def do_clean_board(cursor=None): thq = Board.all() if cursor: thq.with_cursor(cursor) board = thq.get() if not board: logging.info("stop board clean") return """ board_c = BoardCounter(key_name=board.key().name()) board_c.counter = board._entity.get('counter') board_c.put() """ keys = board.linked if not keys: keys = [ (board.code, th) for th in board.thread] threads = Thread.load_list(keys) board.linked = [th for (th,data) in zip(keys, threads) if data] fill_board(board) board.put() #Cache.remove("board", board.key().name()) deferred.defer(do_clean_board, thq.cursor())
def do_clean_board(cursor=None): thq = Board.all() if cursor: thq.with_cursor(cursor) board = thq.get() if not board: logging.info("stop board clean") return threads = Thread.load_list(board.thread, board.key().name()) board.thread = [th for (th,data) in threads if data] board.put() deferred.defer(do_clean_board, thq.cursor())