def registerUserRoomID(request_object): print(request_object) user, remain_sec = Auth.socket_logged_in_user(request_object) room_public_id = request_object.get('room_public_id') room = get_a_room(room_public_id) response_object = { 'status': 'fail', 'message': 'Fail to authenticate' } if room is None: response_object = { 'status': 'fail', 'message': 'Room not found' } else: if user is not None: # save pair of session id with user id result = save_user_id_room_id_with_sid(session_id=request.sid, user_id=user.id, room_id=room.id, remain_sec=remain_sec) if result == True: # join private room with specific name room is user with public id join_room(room=user.public_id, namespace='/') join_room(room=room_public_id, namespace='/rooms') # Notify user is authenticate successfully response_object = { 'status': 'success', 'message': 'Authenticate successfully' } emit('response_login_with_room', response_object, broadcast=False, namespace='/rooms')
def login_socket(request_object): user = Auth.socket_logged_in_user(request_object) if user is None: response_object = { 'status': 'fail', 'message': 'Fail to authenticate' } return None, response_object response_object = { 'status': 'success', 'message': 'Authenticate successfully' } return user, response_object
def login_room_socket(request_object): user = Auth.socket_logged_in_user(request_object) room_public_id = request_object.get('room_public_id') room = get_a_room(room_public_id) if user is None: response_object = { 'status': 'fail', 'message': 'Fail to authenticate' } return None, None, response_object if room is None: response_object = { 'status': 'fail', 'message': 'Room not found' } return None, None, response_object response_object = { 'status': 'success', 'message': 'Authenticate successfully' } return user, room, response_object