def process(self):
        super().process()

        if not self.agent.movement:
            self.agent.movement = agent_actions.AgentEnemyTargeter(self.agent)
    def __init__(self, agent):
        super().__init__(agent)
        self.agent.animation.survey_points()

        self.agent.movement = agent_actions.AgentEnemyTargeter(self.agent)