def check_for_client_id(blob): if "clientId" in blob: with mtga_watch_app.game_lock: if mtga_watch_app.player_id != blob['clientId']: mtga_watch_app.player_id = blob['clientId'] mtga_logger.debug("got new clientId") mtga_watch_app.save_settings()
def check_for_client_id(blob): if "authenticateResponse" in blob: if "clientId" in blob["authenticateResponse"]: with mtga_watch_app.game_lock: if mtga_watch_app.player_id != blob[ "authenticateResponse"]['clientId']: mtga_watch_app.player_id = blob[ "authenticateResponse"]['clientId'] mtga_logger.debug( "{}check_for_client_id: got new clientId".format( util.ld())) mtga_watch_app.save_settings()
def check_for_client_id(blob): if "authenticateResponse" in blob: if "clientId" in blob["authenticateResponse"]: # screw it, no one else is going to use this message, mess up the timestamp, who cares with mtga_watch_app.game_lock: if mtga_watch_app.player_id != blob[ "authenticateResponse"]['clientId']: mtga_watch_app.player_id = blob[ "authenticateResponse"]['clientId'] mtga_logger.debug( "{}check_for_client_id: got new clientId".format( util.ld())) mtga_watch_app.save_settings() general_output_queue.put( {"authenticateResponse": blob["authenticateResponse"]})