Example #1
0
	def test_building_frames(self):
		""" Test performance of building frame for many players """
		connections = list
		for i in range(100):
			connection = Connection(self.world, self.cache)
			connection.get_update()

		self.pr.enable()
		self.clock.advance(1)
		self.pr.disable()
		print self.process_stats('test_building_frames.txt')
Example #2
0
class ProfileInterface(BaseTestCase):
	def setUp(self):
		super(ProfileInterface, self).setUp()
		self.pr = cProfile.Profile()
		self.path = os.path.dirname(os.path.os.path.realpath(__file__))
		path = os.path.join(self.path, '../../resources/map.tmx')
		self.world = World(path)
		self.cache = MessageCache(self.world)
		self.spawn_point = self.world.get_object_by_name('spawn1')

		self.world_update_task = task.LoopingCall(self.world.processing_step)
		self.world_update_task.clock = self.clock
		self.world_update_task.start(1.0/30)

		self.networking_task = task.LoopingCall(self.world.networking_step)
		self.networking_task.clock = self.clock
		self.networking_task.start(1.0/30)

	def process_stats(self, filename):
		self.ps = pstats.Stats(self.pr)
		f = open(os.path.join(self.path, 'data', filename), 'w')
		pstats.Stats(self.pr, stream=f).strip_dirs().sort_stats('cumulative').print_stats()
		f.close()
		return "%i calls" % self.ps.total_calls, "%.3f sec" % self.ps.total_tt


	def test_get_frame(self):
		""" Test raw execution performance of the 'get_frame'"""
		self.connection = Connection(self.world, self.cache)
		archers = list()
		for i in range(50):
			archer = Archer(self.world, reactor=self.clock)
			archer.spawn(self.spawn_point)
			archer.want_move(directions['south'])
			archers.append(archer)
		self.pr.enable()
		for i in range(100):
			self.connection.get_frame()
 		self.pr.disable()
		print self.process_stats('test_get_frame.txt')

	def test_building_frames(self):
		""" Test performance of building frame for many players """
		connections = list
		for i in range(100):
			connection = Connection(self.world, self.cache)
			connection.get_update()

		self.pr.enable()
		self.clock.advance(1)
		self.pr.disable()
		print self.process_stats('test_building_frames.txt')

	def test_get_update(self):
		""" Test raw execution performance of the 'get_update'"""
		self.connection = Connection(self.world, self.cache)
		archers = list()
		for i in range(50):
			archer = Archer(self.world, reactor=self.clock)
			archer.spawn(self.spawn_point)
			archer.want_move(directions['south'])
			archers.append(archer)
		self.pr.enable()
		for i in range(100):
			self.connection.get_update()
		self.pr.disable()
		print self.process_stats('test_get_update.txt')

	def test_buidling_updates(self):
		""" Test performance of building update messages for many players"""
		connections = list
		for i in range(100):
			connection = Connection(self.world, self.cache)
			connection.get_frame()

		self.pr.enable()
		self.clock.advance(1)
		self.pr.disable()
		print self.process_stats('test_buidling_updates.txt')