def createProcesses(self,
                        highPriorityProcesses,
                        medPriorityProcesses,
                        cameraTilt=0.5):

        # Camera angle servo
        cameraTiltServo = self.controls.servo(6)
        currentPitch = Scaler(self.sensors.pitch(), scaling=self.scaling)
        cameraUpDownButtons = ValueIntegrator(self.sensors.upDownButton(2, 0),
                                              scaling=-0.01,
                                              min=-0.85,
                                              max=0.85,
                                              offset=cameraTilt)
        cameraLeveller = SimpleControlMediator( Scaler([currentPitch, cameraUpDownButtons], min=-0.9, max=0.85 ), \
                  cameraTiltServo )
        highPriorityProcesses.append(cameraLeveller)
    def __init__(self):
        self.controls = ControlAccessFactory.getSingleton()
        self.sensors = SensorAccessFactory.getSingleton()
        self.vision = VisionAccessFactory.getSingleton()
        # Get config
        config = Config()
        self.points = config.get("display.graph.numpoints", 500)
        config.save()

        self.fig, self.ax = plt.subplots()
        self.x = np.arange(0, self.points, 1)

        self.lines = \
         self.ax.plot(self.x, [0.0]*len(self.x), label="F Joystick")[0], \
         self.ax.plot(self.x, [0.0]*len(self.x), label="L motor")[0], \
         self.ax.plot(self.x, [0.0]*len(self.x), label="L speed")[0], \
         self.ax.plot(self.x, [0.0]*len(self.x), label="R motor")[0], \
         self.ax.plot(self.x, [0.0]*len(self.x), label="R speed")[0], \
         self.ax.plot(self.x, [0.0]*len(self.x), label="Heading")[0], \
         self.ax.plot(self.x, [0.0]*len(self.x), label="Vision")[0]
        self.values = \
         Scaler(self.sensors.joystickAxis(1), scaling=1.0), \
         Scaler(self.controls.motor(2), scaling=-1.0), \
         Scaler(self.sensors.rateCounter(0), scaling=0.0012), \
         Scaler(self.controls.motor(1), scaling=1.0), \
         Scaler(self.sensors.rateCounter(1), scaling=0.0012), \
         Scaler(self.sensors.yaw(), scaling=1/180.0), \
         Scaler(self.vision.getLineHeading(), scaling=1/180.0)
        plt.ylabel('value')
        plt.legend(loc=(0.01, 0.75))
Example #3
0
    def createProcesses(self, highPriorityProcesses, medPriorityProcesses):
        # Motors
        motorsStop = FixedValue(0.0)
        self.motorEnable = self.sensors.button(4)
        joystickForward = self.sensors.joystickAxis(1)
        joystickLeftRight = self.sensors.joystickAxis(3)
        motorL = SwitchingControlMediator( [ motorsStop,          # Choice 0 = Stopped \
                 # Choice 1 = Controlled
                 #[ValueLambda(Scaler(joystickForward, scaling =  0.9)), ValueLambda(Scaler(joystickLeftRight, scaling = 0.5))]	# Joystick  \
                 [ValueLambda([Scaler(joystickForward, scaling =  0.9), Scaler(joystickLeftRight, scaling = 0.5)])] # Joystick  \
                   ],
                 self.controls.motor(2), \
                 self.motorEnable )
        self.speedSensorL = self.sensors.counter(0)
        highPriorityProcesses.append(motorL)
        motorR = SwitchingControlMediator( [ motorsStop,          # Choice 0 = Stopped \
                 # Choice 1 = Controlled
                 #[ValueLambda(Scaler(joystickForward, scaling = 0.9)), ValueLambda(Scaler(joystickLeftRight, scaling = -0.5))]  # Joystick \
                 [ValueLambda([Scaler(joystickForward, scaling = 0.9), Scaler(joystickLeftRight, scaling = -0.5)])] # Joystick  \
                   ],
                 self.controls.motor(1), \
                 self.motorEnable )
        highPriorityProcesses.append(motorR)

        # LED display state
        self.ledIndicator = self.controls.led(0)
        medPriorityProcesses.append(
            SimpleControlMediator(
                Scaler(self.motorEnable, scaling=2, offset=2, max=4),
                self.ledIndicator))

        # Common controls
        self.grabberControl.createProcesses(highPriorityProcesses,
                                            medPriorityProcesses)
        self.cameraLevellingControl.createProcesses(highPriorityProcesses,
                                                    medPriorityProcesses)
        self.zGunControl.createProcesses(highPriorityProcesses,
                                         medPriorityProcesses)
    def createProcesses(self, highPriorityProcesses, medPriorityProcesses):
        # Set up the state machine
        self.stateMachine = StateMachine("MotorsOff")
        self.stateMachine.addState("MotorsOff", self.ControlOff,
                                   self.MotorsOffState, self.ControlOn)
        self.stateMachine.addState("SimpleManual", None,
                                   self.simpleManualControl, None)
        self.stateMachine.addState("MPUAssistedManual", None,
                                   self.mpuAssistedControl, None)
        self.stateMachine.addState("90Left", self.turn90DegLeft,
                                   self.fastTurnState, None)
        self.stateMachine.addState("90Right", self.turn90DegRight,
                                   self.fastTurnState, None)

        # Yaw control
        yaw = self.sensors.yaw()
        self.pidHeading = PID(
            self.pidP,
            self.pidI,
            self.pidD,
            sample_time=0.008,
            proportional_on_measurement=self.proportionalOnMeasure,
            output_limits=(-1.0, 1.0))
        self.headingError = HeadingPIDErrorValue(yaw, self.pidHeading,
                                                 yaw.getValue())

        # Motors
        motorsStop = FixedValue(0.0)
        self.motorEnable = self.sensors.button(4)
        self.autoModeForwardSpeed = FixedValue(0.0)
        self.autoModeEnable = ToggleButtonValue(self.sensors.button(5))
        self.joystickForward = self.sensors.joystickAxis(1)
        self.joystickLeftRight = self.sensors.joystickAxis(3)
        self.left90 = OneShotButtonValue(self.sensors.button(3))
        self.right90 = OneShotButtonValue(self.sensors.button(1))
        self.motorLSimpleManualSpeed = [
            SpeedDirectionCombiner(
                Scaler(self.joystickForward, scaling=self.maxForward),
                Scaler(self.joystickLeftRight, scaling=self.maxSimpleTurn))
        ]
        self.motorRSimpleManualSpeed = [
            SpeedDirectionCombiner(
                Scaler(self.joystickForward, scaling=self.maxForward),
                Scaler(self.joystickLeftRight, scaling=-self.maxSimpleTurn))
        ]
        self.motorLMPUAssistedSpeed = [
            SpeedDirectionCombiner(
                Scaler(self.joystickForward, scaling=self.maxForward),
                Scaler(self.headingError, scaling=-self.maxHeadingTurn))
        ]
        self.motorRMPUAssistedSpeed = [
            SpeedDirectionCombiner(
                Scaler(self.joystickForward, scaling=self.maxForward),
                Scaler(self.headingError, scaling=self.maxHeadingTurn))
        ]
        self.motorsSpeedMode = ValueAdder(
            [self.motorEnable, self.autoModeEnable],
            max=2)  # 0=off, 1=manual/auto manual forward, 2=full auto
        # Switch motor speed calculation depending upone what buttons are pressed
        motorL = SwitchingControlMediator([
            motorsStop, self.motorLSimpleManualSpeed,
            self.motorLMPUAssistedSpeed
        ], self.controls.motor(2), self.motorsSpeedMode)
        highPriorityProcesses.append(motorL)
        motorR = SwitchingControlMediator([
            motorsStop, self.motorRSimpleManualSpeed,
            self.motorRMPUAssistedSpeed
        ], self.controls.motor(1), self.motorsSpeedMode)
        highPriorityProcesses.append(motorR)

        #self.speedSensorL = self.sensors.counter(0)
        #self.speedSensorR = self.sensors.counter(1)

        # LED display state
        self.ledIndicator = self.controls.led(0)
        medPriorityProcesses.append(
            SimpleControlMediator(
                Scaler(self.motorEnable, scaling=2, offset=2, max=4),
                self.ledIndicator))

        # LED eyes
        self.ledEyeLeft = self.controls.led(20)
        self.ledEyeRight = self.controls.led(21)
        medPriorityProcesses.append(
            SimpleControlMediator(Scaler(self.motorEnable, scaling=255),
                                  self.ledEyeLeft))
        medPriorityProcesses.append(
            SimpleControlMediator(Scaler(self.autoModeEnable, scaling=255),
                                  self.ledEyeRight))

        # Common controls
        self.grabberControl.createProcesses(highPriorityProcesses,
                                            medPriorityProcesses)
        self.cameraLevellingControl.createProcesses(highPriorityProcesses,
                                                    medPriorityProcesses,
                                                    self.cameraTilt)
        self.zGunControl.createProcesses(highPriorityProcesses,
                                         medPriorityProcesses)
Example #5
0
    def run(self):
        # Get initial state
        self.sensors.process()
        #target_heading = -self.sensors.yaw().getValue()

        # Set initial state of servos and motors
        self.controls.stopAllMotors()

        # Common controls
        self.highPriorityProcesses.append(self.controls)

        # Camera angle servo
        cameraTiltServo = self.controls.servo(6)
        currentPitch = Scaler(self.sensors.pitch(), scaling=-0.015)
        cameraUpDownButtons = ValueIntegrator(self.sensors.upDownButton(2, 0),
                                              scaling=-0.01,
                                              min=-0.85,
                                              max=0.85,
                                              offset=0.5)
        cameraLeveller = SimpleControlMediator( Scaler([currentPitch, cameraUpDownButtons], min=-0.9, max=0.85 ), \
                  cameraTiltServo )
        self.highPriorityProcesses.append(cameraLeveller)

        # Grabber hand servo
        grabberServo = self.controls.servo(5)
        grabReleaseButtons = ValueIntegrator(self.sensors.upDownButton(1, 3),
                                             min=-0.8,
                                             max=0.6,
                                             scaling=0.2)
        grabber = SimpleControlMediator(grabReleaseButtons, grabberServo)
        self.medPriorityProcesses.append(grabber)

        # Zgun
        zgunUpDownButtons = ValueIntegrator(self.sensors.upDownButton(13, 14),
                                            min=-1.0,
                                            max=1.0,
                                            scaling=0.005)
        zgunElevationServo = self.controls.servo(0)
        zgunElevation = SimpleControlMediator(zgunUpDownButtons,
                                              zgunElevationServo)
        self.highPriorityProcesses.append(zgunElevation)

        zgunTrigger = self.sensors.button(6)
        zgunFireMotor = self.controls.motor(0)
        zgunFire = SimpleControlMediator(zgunTrigger, zgunFireMotor)
        self.medPriorityProcesses.append(zgunFire)

        # Motors
        motorsStop = FixedValue(0.0)
        motorEnable = self.sensors.button(4)
        joystickForward = self.sensors.joystickAxis(1)
        joystickLeftRight = self.sensors.joystickAxis(3)
        motorL = SwitchingControlMediator( [ motorsStop,          # Choice 0 = Stopped \
                               # Choice 1 = Controlled
                 [ValueLambda(Scaler(joystickForward, scaling =  0.9)), ValueLambda(Scaler(joystickLeftRight, scaling = 0.5))] # Joystick  \
                   ],
                 self.controls.motor(2), \
                 motorEnable )
        self.speedSensorL = self.sensors.counter(0)
        self.highPriorityProcesses.append(motorL)
        motorR = SwitchingControlMediator( [ motorsStop,          # Choice 0 = Stopped \
                             # Choice 1 = Controlled
                 [ValueLambda(Scaler(joystickForward, scaling = 0.9)), ValueLambda(Scaler(joystickLeftRight, scaling = -0.5))]  # Joystick \
                   ],
                 self.controls.motor(1), \
                 motorEnable )
        self.highPriorityProcesses.append(motorR)
        self.speedSensorR = self.sensors.counter(1)

        ledIndicator = self.controls.led(0)

        # Set initial state of servos and motors
        self.processAll(self.highPriorityProcesses)
        self.processAll(self.medPriorityProcesses)

        # Loop until the user clicks the close button.
        done = False
        running = False

        while not done:
            self.counter += 1

            # Get current sensor state
            self.sensors.process()

            #
            # EVENT PROCESSING STEP
            #
            for event in pygame.event.get():  # User did something.
                if event.type == pygame.QUIT:  # If user clicked close.
                    done = True  # Flag that we are done so we exit this loop.

            running = (motorEnable.getValue() > 0)
            if running:
                ledIndicator.setValue(0x04)
            else:
                ledIndicator.setValue(0x02)

            # Update everything
            self.processAll(self.highPriorityProcesses)
            if self.counter % 10 == 0:
                self.processAll(self.medPriorityProcesses)

            speedSensorL = self.speedSensorL.getValue()
            rateOfChange = self.speedSensorL.getRateOfChange()
            print(f"speedSensorL: {speedSensorL}, speed: {rateOfChange}")

            #zgunElevation = zgunUpDownButtons.getValue()
            #print(f"zgunElevation: {zgunElevation}")
            zgunFireVal = zgunTrigger.getValue()
            print(f"zgunFireVal: {zgunFireVal}")

            pygame.time.wait(10)  # mS

            # Keep motors alive if sensors also alive
            if self.sensors.checkWatchdog() > 0:
                self.controls.resetWatchdog()
            else:
                motorEnable.setValue(0, status=0)
Example #6
0
    def createProcesses(self, highPriorityProcesses, medPriorityProcesses):
        # Set up the state machine
        self.stateMachine = StateMachine("MotorsOff")
        self.stateMachine.addState("MotorsOff", self.ControlOff,
                                   self.MotorsOffState, self.ControlOn)
        self.stateMachine.addState("Manual", None, self.ManualControl, None)
        self.stateMachine.addState("FindLight", self.StopForward,
                                   self.FindLight, self.FindLightAchieved)
        self.stateMachine.addState("MoveToLight", self.StartMoveToLight,
                                   self.MoveToLight, self.StopForward)
        self.stateMachine.addState("Standstill", self.StopToStandStill,
                                   self.StandStill, None)

        # Yaw control
        yaw = self.sensors.yaw()
        self.pidHeading = PID(
            self.pidP,
            self.pidI,
            self.pidD,
            sample_time=0.008,
            proportional_on_measurement=self.proportionalOnMeasure,
            output_limits=(-1.0, 1.0))
        self.headingError = HeadingPIDErrorValue(yaw, self.pidHeading,
                                                 yaw.getValue())

        # Vision
        self.visionTargetHeading = self.vision.getImageResult()

        # Motors
        motorsStop = FixedValue(0.0)
        self.motorEnable = self.sensors.button(4)
        self.autoModeForwardSpeed = FixedValue(0.0)
        self.autoModeEnable = ToggleButtonValue(self.sensors.button(5))
        self.joystickForward = self.sensors.joystickAxis(1)
        self.joystickLeftRight = self.sensors.joystickAxis(3)
        self.motorLManualSpeed = [
            SpeedDirectionCombiner(
                Scaler(self.joystickForward, scaling=self.maxForward),
                Scaler(self.headingError, scaling=-self.maxHeadingTurn))
        ]
        self.motorRManualSpeed = [
            SpeedDirectionCombiner(
                Scaler(self.joystickForward, scaling=self.maxForward),
                Scaler(self.headingError, scaling=self.maxHeadingTurn))
        ]
        self.motorLAutoSpeed = [
            SpeedDirectionCombiner(
                self.autoModeForwardSpeed,
                Scaler(self.headingError, scaling=-self.maxHeadingTurn))
        ]
        self.motorRAutoSpeed = [
            SpeedDirectionCombiner(
                self.autoModeForwardSpeed,
                Scaler(self.headingError, scaling=self.maxHeadingTurn))
        ]
        self.motorsSpeedMode = ValueAdder(
            [self.motorEnable, self.autoModeEnable],
            max=2)  # 0=off, 1=manual/auto manual forward, 2=full auto
        # Switch motor speed calculation depending upone what buttons are pressed
        motorL = SwitchingControlMediator(
            [motorsStop, self.motorLManualSpeed, self.motorLAutoSpeed],
            self.controls.motor(2), self.motorsSpeedMode)
        highPriorityProcesses.append(motorL)
        motorR = SwitchingControlMediator(
            [motorsStop, self.motorRManualSpeed, self.motorRAutoSpeed],
            self.controls.motor(1), self.motorsSpeedMode)
        highPriorityProcesses.append(motorR)

        #self.speedSensorL = self.sensors.counter(0)
        #self.speedSensorR = self.sensors.counter(1)

        # LED display state
        self.ledIndicator = self.controls.led(0)
        medPriorityProcesses.append(
            SimpleControlMediator(
                Scaler(self.motorEnable, scaling=2, offset=2, max=4),
                self.ledIndicator))

        # LED eyes
        self.ledEyeLeft = self.controls.led(20)
        self.ledEyeRight = self.controls.led(21)
        #medPriorityProcesses.append(SimpleControlMediator( self.motorEnable, self.ledEyeLeft))
        medPriorityProcesses.append(
            SimpleControlMediator(
                PeriodicWaveGenerator(self.motorEnable, 0.2, 0.1),
                self.ledEyeLeft))
        medPriorityProcesses.append(
            SimpleControlMediator(self.autoModeEnable, self.ledEyeRight))

        # Common controls
        self.grabberControl.createProcesses(highPriorityProcesses,
                                            medPriorityProcesses)
        self.cameraLevellingControl.createProcesses(highPriorityProcesses,
                                                    medPriorityProcesses,
                                                    self.cameraTilt)
        self.zGunControl.createProcesses(highPriorityProcesses,
                                         medPriorityProcesses)
    def run(self):
        # Get initial state
        self.sensors.process()

        # Set initial state of servos and motors
        self.controls.stopAllMotors()

        # Yaw control
        yaw = self.sensors.yaw()
        pidHeading = PID(0.3, 0.003, 0.05, sample_time=0.05)
        target_heading = HeadingPIDErrorValue(yaw,
                                              pidHeading,
                                              yaw.getValue(),
                                              min=-0.2,
                                              max=0.2,
                                              scaling=0.04)
        # Initialise the PID
        target_heading.getValue()

        # Common controls
        self.highPriorityProcesses.append(self.controls)

        # Camera angle servo
        cameraTiltServo = self.controls.servo(6)
        currentPitch = Scaler(self.sensors.pitch(), scaling=-0.015)
        cameraUpDownButtons = ValueIntegrator(self.sensors.upDownButton(2, 0),
                                              scaling=-0.01,
                                              min=-0.85,
                                              max=0.85,
                                              offset=0.5)
        cameraLeveller = SimpleControlMediator( Scaler([currentPitch, cameraUpDownButtons], min=-0.9, max=0.85 ), \
                  cameraTiltServo )
        self.highPriorityProcesses.append(cameraLeveller)

        # Grabber hand servo
        grabberServo = self.controls.servo(5)
        grabReleaseButtons = ValueIntegrator(self.sensors.upDownButton(1, 3),
                                             min=-0.8,
                                             max=0.6,
                                             scaling=0.2)
        grabber = SimpleControlMediator( grabReleaseButtons, \
                 grabberServo )
        self.medPriorityProcesses.append(grabber)

        # Motors
        motorsStop = FixedValue(0.0)
        motorEnable = self.sensors.button(4)
        joystickForward = self.sensors.joystickAxis(1)
        joystickLeftRight = self.sensors.joystickAxis(3)

        # Speed PID controller
        ## LEFT
        speedSensorL = self.sensors.rateCounter(0)  # Raw speed
        speedSensorScaledL = Scaler(
            speedSensorL, scaling=0.0005)  # Roughly +/-1000 => +/1.0 max speed
        speedRequestL = ValueAdder([
            Scaler(joystickForward, scaling=0.5),
            Scaler(joystickLeftRight, scaling=-0.2),
            Scaler(target_heading, scaling=-1.0)
        ])
        #pidL = PID(2.0,0.0,0.05, sample_time=0.05, output_limits=(-1.0, 1.0), proportional_on_measurement = False)
        pidL = PID(0.3,
                   0.3,
                   0.05,
                   sample_time=0.05,
                   output_limits=(-1.0, 1.0),
                   proportional_on_measurement=True)
        torqueErrorL = SimplePIDErrorValue(
            pidL, Scaler(speedSensorScaledL, scaling=-1.0))
        #torqueL = ValueAdder([speedRequestL, torqueErrorL])
        torqueL = speedRequestL
        motorL = SwitchingControlMediator( [ motorsStop,          # Choice 0 = Stopped \
                               # Choice 1 = Controlled
                 [torqueL] # Speed control via PID  \
                   ],
                 self.controls.motor(2), \
                 motorEnable )
        self.highPriorityProcesses.append(motorL)
        ## RIGHT
        speedSensorR = self.sensors.rateCounter(1)  # Raw speed
        speedSensorScaledR = Scaler(
            speedSensorR,
            scaling=-0.0005)  # Roughly +/-1000 => +/1.0 max speed
        speedRequestR = ValueAdder([
            Scaler(joystickForward, scaling=0.5),
            Scaler(joystickLeftRight, scaling=0.2),
            Scaler(target_heading, scaling=1.0)
        ])
        #pidL = PID(2.0,0.0,0.05, sample_time=0.05, output_limits=(-1.0, 1.0), proportional_on_measurement = False)
        pidR = PID(0.3,
                   0.3,
                   0.05,
                   sample_time=0.05,
                   output_limits=(-1.0, 1.0),
                   proportional_on_measurement=True)
        torqueErrorR = SimplePIDErrorValue(
            pidR, Scaler(speedSensorScaledR, scaling=-1.0))
        #torqueR = ValueAdder([speedRequestR, torqueErrorR], scaling=-1.0)
        torqueR = ValueAdder([speedRequestR], scaling=-1.0)
        motorR = SwitchingControlMediator( [ motorsStop,          # Choice 0 = Stopped \
                               # Choice 1 = Controlled
                 [torqueR] # Speed control via PID  \
                   ],
                 self.controls.motor(1), \
                 motorEnable )
        self.highPriorityProcesses.append(motorR)

        # Led Status
        ledIndicator = self.controls.led(0)

        # Set initial state of servos and motors
        self.processAll(self.highPriorityProcesses)
        self.processAll(self.medPriorityProcesses)

        # Loop until the user clicks the close button.
        done = False
        running = False

        while not done:
            self.counter += 1

            # Get current sensor state
            self.sensors.process()

            #
            # EVENT PROCESSING STEP
            #
            for event in pygame.event.get():  # User did something.
                if event.type == pygame.QUIT:  # If user clicked close.
                    done = True  # Flag that we are done so we exit this loop.

            running = (motorEnable.getValue() > 0)
            if running:
                ledIndicator.setValue(0x04)
                if not pidHeading.auto_mode:
                    pidHeading.auto_mode = True
                targetL = speedRequestL.getValue()
                print(f"targetL: {targetL}")
                torqueErrorL.setTarget(targetL)
                if not pidL.auto_mode:
                    pidL.auto_mode = True
                targetR = speedRequestR.getValue()
                #print(f"targetR: {targetR}")
                torqueErrorR.setTarget(targetR)
                if not pidR.auto_mode:
                    pidR.auto_mode = True
            else:
                ledIndicator.setValue(0x02)
                torqueErrorL.setTarget(0.0)
                pidL.auto_mode = False
                torqueErrorR.setTarget(0.0)
                pidR.auto_mode = False
                target_heading.setTarget(yaw.getValue())
                pidHeading.auto_mode = False

            # Update everything
            self.processAll(self.highPriorityProcesses)
            if self.counter % 10 == 0:
                self.processAll(self.medPriorityProcesses)

            #speedSensorValL = speedSensorL.getCounter()
            rateOfChangeL = speedSensorL.getValue()
            speedL = speedSensorScaledL.getValue()
            print(f"scaled speedL: {speedL}, speed: {rateOfChangeL}")
            pidLcomponents = pidL.components
            print(f"pidL: {pidLcomponents}")
            #speedSensorValR = speedSensorR.getCounter()
            #rateOfChangeR = speedSensorR.getValue()
            #print(f"speedSensorValR: {speedSensorValR}, speed: {rateOfChangeR}")

            #if running:
            #	currentTorqueL = torqueL.getValue()
            #	torqueLprev.setValue(currentTorqueL)
            #	currentTorqueR = torqueR.getValue()
            #	torqueRprev.setValue(currentTorqueR)
            #else:
            #	torqueLprev.setValue(0.0)
            #	torqueRprev.setValue(0.0)

            pygame.time.wait(10)  # mS

            # Keep motors alive if sensors also alive
            if self.sensors.checkWatchdog() > 0:
                self.controls.resetWatchdog()
            else:
                motorEnable.setValue(0, status=0)
    def createProcesses(self, highPriorityProcesses, medPriorityProcesses):
        # Yaw control
        yaw = self.sensors.yaw()
        self.pidHeading = PID(
            self.pidP,
            self.pidI,
            self.pidD,
            sample_time=0.008,
            proportional_on_measurement=self.proportionalOnMeasure)
        self.headingError = HeadingPIDErrorValue(yaw,
                                                 self.pidHeading,
                                                 yaw.getValue(),
                                                 min=-1.0,
                                                 max=1.0,
                                                 scaling=1.0)
        # Initialise the PID
        self.headingError.getValue()

        # Vision
        self.visionTargetHeading = self.vision.getLineHeading()

        # Motors
        motorsStop = FixedValue(0.0)
        motorConstant = FixedValue(self.constantSpeed)
        self.motorEnable = self.sensors.button(4)
        self.constantEnable = ToggleButtonValue(self.sensors.button(5))
        #self.constantEnable = TimedTriggerValue(self.sensors.button(5), 1.0, retriggerable = True)
        self.joystickForward = self.sensors.joystickAxis(1)
        self.joystickLeftRight = self.sensors.joystickAxis(3)
        motorL = SwitchingControlMediator( [ motorsStop,          # Choice 0 = Stopped \
                 # Choice 1 = Controlled
                 #[ValueLambda(Scaler(self.joystickForward, scaling =  0.9)), ValueLambda(Scaler(self.joystickLeftRight, scaling = -0.5))]	# Joystick  \
                 #[ValueLambda([Scaler(self.joystickForward, scaling = self.maxForward), Scaler(self.joystickLeftRight, scaling = -self.maxManualTurn), Scaler(self.headingError, scaling = -self.maxHeadingTurn)])]	# Joystick  \
                 #[ValueLambda([Scaler(self.joystickForward, scaling = self.maxForward), Scaler(self.headingError, scaling = -self.maxHeadingTurn)])]	# Joystick  \
                 #[ValueLambda([Scaler(self.joystickForward, scaling = self.maxForward)]), Scaler(self.headingError, scaling = -self.maxHeadingTurn)]	# Joystick  \
                 [SpeedDirectionCombiner(Scaler(self.joystickForward, scaling = self.maxForward), Scaler(self.headingError, scaling = -self.maxHeadingTurn))],  \
                 [SpeedDirectionCombiner(motorConstant, Scaler(self.headingError, scaling = -self.maxHeadingTurn))]  \
                   ],
                 self.controls.motor(2), \
                 ValueAdder([self.motorEnable,self.constantEnable], max=2) )
        self.speedSensorL = self.sensors.counter(0)
        highPriorityProcesses.append(motorL)
        motorR = SwitchingControlMediator( [ motorsStop,          # Choice 0 = Stopped \
                 # Choice 1 = Controlled
                 #[ValueLambda(Scaler(self.joystickForward, scaling = -0.9)), ValueLambda(Scaler(self.joystickLeftRight, scaling = -0.5))]  # Joystick \
                 #[ValueLambda([Scaler(self.joystickForward, scaling = -self.maxForward), Scaler(self.joystickLeftRight, scaling = -self.maxManualTurn), Scaler(self.headingError, scaling = -self.maxHeadingTurn)])]	# Joystick  \
                 #[ValueLambda([Scaler(self.joystickForward, scaling = -self.maxForward), Scaler(self.headingError, scaling = -self.maxHeadingTurn)])]	# Joystick  \
                 #[ValueLambda([Scaler(self.joystickForward, scaling = -self.maxForward)]), Scaler(self.headingError, scaling = -self.maxHeadingTurn)]	# Joystick  \
                 [Scaler(SpeedDirectionCombiner(Scaler(self.joystickForward, scaling = self.maxForward), Scaler(self.headingError, scaling = self.maxHeadingTurn)), scaling = 1.0)],  \
                 [SpeedDirectionCombiner(motorConstant, Scaler(self.headingError, scaling = self.maxHeadingTurn), scaling = 1.0)]  \
                   ],
                 self.controls.motor(1), \
                 ValueAdder([self.motorEnable,self.constantEnable], max=2) )
        highPriorityProcesses.append(motorR)

        # LED display state
        self.ledIndicator = self.controls.led(0)
        medPriorityProcesses.append(
            SimpleControlMediator(
                Scaler(self.motorEnable, scaling=2, offset=2, max=4),
                self.ledIndicator))

        # LED eyes
        self.ledEyeLeft = self.controls.led(20)
        self.ledEyeRight = self.controls.led(21)
        medPriorityProcesses.append(
            SimpleControlMediator(Scaler(self.motorEnable, scaling=255),
                                  self.ledEyeLeft))
        medPriorityProcesses.append(
            SimpleControlMediator(Scaler(self.constantEnable, scaling=255),
                                  self.ledEyeRight))

        # Common controls
        self.grabberControl.createProcesses(highPriorityProcesses,
                                            medPriorityProcesses)
        self.cameraLevellingControl.createProcesses(highPriorityProcesses,
                                                    medPriorityProcesses,
                                                    self.cameraTilt)
        self.zGunControl.createProcesses(highPriorityProcesses,
                                         medPriorityProcesses)