class TradeStrategyBase(six.with_metaclass(ABCMeta, object)): """ 交易策略抽象基类 """ @abstractmethod def buy_strategy(self, *args, **kwargs): # 买入策略基类 pass @abstractmethod def sell_strategy(self, *args, **kwargs): # 卖出策略基类 pass
class BaseSeekDay(six.with_metaclass(ABCMeta, object)): def __init__(self): # 每个追求每天消耗生命的常数 self.living_consume = 0 # 每个追求每天幸福指数常数 self.happiness_base = 0 # 每个追求每天财富积累常数 self.wealth_base = 0 # 每个追求每天名望权利积累常数 self.fame_base = 0 # 每个追求每天消耗生命的可变因素序列 self.living_factor = [0] # 每个追求每天幸福指数的可变因素序列 self.happiness_factor = [0] # 每个追求每天财富积累的可变因素序列 self.wealth_factor = [0] # 每个追求每天名望权利的可变因素序列 self.fame_factor = [0] # 追求了多少天了这一生 self.do_seek_day_cnt = 0 # 子类进行常数及可变因素序列设置 self._init_self() @abstractmethod def _init_self(self, *args, **kwargs): # 子类必须实现,设置自己的生命消耗的常数,幸福指数常数等常数设置 pass @abstractmethod def _gen_living_days(self, *args, **kwargs): # 子类必须实现,设置自己的可变因素序列 pass def do_seek_day(self): """ 每一天的追求具体seek :return: """ # 生命消耗=living_consume:消耗常数 * happiness_factor:可变序列 if self.do_seek_day_cnt >= len(self.living_factor): # 超出len(self.living_factor), 就取最后一个living_factor[-1] consume_living = self.living_factor[-1] * self.living_consume else: # 每个类自定义这个追求的消耗生命常数,以及living_factor,比如 # HealthSeekDay追求健康,living_factor序列的值即由负值->正值 # 每个子类living_factor会有自己特点的变化速度及序列长度,导致每个 # 追求对生命的消耗随着追求的次数变化不一 consume_living = self.living_factor[self.do_seek_day_cnt] \ * self.living_consume # 幸福指数=happiness_base:幸福常数 * happiness_factor:可变序列 if self.do_seek_day_cnt >= len(self.happiness_factor): # 超出len(self.happiness_factor), 就取最后一个 # 由于happiness_factor值由:n—>0 所以happiness_factor[-1]=0 # 即随着追求一个事物的次数过多后会变的没有幸福感 happiness = self.happiness_factor[ -1] * self.happiness_base else: # 每个类自定义这个追求的幸福指数常数,以及happiness_factor # happiness_factor子类的定义一般是从高->低变化 happiness = self.happiness_factor[ self.do_seek_day_cnt] * self.happiness_base # 财富积累=wealth_base:积累常数 * wealth_factor:可变序列 if self.do_seek_day_cnt >= len(self.wealth_factor): # 超出len(self.wealth_factor), 就取最后一个 wealth = self.wealth_factor[-1] * self.wealth_base else: # 每个类自定义这个追求的财富指数常数,以及wealth_factor wealth = self.wealth_factor[ self.do_seek_day_cnt] * self.wealth_base # 权利积累=fame_base:积累常数 * fame_factor:可变序列 if self.do_seek_day_cnt >= len(self.fame_factor): # 超出len(self.fame_factor), 就取最后一个 fame = self.fame_factor[-1] * self.fame_base else: # 每个类自定义这个追求的名望权利指数常数,以及fame_factor fame = self.fame_factor[self.do_seek_day_cnt] * self.fame_base # 追求了多少天了这一生 + 1 self.do_seek_day_cnt += 1 # 返回这个追求这一天对生命的消耗,得到的幸福,财富,名望权利 return consume_living, happiness, wealth, fame