, value): min_button_index = int(bool(self._offset_index)) max_button_index = len(self._state_button_slots) - int(self._maximal_offset() > self._offset_index) if self.is_enabled() and value: if in_range(index, min_button_index, max_button_index): index += max(0, self._offset_index - 1) if index < len(self._option_states): new_state = not self.option_state(index) self.set_option_state(index, new_state) else: self.notify_press_option(None) else: self.notify_press_option(None)
def _on_selection_clicked_in_controller(self, index): if self._delete_button and self._delete_button.is_pressed(): if self._current_node: self._current_node.delete_child(index) return True elif consts.PROTO_FAST_DEVICE_NAVIGATION: if self._device_list.selected_option == index: self._set_current_node(self._make_enter_node()) return True elif not in_range(index, 0, len(self._device_list.option_names)): self._set_current_node(self._make_exit_node()) return True return index == None
def _on_state_button_value(self, index, value): min_button_index = int(bool(self._offset_index)) max_button_index = len(self._state_button_slots) - int(self._maximal_offset() > self._offset_index) if self.is_enabled() and value: if in_range(index, min_button_index, max_button_index): index += max(0, self._offset_index - 1) if index < len(self._option_states): new_state = not self.option_state(index) self.set_option_state(index, new_state) else: self.notify_press_option(None) else: self.notify_press_option(None)
def _on_selection_clicked_in_controller(self, index): if self._is_deleting: if self._current_node: self._current_node.delete_child(index) return True elif consts.PROTO_FAST_DEVICE_NAVIGATION: if self._device_list.selected_option == index: self._set_current_node(self._make_enter_node()) return True elif not in_range(index, 0, len(self._device_list.option_names)): self._set_current_node(self._make_exit_node()) return True return index == None
def update_selection(self): last_seleced_list_index = None if self._browser.hotswap_target != None: list_index = 0 while list_index < self._num_contents: content_list, _ = self._contents[list_index] items = content_list.items index = index_if(lambda x: x.content.is_selected, items) if in_range(index, 0, len(items)): content_list.select_item_index_with_offset(index, 2) last_seleced_list_index = list_index list_index += 1 if last_seleced_list_index != None: self.notify_selection_updated(last_seleced_list_index)
def update_selection(self): last_seleced_list_index = None if self._browser.hotswap_target != None: list_index = 0 while list_index < self._num_contents: content_list, _ = self._contents[list_index] items = content_list.items index = index_if(lambda x: x.content.is_selected, items) if in_range(index, 0, len(items)): content_list.select_item_index_with_offset(index, 2) last_seleced_list_index = list_index list_index += 1 if last_seleced_list_index != None: self.notify_selection_updated(last_seleced_list_index)
def update_selection(self): target = self._browser.hotswap_target if self._browser.hotswap_target != None: if isinstance(target, Live.DrumPad.DrumPad) and (not target.chains or not target.chains[0].devices): for content_list in self.content_lists: content_list.select_item_index_with_offset(0, 0) else: list_index = 0 while list_index < self._num_contents: content_list, _ = self._contents[list_index] items = content_list.items index = index_if(lambda x: x.content.is_selected, items) if in_range(index, 0, len(items)): content_list.select_item_index_with_offset(index, 2) list_index += 1
def assign_items(self, items): old_selection = unicode(self.selected_item) for item in self._items: item._scrollable_list = None self._items = tuple([ self.item_type(index=index, content=item, scrollable_list=self) for index, item in enumerate(items) ]) if self._items: new_selection = index_if(lambda item: unicode(item) == old_selection, self._items) self._selected_item_index = new_selection if in_range(new_selection, 0, len(self._items)) else 0 self._normalize_offset(self._selected_item_index) else: self._offset = 0 self._selected_item_index = -1 self._last_activated_item_index = None self.notify_selected_item() self.request_notify_item_activated()
def _update_stop_clips_led(self, index): if self.is_enabled() and self._stop_track_clip_buttons != None: button = self._stop_track_clip_buttons[index] tracks = self.tracks_to_use() track_index = index + self.track_offset() if in_range(track_index, 0, len(tracks)): track = tracks[track_index] is_player_track = track in self.song().tracks if is_player_track and track.fired_slot_index == -2: button.send_value(self._stop_track_clip_value) elif is_player_track and track.playing_slot_index >= 0: button.send_value(AMBER_HALF) else: button.turn_off() else: button.send_value(LED_OFF)
def update_selection(self): target = self._browser.hotswap_target if self._browser.hotswap_target != None: if isinstance(target, Live.DrumPad.DrumPad) and (not target.chains or not target.chains[0].devices): for content_list in self.content_lists: content_list.select_item_index_with_offset(0, 0) else: list_index = 0 while list_index < self._num_contents: content_list, _ = self._contents[list_index] items = content_list.items index = index_if(lambda x: x.content.is_selected, items) if in_range(index, 0, len(items)): content_list.select_item_index_with_offset(index, 2) list_index += 1
def _update_stop_clips_led(self, index): if self.is_enabled() and self._stop_track_clip_buttons != None: button = self._stop_track_clip_buttons[index] tracks = self.tracks_to_use() track_index = index + self.track_offset() if in_range(track_index, 0, len(tracks)): track = tracks[track_index] is_player_track = track in self.song().tracks if is_player_track and track.fired_slot_index == -2: button.send_value(self._stop_track_clip_value) elif is_player_track and track.playing_slot_index >= 0: button.send_value(AMBER_HALF) else: button.turn_off() else: button.send_value(LED_OFF)
def assign_items(self, items): old_selection = unicode(self.selected_item) for item in self._items: item._scrollable_list = None self._items = tuple([ self.item_type(index=index, content=item, scrollable_list=self) for index, item in enumerate(items) ]) if self._items: new_selection = index_if(lambda item: unicode(item) == old_selection, self._items) self._selected_item_index = new_selection if in_range(new_selection, 0, len(self._items)) else 0 self._normalize_offset(self._selected_item_index) else: self._offset = 0 self._selected_item_index = -1 self._last_activated_item_index = None self.notify_selected_item() self.request_notify_item_activated()
def update(self): super(ClipSlotComponent, self).update() self._has_fired_slot = False button = self._launch_button_value.subject if self._allow_updates: if self.is_enabled() and button != None: value_to_send = self._feedback_value() if value_to_send in (None, -1) or value_to_send["value"] in (None, -1): button.turn_off() elif in_range(value_to_send["value"], 0, 128): button.force_next_send() button.send_value(value_to_send["value"], channel=value_to_send["channel"]) else: button.force_next_send() button.set_light(value_to_send["value"]) else: self._update_requests += 1
def update(self): super(ClipSlotComponent, self).update() self._has_fired_slot = False button = self._launch_button_value.subject if self._allow_updates: if self.is_enabled() and button != None: value_to_send = self._feedback_value() if value_to_send in (None, -1) or value_to_send["value"] in (None, -1): button.turn_off() elif in_range(value_to_send["value"], 0, 128): button.force_next_send() button.send_value(value_to_send["value"], channel=value_to_send["channel"]) else: button.force_next_send() button.set_light(value_to_send["value"]) else: self._update_requests += 1
def _update_stop_clips_led(self, index): tracks_to_use = self.tracks_to_use() track_index = index + self.track_offset() if self.is_enabled() and self._stop_track_clip_buttons is not None and index < len(self._stop_track_clip_buttons): button = self._stop_track_clip_buttons[index] if button is not None: value_to_send = None if track_index < len(tracks_to_use) and tracks_to_use[track_index].clip_slots: track = tracks_to_use[track_index] if track.fired_slot_index == -2: value_to_send = self._stop_clip_triggered_value elif track.playing_slot_index >= 0: value_to_send = self._stop_clip_value else: value_to_send = self._stopped_clip_value if value_to_send is None: button.turn_off() elif in_range(value_to_send, 0, 128): button.send_value(value_to_send) else: button.set_light(value_to_send)
def _update_stop_scene_leds(self, index): scenes = self.song().scenes scene_index = index + self.scene_offset() if self.is_enabled() and self._stop_scene_clip_buttons is not None and index < len(self._stop_scene_clip_buttons): button = self._stop_scene_clip_buttons[index] if button is not None: value_to_send = None if scene_index < len(scenes) and scenes[scene_index].clip_slots: tracks = self.tracks_to_use() if find_if(lambda x: x.playing_slot_index == scene_index and x.fired_slot_index != -2, tracks): value_to_send = self._stop_clip_value elif find_if(lambda x: x.fired_slot_index == -2 and x.playing_slot_index == scene_index, tracks): value_to_send = self._stop_clip_triggered_value else: value_to_send = 'Session.StoppedClip' if value_to_send is None: button.turn_off() elif in_range(value_to_send, 0, 128): button.send_value(value_to_send) else: button.set_light(value_to_send)
def _set_mode(self, mode): if not in_range(mode, 0, TouchStripModes.COUNT): raise IndexError('Invalid Touch Strip Mode %d' % mode) self.behaviour = SimpleBehaviour(mode=mode)
def has_next_item(seq, item, delta): try: return in_range(list(seq).index(item) + delta, 0, len(seq)) except ValueError: return False
def selected_item(self): return self._items[self.selected_item_index] if in_range( self._selected_item_index, 0, len(self._items)) else None
def turn_on_index(self, index, on_state=STATE_FULL, off_state=STATE_OFF): raise in_range(index, 0, self.STATE_COUNT) or AssertionError states = [off_state] * self.STATE_COUNT states[index] = on_state self.send_state(states)
def turn_on_index(self, index, on_state = STATE_FULL, off_state = STATE_OFF): raise in_range(index, 0, self.STATE_COUNT) or AssertionError states = [off_state] * self.STATE_COUNT states[index] = on_state self.send_state(states)
def _on_select_value(self, value, sender): if value: index = list(self._select_buttons).index(sender) if in_range(index, 0, len(self.option_names)): self.selected_option = index self.notify_selected_option(self.selected_option)
def _set_selected_option(self, selected_option): raise in_range(selected_option, 0, len(self.option_names)) or selected_option is None or AssertionError self._selected_option = selected_option self._update_select_buttons() self._update_data_sources()
def includes_time(self, time): return in_range(time - self.start + self.offset, 0, self.length)
def _looped_time(self, time, extra_time = 0.0): if in_range(time, self.clip_end - self.offset, self.clip_end): time = time - self.clip_end + self.clip_start return time + extra_time
def selected_item(self): return self._items[self.selected_item_index] if in_range(self._selected_item_index, 0, len(self._items)) else None
def includes_time(self, time): return in_range(self._looped_time(time) + self.offset - self.start, 0, self.length) and in_range(time, self.clip_start, self.clip_end)
def includes_time(self, time): return in_range(time - self.start + self.offset, 0, self.length)