Example #1
0
    def add_agent(self, agent_dir, name, train=False):
        assert len(self.agents) < s.MAX_AGENTS

        # if self.args.single_process:
        backend = SequentialAgentBackend(train, name, agent_dir)
        # else:
        # backend = ProcessAgentBackend(train, name, agent_dir)
        backend.start()

        agent = Agent(self.colors.pop(), name, agent_dir, train, backend)
        self.agents.append(agent)
Example #2
0
    def __init__(self, make_video=False, replay=False, live_preview=False):
        self._actions = self.ACTIONS
        self.ROWS, self.COLS = s.ROWS, s.COLS
        self._live_preview = False

        args = namedtuple("args", [
            "no_gui", "fps", "log_dir", "turn_based", "update_interval",
            "save_replay", "replay", "make_video", "continue_without_training"
        ])
        args.continue_without_training = False
        args.save_replay = False
        args.log_dir = "agent_code/koetherminator"

        if make_video:  # not working yet!
            args.no_gui = False
            args.make_video = True  # obviously gotta change to True if ffmpeg issue is fixed
            args.fps = 15
            args.update_interval = 0.1
            args.turn_based = False

        elif live_preview:
            self._live_preview = True
            args.no_gui = False
            args.make_video = False
            args.fps = 15
            args.update_interval = 1
            args.turn_based = False

        else:
            args.no_gui = True
            args.make_video = False

        if replay:
            args.save_replay = True

        # agents = [("user_agent", True)] + [("rule_based_agent", False)] * (s.MAX_AGENTS-1)
        agents = [("user_agent", True)
                  ] + [("peaceful_agent", False)] * (s.MAX_AGENTS - 1)

        if not args.no_gui:
            pygame.init()

        self._world = BombeRLeWorld(args, agents)
        self._agent = self._world.agents[0]

        rb_agent_cfg = {"color": "blue", "name": "rule_based_agent"}
        rb_agent_backend = SequentialAgentBackend(False, rb_agent_cfg['name'],
                                                  rb_agent_cfg['name'])
        rb_agent_backend.start()
        self._rb_agent = Agent(rb_agent_cfg['color'],
                               rb_agent_cfg['name'],
                               rb_agent_cfg['name'],
                               train=False,
                               backend=rb_agent_backend)