def __setTeamReady(self): if self.isCreator(): self.setTeamState( prb_ctx.SetTeamStateCtx(1, True, waitingID='prebattle/team_ready', gamePlayMask=gameplay_ctx.getMask()))
def _makeQueueCtxByAction(self, action = None): invID = g_currentVehicle.invID if not invID: raise AssertionError('Inventory ID of vehicle can not be zero') arenaTypeID = action is not None and action.mapID else: arenaTypeID = 0 return RandomQueueCtx(invID, arenaTypeID=arenaTypeID, gamePlayMask=gameplay_ctx.getMask(), waitingID='prebattle/join')
def _makeQueueCtxByAction(self, action=None): invID = g_currentVehicle.invID if not invID: raise SoftException('Inventory ID of vehicle can not be zero') if action is not None: arenaTypeID = action.mmData else: arenaTypeID = 0 return RandomQueueCtx(invID, arenaTypeID=arenaTypeID, gamePlayMask=gameplay_ctx.getMask(), isOnly10ModeEnabled=gameplay_ctx.isOnly10ModeEnabled(), waitingID='prebattle/join')
def __setTeamReady(self): """ Set team ready method """ if self.isCommander(): self.setTeamState( SetTeamStateCtx(1, True, waitingID='prebattle/team_ready', gamePlayMask=gameplay_ctx.getMask()))
def __doJoin(self, action = None): if not hasattr(BigWorld.player(), 'enqueueRandom'): LOG_ERROR('Player has not method enqueueRandom', BigWorld.player()) yield lambda callback = None: callback mapID = 0 if action and action.mapID: mapID = action.mapID LOG_DEBUG('Demonstrator mapID:', ArenaType.g_cache[mapID].geometryName) result = yield checkAmmoLevel() if result: gameplayMask = gameplay_ctx.getMask() invID = g_currentVehicle.invID BigWorld.player().enqueueRandom(invID, gameplaysMask=gameplayMask, arenaTypeID=mapID) LOG_DEBUG('Player joined to enqueue (invID, gameplayMask, mapID) =', invID, gameplayMask, mapID) return
def __doJoin(self, action=None): if not hasattr(BigWorld.player(), 'enqueueRandom'): LOG_ERROR('Player has not method enqueueRandom', BigWorld.player()) yield lambda callback=None: callback mapID = 0 if action and action.mapID: mapID = action.mapID LOG_DEBUG('Demonstrator mapID:', ArenaType.g_cache[mapID].geometryName) result = yield checkAmmoLevel() if result: gameplayMask = gameplay_ctx.getMask() invID = g_currentVehicle.invID BigWorld.player().enqueueRandom(invID, gameplaysMask=gameplayMask, arenaTypeID=mapID) LOG_DEBUG( 'Player joined to enqueue (invID, gameplayMask, mapID) =', invID, gameplayMask, mapID) return
def __setTeamReady(self): if self.isCreator(): self.setTeamState(prb_ctx.SetTeamStateCtx(1, True, waitingID='prebattle/team_ready', gamePlayMask=gameplay_ctx.getMask()))
def __getSettings(self): settings = [self.graphicsPresets.getGraphicsPresetsData()] import VOIP rh = VOIP.getVOIPManager() g_windowsStoredData.start() vManager = VibroManager.g_instance vEffGroups = vManager.getGroupsSettings() vEffDefGroup = VibroManager.VibroManager.GroupSettings() vEffDefGroup.enabled = False vEffDefGroup.gain = 0 markers = {'enemy': g_settingsCore.getSetting('enemy'), 'dead': g_settingsCore.getSetting('dead'), 'ally': g_settingsCore.getSetting('ally')} config = {'locale': getClientOverride(), 'aspectRatio': {'current': self.resolutions.aspectRatioIndex, 'options': self.resolutions.aspectRatiosList}, 'vertSync': self.resolutions.isVideoVSync, 'tripleBuffered': self.resolutions.isTripleBuffered, 'multisampling': {'current': self.resolutions.multisamplingTypeIndex, 'options': self.resolutions.multisamplingTypesList}, 'customAA': {'current': self.resolutions.customAAModeIndex, 'options': self.resolutions.customAAModesList}, 'gamma': self.resolutions.gamma, 'masterVolume': round(SoundGroups.g_instance.getMasterVolume() * 100), 'musicVolume': round(SoundGroups.g_instance.getVolume('music') * 100), 'voiceVolume': round(SoundGroups.g_instance.getVolume('voice') * 100), 'vehiclesVolume': round(SoundGroups.g_instance.getVolume('vehicles') * 100), 'effectsVolume': round(SoundGroups.g_instance.getVolume('effects') * 100), 'guiVolume': round(SoundGroups.g_instance.getVolume('gui') * 100), 'ambientVolume': round(SoundGroups.g_instance.getVolume('ambient') * 100), 'masterVivoxVolume': round(SoundGroups.g_instance.getVolume('masterVivox') * 100), 'micVivoxVolume': round(SoundGroups.g_instance.getVolume('micVivox') * 100), 'masterFadeVivoxVolume': round(SoundGroups.g_instance.getVolume('masterFadeVivox') * 100), 'captureDevice': self.__getCaptureDeviceSettings(), 'voiceChatNotSupported': rh.vivoxDomain == '' or not VoiceChatInterface.g_instance.ready, 'datetimeIdx': g_settingsCore.serverSettings.getGameSetting('datetimeIdx', 2), 'enableOlFilter': g_settingsCore.getSetting('enableOlFilter'), 'enableSpamFilter': g_settingsCore.getSetting('enableSpamFilter'), 'enableStoreChatMws': g_settingsCore.getSetting('enableStoreMws'), 'enableStoreChatCws': g_settingsCore.getSetting('enableStoreCws'), 'invitesFromFriendsOnly': g_settingsCore.getSetting('invitesFromFriendsOnly'), 'storeReceiverInBattle': g_settingsCore.getSetting('storeReceiverInBattle'), 'dynamicCamera': g_settingsCore.getSetting('dynamicCamera'), 'horStabilizationSnp': g_settingsCore.getSetting('horStabilizationSnp'), 'enableVoIP': VOIP.getVOIPManager().channelsMgr.enabled, 'enablePostMortemEffect': g_settingsCore.getSetting('enablePostMortemEffect'), 'nationalVoices': AccountSettings.getSettings('nationalVoices'), 'isColorBlind': AccountSettings.getSettings('isColorBlind'), 'useServerAim': g_settingsCore.getSetting('useServerAim'), 'showVehiclesCounter': g_settingsCore.getSetting('showVehiclesCounter'), 'minimapAlpha': g_settingsCore.getSetting('minimapAlpha'), 'vibroIsConnected': vManager.connect(), 'vibroGain': vManager.getGain() * 100, 'vibroEngine': vEffGroups.get('engine', vEffDefGroup).gain * 100, 'vibroAcceleration': vEffGroups.get('acceleration', vEffDefGroup).gain * 100, 'vibroShots': vEffGroups.get('shots', vEffDefGroup).gain * 100, 'vibroHits': vEffGroups.get('hits', vEffDefGroup).gain * 100, 'vibroCollisions': vEffGroups.get('collisions', vEffDefGroup).gain * 100, 'vibroDamage': vEffGroups.get('damage', vEffDefGroup).gain * 100, 'vibroGUI': vEffGroups.get('gui', vEffDefGroup).gain * 100, 'ppShowLevels': g_settingsCore.getSetting('ppShowLevels'), 'ppShowTypes': AccountSettings.getSettings('players_panel')['showTypes'], 'replayEnabled': g_settingsCore.getSetting('replayEnabled'), 'fpsPerfomancer': g_settingsCore.getSetting('fpsPerfomancer'), 'arcade': {'values': g_settingsCore.options.getSetting('arcade').toAccountSettings(), 'options': SettingsInterface.CURSOR_VALUES}, 'sniper': {'values': g_settingsCore.options.getSetting('sniper').toAccountSettings(), 'options': SettingsInterface.SNIPER_VALUES}, 'markers': {'values': markers, 'options': SettingsInterface.MARKER_VALUES, 'types': SettingsInterface.MARKER_TYPES}} if self.__altVoiceSetting.isOptionEnabled(): altVoices = [] for idx, desc in enumerate(self.__altVoiceSetting.getOptions()): altVoices.append({'data': idx, 'label': desc}) config['alternativeVoices'] = {'current': self.__altVoiceSetting.get(), 'options': altVoices} gameplayMask = gameplay_ctx.getMask() for name in ArenaType.g_gameplayNames: key = self.GAMEPLAY_KEY_FORMAT.format(name) bit = ArenaType.getVisibilityMask(ArenaType.getGameplayIDForName(name)) config[key] = gameplayMask & bit > 0 settings.append(config) if not LogitechMonitor.isPresentColor(): if self.KEYBOARD_MAPPING_BLOCKS.has_key('logitech_keyboard'): del self.KEYBOARD_MAPPING_BLOCKS['logitech_keyboard'] else: self.KEYBOARD_MAPPING_BLOCKS['logitech_keyboard'] = ('switch_view',) cmdMap = CommandMapping.g_instance defaults = cmdMap.getDefaults() keyboard = [] for group_name in self.KEYBOARD_MAPPING_BLOCKS_ORDER: if group_name in self.KEYBOARD_MAPPING_BLOCKS.keys(): group = {'id': group_name, 'commands': []} keyboard.append(group) for key_setting in self.KEYBOARD_MAPPING_BLOCKS[group_name]: command = cmdMap.getCommand(self.KEYBOARD_MAPPING_COMMANDS[group_name][key_setting]) keyCode = cmdMap.get(self.KEYBOARD_MAPPING_COMMANDS[group_name][key_setting]) defaultCode = defaults[command] if defaults.has_key(command) else 0 key = {'id': key_setting, 'command': command, 'key': getScaleformKey(keyCode), 'keyDefault': getScaleformKey(defaultCode)} group['commands'].append(key) settings.append(keyboard) mouse = {} player = BigWorld.player() if hasattr(player.inputHandler, 'ctrls'): for key, path in SettingsInterface.MOUSE_KEYS['ingame'].items(): if key == 'horInvert': value = g_settingsCore.getSetting('mouseHorzInvert') elif key == 'vertInvert': value = g_settingsCore.getSetting('mouseVertInvert') elif key == 'backDraftInvert': value = g_settingsCore.getSetting('backDraftInvert') else: value = player.inputHandler.ctrls[path[0]].camera.getUserConfigValue(path[1]) mouse[key] = {'defaultValue': SettingsInterface.MOUSE_KEYS['default'][key], 'value': value} else: ds = Settings.g_instance.userPrefs[Settings.KEY_CONTROL_MODE] for key, path in SettingsInterface.MOUSE_KEYS['lobby'].items(): default = SettingsInterface.MOUSE_KEYS['default'][key] value = default if key == 'horInvert': value = g_settingsCore.getSetting('mouseHorzInvert') elif key == 'vertInvert': value = g_settingsCore.getSetting('mouseVertInvert') elif key == 'backDraftInvert': value = g_settingsCore.getSetting('backDraftInvert') elif ds is not None: if path[2] == 'float': value = ds[path[0]].readFloat(path[1], default) elif path[2] == 'bool': value = ds[path[0]].readBool(path[1], default) else: LOG_DEBUG('Unknown mouse settings type %s %s' % (key, path)) mouse[key] = {'defaultValue': default, 'value': value} settings.append(mouse) g_windowsStoredData.stop() return settings
def getGamePlayMask(self): """ Getter for selected gameplay mask. """ return gameplay_ctx.getMask()
def getGamePlayMask(self): return gameplay_ctx.getMask()
def _makeQueueCtxByAction(self, action = None): invID = g_currentVehicle.invID if not invID: raise AssertionError('Inventory ID of vehicle can not be zero') arenaTypeID = action is not None and action.mapID else: arenaTypeID = 0 return pre_queue_ctx.RandomQueueCtx(invID, arenaTypeID=arenaTypeID, gamePlayMask=gameplay_ctx.getMask(), waitingID='prebattle/join')
def __getSettings(self): settings = [self.graphicsPresets.getGraphicsPresetsData()] import VOIP rh = VOIP.getVOIPManager() g_windowsStoredData.start() vManager = VibroManager.g_instance vEffGroups = vManager.getGroupsSettings() vEffDefGroup = VibroManager.VibroManager.GroupSettings() vEffDefGroup.enabled = False vEffDefGroup.gain = 0 markers = { 'enemy': g_settingsCore.getSetting('enemy'), 'dead': g_settingsCore.getSetting('dead'), 'ally': g_settingsCore.getSetting('ally') } config = { 'locale': getClientOverride(), 'aspectRatio': { 'current': self.resolutions.aspectRatioIndex, 'options': self.resolutions.aspectRatiosList }, 'vertSync': self.resolutions.isVideoVSync, 'tripleBuffered': self.resolutions.isTripleBuffered, 'multisampling': { 'current': self.resolutions.multisamplingTypeIndex, 'options': self.resolutions.multisamplingTypesList }, 'customAA': { 'current': self.resolutions.customAAModeIndex, 'options': self.resolutions.customAAModesList }, 'gamma': self.resolutions.gamma, 'masterVolume': round(SoundGroups.g_instance.getMasterVolume() * 100), 'musicVolume': round(SoundGroups.g_instance.getVolume('music') * 100), 'voiceVolume': round(SoundGroups.g_instance.getVolume('voice') * 100), 'vehiclesVolume': round(SoundGroups.g_instance.getVolume('vehicles') * 100), 'effectsVolume': round(SoundGroups.g_instance.getVolume('effects') * 100), 'guiVolume': round(SoundGroups.g_instance.getVolume('gui') * 100), 'ambientVolume': round(SoundGroups.g_instance.getVolume('ambient') * 100), 'masterVivoxVolume': round(SoundGroups.g_instance.getVolume('masterVivox') * 100), 'micVivoxVolume': round(SoundGroups.g_instance.getVolume('micVivox') * 100), 'masterFadeVivoxVolume': round(SoundGroups.g_instance.getVolume('masterFadeVivox') * 100), 'captureDevice': self.__getCaptureDeviceSettings(), 'voiceChatNotSupported': rh.vivoxDomain == '' or not VoiceChatInterface.g_instance.ready, 'datetimeIdx': g_settingsCore.serverSettings.getGameSetting('datetimeIdx', 2), 'enableOlFilter': g_settingsCore.getSetting('enableOlFilter'), 'enableSpamFilter': g_settingsCore.getSetting('enableSpamFilter'), 'enableStoreChatMws': g_settingsCore.getSetting('enableStoreMws'), 'enableStoreChatCws': g_settingsCore.getSetting('enableStoreCws'), 'invitesFromFriendsOnly': g_settingsCore.getSetting('invitesFromFriendsOnly'), 'storeReceiverInBattle': g_settingsCore.getSetting('storeReceiverInBattle'), 'dynamicCamera': g_settingsCore.getSetting('dynamicCamera'), 'horStabilizationSnp': g_settingsCore.getSetting('horStabilizationSnp'), 'enableVoIP': VOIP.getVOIPManager().channelsMgr.enabled, 'enablePostMortemEffect': g_settingsCore.getSetting('enablePostMortemEffect'), 'nationalVoices': AccountSettings.getSettings('nationalVoices'), 'isColorBlind': AccountSettings.getSettings('isColorBlind'), 'useServerAim': g_settingsCore.getSetting('useServerAim'), 'showVehiclesCounter': g_settingsCore.getSetting('showVehiclesCounter'), 'minimapAlpha': g_settingsCore.getSetting('minimapAlpha'), 'vibroIsConnected': vManager.connect(), 'vibroGain': vManager.getGain() * 100, 'vibroEngine': vEffGroups.get('engine', vEffDefGroup).gain * 100, 'vibroAcceleration': vEffGroups.get('acceleration', vEffDefGroup).gain * 100, 'vibroShots': vEffGroups.get('shots', vEffDefGroup).gain * 100, 'vibroHits': vEffGroups.get('hits', vEffDefGroup).gain * 100, 'vibroCollisions': vEffGroups.get('collisions', vEffDefGroup).gain * 100, 'vibroDamage': vEffGroups.get('damage', vEffDefGroup).gain * 100, 'vibroGUI': vEffGroups.get('gui', vEffDefGroup).gain * 100, 'ppShowLevels': g_settingsCore.getSetting('ppShowLevels'), 'ppShowTypes': AccountSettings.getSettings('players_panel')['showTypes'], 'replayEnabled': g_settingsCore.getSetting('replayEnabled'), 'fpsPerfomancer': g_settingsCore.getSetting('fpsPerfomancer'), 'arcade': { 'values': g_settingsCore.options.getSetting( 'arcade').toAccountSettings(), 'options': SettingsInterface.CURSOR_VALUES }, 'sniper': { 'values': g_settingsCore.options.getSetting( 'sniper').toAccountSettings(), 'options': SettingsInterface.SNIPER_VALUES }, 'markers': { 'values': markers, 'options': SettingsInterface.MARKER_VALUES, 'types': SettingsInterface.MARKER_TYPES } } if self.__altVoiceSetting.isOptionEnabled(): altVoices = [] for idx, desc in enumerate(self.__altVoiceSetting.getOptions()): altVoices.append({'data': idx, 'label': desc}) config['alternativeVoices'] = { 'current': self.__altVoiceSetting.get(), 'options': altVoices } gameplayMask = gameplay_ctx.getMask() for name in ArenaType.g_gameplayNames: key = self.GAMEPLAY_KEY_FORMAT.format(name) bit = ArenaType.getVisibilityMask( ArenaType.getGameplayIDForName(name)) config[key] = gameplayMask & bit > 0 settings.append(config) if not LogitechMonitor.isPresentColor(): if self.KEYBOARD_MAPPING_BLOCKS.has_key('logitech_keyboard'): del self.KEYBOARD_MAPPING_BLOCKS['logitech_keyboard'] else: self.KEYBOARD_MAPPING_BLOCKS['logitech_keyboard'] = ( 'switch_view', ) cmdMap = CommandMapping.g_instance defaults = cmdMap.getDefaults() keyboard = [] for group_name in self.KEYBOARD_MAPPING_BLOCKS_ORDER: if group_name in self.KEYBOARD_MAPPING_BLOCKS.keys(): group = {'id': group_name, 'commands': []} keyboard.append(group) for key_setting in self.KEYBOARD_MAPPING_BLOCKS[group_name]: command = cmdMap.getCommand( self.KEYBOARD_MAPPING_COMMANDS[group_name] [key_setting]) keyCode = cmdMap.get( self.KEYBOARD_MAPPING_COMMANDS[group_name] [key_setting]) defaultCode = defaults[command] if defaults.has_key( command) else 0 key = { 'id': key_setting, 'command': command, 'key': getScaleformKey(keyCode), 'keyDefault': getScaleformKey(defaultCode) } group['commands'].append(key) settings.append(keyboard) mouse = {} player = BigWorld.player() if hasattr(player.inputHandler, 'ctrls'): for key, path in SettingsInterface.MOUSE_KEYS['ingame'].items(): if key == 'horInvert': value = g_settingsCore.getSetting('mouseHorzInvert') elif key == 'vertInvert': value = g_settingsCore.getSetting('mouseVertInvert') elif key == 'backDraftInvert': value = g_settingsCore.getSetting('backDraftInvert') else: value = player.inputHandler.ctrls[ path[0]].camera.getUserConfigValue(path[1]) mouse[key] = { 'defaultValue': SettingsInterface.MOUSE_KEYS['default'][key], 'value': value } else: ds = Settings.g_instance.userPrefs[Settings.KEY_CONTROL_MODE] for key, path in SettingsInterface.MOUSE_KEYS['lobby'].items(): default = SettingsInterface.MOUSE_KEYS['default'][key] value = default if key == 'horInvert': value = g_settingsCore.getSetting('mouseHorzInvert') elif key == 'vertInvert': value = g_settingsCore.getSetting('mouseVertInvert') elif key == 'backDraftInvert': value = g_settingsCore.getSetting('backDraftInvert') elif ds is not None: if path[2] == 'float': value = ds[path[0]].readFloat(path[1], default) elif path[2] == 'bool': value = ds[path[0]].readBool(path[1], default) else: LOG_DEBUG('Unknown mouse settings type %s %s' % (key, path)) mouse[key] = {'defaultValue': default, 'value': value} settings.append(mouse) g_windowsStoredData.stop() return settings