Example #1
0
 def get_mobs(self):
     self.mobs = map_engine.MobPack('skeleton',
                                    'skeleton',
                                    complexity=self.complexity)
     self.alternative_mobs = map_engine.MobPack('worm',
                                                'worm',
                                                complexity=self.complexity)
Example #2
0
 def get_mobs(self):
     self.mobs = map_engine.MobPack('dragon', complexity=self.complexity)
Example #3
0
 def get_mobs(self):
     self.mobs = map_engine.MobPack('red_oak', complexity=self.complexity)
Example #4
0
 def get_mobs(self):
     self.mobs = map_engine.MobPack('goblin_shaman',
                                    'ogre',
                                    complexity=self.complexity)
Example #5
0
 def get_mobs(self):
     if self.standard_mobs:
         mobs = map_engine.get_enemy(self.complexity,
                                     self.dungeon.map.enemy_list)
         self.mobs = map_engine.MobPack(*mobs, complexity=self.complexity)
         self.mob_team = self.mobs.team_dict