Example #1
0
class TestDataLoaderWithVault(unittest.TestCase):
    def setUp(self):
        self._loader = DataLoader()
        self._loader.set_vault_password('ansible')

    def tearDown(self):
        pass

    @patch.multiple(DataLoader,
                    path_exists=lambda s, x: True,
                    is_file=lambda s, x: True)
    def test_parse_from_vault_1_1_file(self):
        vaulted_data = """$ANSIBLE_VAULT;1.1;AES256
33343734386261666161626433386662623039356366656637303939306563376130623138626165
6436333766346533353463636566313332623130383662340a393835656134633665333861393331
37666233346464636263636530626332623035633135363732623332313534306438393366323966
3135306561356164310a343937653834643433343734653137383339323330626437313562306630
3035
"""
        if PY3:
            builtins_name = 'builtins'
        else:
            builtins_name = '__builtin__'

        with patch(builtins_name + '.open', mock_open(read_data=vaulted_data)):
            output = self._loader.load_from_file('dummy_vault.txt')
            self.assertEqual(output, dict(foo='bar'))
class TestDataLoaderWithVault(unittest.TestCase):

    def setUp(self):
        self._loader = DataLoader()
        self._loader.set_vault_password('ansible')

    def tearDown(self):
        pass

    @patch.multiple(DataLoader, path_exists=lambda s, x: True, is_file=lambda s, x: True)
    def test_parse_from_vault_1_1_file(self):
        vaulted_data = """$ANSIBLE_VAULT;1.1;AES256
33343734386261666161626433386662623039356366656637303939306563376130623138626165
6436333766346533353463636566313332623130383662340a393835656134633665333861393331
37666233346464636263636530626332623035633135363732623332313534306438393366323966
3135306561356164310a343937653834643433343734653137383339323330626437313562306630
3035
"""
        if PY3:
            builtins_name = 'builtins'
        else:
            builtins_name = '__builtin__'

        with patch(builtins_name + '.open', mock_open(read_data=vaulted_data)):
            output = self._loader.load_from_file('dummy_vault.txt')
            self.assertEqual(output, dict(foo='bar'))
Example #3
0
    def run(self):

        super(PlaybookCLI, self).run()

        # Note: slightly wrong, this is written so that implicit localhost
        # Manage passwords
        sshpass = None
        becomepass = None
        vault_pass = None
        passwords = {}

        # don't deal with privilege escalation or passwords when we don't need to
        if not self.options.listhosts and not self.options.listtasks and not self.options.listtags and not self.options.syntax:
            self.normalize_become_options()
            (sshpass, becomepass) = self.ask_passwords()
            passwords = {'conn_pass': sshpass, 'become_pass': becomepass}

        loader = DataLoader()

        if self.options.vault_password_file:
            # read vault_pass from a file
            vault_pass = CLI.read_vault_password_file(
                self.options.vault_password_file, loader=loader)
            loader.set_vault_password(vault_pass)
        elif self.options.ask_vault_pass:
            vault_pass = self.ask_vault_passwords()[0]
            loader.set_vault_password(vault_pass)

        # initial error check, to make sure all specified playbooks are accessible
        # before we start running anything through the playbook executor
        for playbook in self.args:
            if not os.path.exists(playbook):
                raise AnsibleError("the playbook: %s could not be found" %
                                   playbook)
            if not (os.path.isfile(playbook)
                    or stat.S_ISFIFO(os.stat(playbook).st_mode)):
                raise AnsibleError(
                    "the playbook: %s does not appear to be a file" % playbook)

        # create the variable manager, which will be shared throughout
        # the code, ensuring a consistent view of global variables
        variable_manager = VariableManager()
        variable_manager.extra_vars = load_extra_vars(loader=loader,
                                                      options=self.options)

        # create the inventory, and filter it based on the subset specified (if any)
        inventory = Inventory(loader=loader,
                              variable_manager=variable_manager,
                              host_list=self.options.inventory)
        variable_manager.set_inventory(inventory)

        # (which is not returned in list_hosts()) is taken into account for
        # warning if inventory is empty.  But it can't be taken into account for
        # checking if limit doesn't match any hosts.  Instead we don't worry about
        # limit if only implicit localhost was in inventory to start with.
        #
        # Fix this when we rewrite inventory by making localhost a real host (and thus show up in list_hosts())
        no_hosts = False
        if len(inventory.list_hosts()) == 0:
            # Empty inventory
            self.display.warning(
                "provided hosts list is empty, only localhost is available")
            no_hosts = True
        inventory.subset(self.options.subset)
        if len(inventory.list_hosts()) == 0 and no_hosts is False:
            # Invalid limit
            raise AnsibleError("Specified --limit does not match any hosts")

        # create the playbook executor, which manages running the plays via a task queue manager
        pbex = PlaybookExecutor(playbooks=self.args,
                                inventory=inventory,
                                variable_manager=variable_manager,
                                loader=loader,
                                display=self.display,
                                options=self.options,
                                passwords=passwords)

        results = pbex.run()

        if isinstance(results, list):
            for p in results:

                self.display.display('\nplaybook: %s' % p['playbook'])
                i = 1
                for play in p['plays']:
                    if play.name:
                        playname = play.name
                    else:
                        playname = '#' + str(i)

                    msg = "\n  PLAY: %s" % (playname)
                    mytags = set()
                    if self.options.listtags and play.tags:
                        mytags = mytags.union(set(play.tags))
                        msg += '    TAGS: [%s]' % (','.join(mytags))

                    if self.options.listhosts:
                        playhosts = set(inventory.get_hosts(play.hosts))
                        msg += "\n    pattern: %s\n    hosts (%d):" % (
                            play.hosts, len(playhosts))
                        for host in playhosts:
                            msg += "\n      %s" % host

                    self.display.display(msg)

                    if self.options.listtags or self.options.listtasks:
                        taskmsg = '    tasks:'

                        for block in play.compile():
                            if not block.has_tasks():
                                continue

                            j = 1
                            for task in block.block:
                                taskmsg += "\n      %s" % task
                                if self.options.listtags and task.tags:
                                    taskmsg += "    TAGS: [%s]" % ','.join(
                                        mytags.union(set(task.tags)))
                                j = j + 1

                        self.display.display(taskmsg)

                    i = i + 1
            return 0
        else:
            return results
Example #4
0
    def run(self):

        super(PlaybookCLI, self).run()

        # Note: slightly wrong, this is written so that implicit localhost
        # Manage passwords
        sshpass = None
        becomepass = None
        vault_pass = None
        passwords = {}

        # don't deal with privilege escalation or passwords when we don't need to
        if (
            not self.options.listhosts
            and not self.options.listtasks
            and not self.options.listtags
            and not self.options.syntax
        ):
            self.normalize_become_options()
            (sshpass, becomepass) = self.ask_passwords()
            passwords = {"conn_pass": sshpass, "become_pass": becomepass}

        loader = DataLoader()

        if self.options.vault_password_file:
            # read vault_pass from a file
            vault_pass = CLI.read_vault_password_file(self.options.vault_password_file, loader=loader)
            loader.set_vault_password(vault_pass)
        elif self.options.ask_vault_pass:
            vault_pass = self.ask_vault_passwords(ask_vault_pass=True, ask_new_vault_pass=False, confirm_new=False)[0]
            loader.set_vault_password(vault_pass)

        # initial error check, to make sure all specified playbooks are accessible
        # before we start running anything through the playbook executor
        for playbook in self.args:
            if not os.path.exists(playbook):
                raise AnsibleError("the playbook: %s could not be found" % playbook)
            if not (os.path.isfile(playbook) or stat.S_ISFIFO(os.stat(playbook).st_mode)):
                raise AnsibleError("the playbook: %s does not appear to be a file" % playbook)

        # create the variable manager, which will be shared throughout
        # the code, ensuring a consistent view of global variables
        variable_manager = VariableManager()
        variable_manager.extra_vars = load_extra_vars(loader=loader, options=self.options)

        # create the inventory, and filter it based on the subset specified (if any)
        inventory = Inventory(loader=loader, variable_manager=variable_manager, host_list=self.options.inventory)
        variable_manager.set_inventory(inventory)

        # (which is not returned in list_hosts()) is taken into account for
        # warning if inventory is empty.  But it can't be taken into account for
        # checking if limit doesn't match any hosts.  Instead we don't worry about
        # limit if only implicit localhost was in inventory to start with.
        #
        # Fix this when we rewrite inventory by making localhost a real host (and thus show up in list_hosts())
        no_hosts = False
        if len(inventory.list_hosts()) == 0:
            # Empty inventory
            self.display.warning("provided hosts list is empty, only localhost is available")
            no_hosts = True
        inventory.subset(self.options.subset)
        if len(inventory.list_hosts()) == 0 and no_hosts is False:
            # Invalid limit
            raise AnsibleError("Specified --limit does not match any hosts")

        # create the playbook executor, which manages running the plays via a task queue manager
        pbex = PlaybookExecutor(
            playbooks=self.args,
            inventory=inventory,
            variable_manager=variable_manager,
            loader=loader,
            display=self.display,
            options=self.options,
            passwords=passwords,
        )

        results = pbex.run()

        if isinstance(results, list):
            for p in results:

                self.display.display("\nplaybook: %s" % p["playbook"])
                i = 1
                for play in p["plays"]:
                    if play.name:
                        playname = play.name
                    else:
                        playname = "#" + str(i)

                    msg = "\n  PLAY: %s" % (playname)
                    mytags = set()
                    if self.options.listtags and play.tags:
                        mytags = mytags.union(set(play.tags))
                        msg += "    TAGS: [%s]" % (",".join(mytags))

                    if self.options.listhosts:
                        playhosts = set(inventory.get_hosts(play.hosts))
                        msg += "\n    pattern: %s\n    hosts (%d):" % (play.hosts, len(playhosts))
                        for host in playhosts:
                            msg += "\n      %s" % host

                    self.display.display(msg)

                    if self.options.listtags or self.options.listtasks:
                        taskmsg = "    tasks:"

                        for block in play.compile():
                            if not block.has_tasks():
                                continue

                            j = 1
                            for task in block.block:
                                taskmsg += "\n      %s" % task
                                if self.options.listtags and task.tags:
                                    taskmsg += "    TAGS: [%s]" % ",".join(mytags.union(set(task.tags)))
                                j = j + 1

                        self.display.display(taskmsg)

                    i = i + 1
            return 0
        else:
            return results