Example #1
0
    def __init__(self,
                 enabled,
                 log_level=None,
                 width=None,
                 height=None,
                 fps=None,
                 name=None,
                 display_flags=0,
                 display_depth=0):
        super(PygameStream, self).__init__(enabled, log_level, name)

        self.fps = fps
        self.width = width
        self.height = height
        if self.fps is None:
            self.delay = 0.0
        else:
            self.delay = 1 / fps

        self.display_size = (width, height)

        if self.width is None or self.height is None or self.fps is None:
            platform = get_platform()
            if platform != "mac":
                os.environ["SDL_VIDEODRIVER"] = "dummy"
            self.display = "dummy"
        else:
            self.display = pygame.display.set_mode(self.display_size,
                                                   display_flags,
                                                   display_depth)
Example #2
0
    def __init__(self,
                 name,
                 width=None,
                 height=None,
                 show=True,
                 skip_count=0,
                 enabled=True):
        self.file_name = ""
        self.directory = ""
        self.full_path = ""

        self.is_live = None

        self.name = name
        self.capture = None
        self.frame = None
        self.show = show
        self.record = False
        self.enabled = enabled

        self.fps = 0.0
        self.fps_sum = 0.0
        self.num_frames = 0
        self.length_sec = 0.0
        self.length_msec = 0.0
        self.start_time = 0.0
        self.current_time = 0.0
        self.prev_t = None

        self.width = width
        self.height = height
        self.resize_frame = False

        self.sync_up_error = None
        self.video_writer = None
        self.is_recording = False

        self.start_frame = 0
        self.loop_video = False
        self.frame_skip_count = skip_count

        platform = get_platform()
        if platform == "linux":
            self.key_codes = {
                65362: "up",
                65364: "down",
                65361: "left",
                65363: "right",
            }
        elif platform == "mac":
            self.key_codes = {
                63232: "up",
                63233: "down",
                63234: "left",
                63235: "right",
            }
        else:
            self.key_codes = {}
Example #3
0
    def __init__(self, axes_mapping, axes_dead_zones, button_mapping):
        """
        :param axes_mapping: A list of axis names that correspond to the axis number pygame assigns
        :param axes_dead_zones: If the corresponding axis number is less than a value in this list, it is considered zero
        :param button_mapping: A list of button names that correspond to the button number pygame assigns
        """
        platform = get_platform()
        if platform != "mac":
            os.environ["SDL_VIDEODRIVER"] = "dummy"
        pygame.init()
        pygame.joystick.init()

        # search for all available joysticks and initialize them
        joysticks = [pygame.joystick.Joystick(x) for x in
                     range(pygame.joystick.get_count())]
        if len(joysticks) == 0:
            raise JoysticksNotFoundError("No joysticks found!")

        for joy in joysticks:
            joy.init()
            # print(joy.get_name(), joy.get_id(), joy.get_init(),
            #       joy.get_numaxes())

        self.axis_to_name = axes_mapping
        self.button_to_name = button_mapping

        # create dictionaries that maps names to button/axis IDs
        self.name_to_axis = self.create_mapping(axes_mapping)
        self.name_to_button = self.create_mapping(button_mapping)

        self.dead_zones = [abs(value) for value in axes_dead_zones]
        self.axis_flipped = [math.copysign(1, value) for value in axes_dead_zones]

        # current values
        self.axes = [0.0] * len(axes_mapping)
        self.buttons = [False] * len(button_mapping)
        self.dpad = (0, 0)

        self.axis_changed = [False] * len(axes_mapping)
        self.prev_buttons = [False] * len(button_mapping)
        self.prev_dpad = (0, 0)

        self.t0 = time.time()
        self.active = False

        super(BuggyJoystick, self).__init__()
Example #4
0
    def __init__(self, capture, pipeline=None, enabled=True, debug=False, name=None, enable_slider=False):

        self.capture = capture
        if name is None:
            name = self.capture.name

        super(CameraViewer, self).__init__(enabled, debug, False, True, name)

        self.pipeline = pipeline
        if self.enabled:
            cv2.namedWindow(self.name)

        self.key = -1
        self.slider_pos = 0
        self.slider_name = "frame:"
        self.enable_slider = enable_slider

        self.slider_ticks = int(self.capture.capture.get(cv2.CAP_PROP_FRAME_WIDTH) // 3)
        if self.slider_ticks > self.capture.num_frames:
            self.slider_ticks = self.capture.num_frames

        if self.enabled and self.enable_slider:
            cv2.createTrackbar(self.slider_name, self.name, 0, self.slider_ticks, self.on_slider)

        platform = get_platform()
        if platform == "linux":
            self.key_codes = {
                65362: "up",
                65364: "down",
                65361: "left",
                65363: "right",
            }
        elif platform == "mac":
            self.key_codes = {
                63232: "up",
                63233: "down",
                63234: "left",
                63235: "right",
            }
        else:
            self.key_codes = {}
Example #5
0
 def init_recording(self):
     if not self.is_recording:
         if self.file_name.endswith('avi'):
             codec = 'MJPG'
         elif self.file_name.endswith('mp4'):
             if get_platform() == 'mac':
                 codec = 'mp4v'
             else:
                 # TODO: Figure out mp4 recording in ubuntu
                 # codec = 'X264'
                 codec = 'MJPG'
                 self.file_name = self.file_name[:-3] + "avi"
                 self.full_path = self.full_path[:-3] + "avi"
         else:
             raise ValueError("Invalid file format")
         fourcc = cv2.VideoWriter_fourcc(*codec)
         self.video_writer = cv2.VideoWriter()
         self.video_writer.open(self.full_path, fourcc,
                                self.fps_sum / self.num_frames,
                                (self.width, self.height), True)
         self.is_recording = True
Example #6
0
    def __init__(self,
                 width=None,
                 height=None,
                 capture_number=None,
                 enabled=True,
                 debug=False,
                 name=None,
                 skip_count=0,
                 logger=None,
                 video_recorder=None):
        super(CvCamera, self).__init__(enabled, debug, True, False, name,
                                       logger, video_recorder)

        self.capture_number = capture_number

        self.width = width
        self.height = height
        self.resize_frame = False

        self.skip_count = skip_count

        self.key = -1
        platform = get_platform()
        if platform == "linux":
            self.key_codes = {
                65362: "up",
                65364: "down",
                65361: "left",
                65363: "right",
            }
        elif platform == "mac":
            self.key_codes = {
                63232: "up",
                63233: "down",
                63234: "left",
                63235: "right",
            }
        else:
            self.key_codes = {}
Example #7
0
    def __init__(self,
                 enabled=True,
                 log_level=None,
                 name=None,
                 enable_slider=False):

        super(CameraViewer, self).__init__(enabled, name, log_level)

        if self.enabled:
            cv2.namedWindow(self.name)

        self.key = -1
        self.slider_pos = 0
        self.slider_name = "frame:"
        self.enable_slider = enable_slider
        self.slider_ticks = 0

        self.capture = None
        self.pipeline = None

        platform = get_platform()
        if platform == "linux":
            self.key_codes = {
                65362: "up",
                65364: "down",
                65361: "left",
                65363: "right",
            }
        elif platform == "mac":
            self.key_codes = {
                63232: "up",
                63233: "down",
                63234: "left",
                63235: "right",
            }
        else:
            self.key_codes = {}
Example #8
0
    def start_recording(self, capture):
        if self.enabled:
            self.make_dir()
            self.capture = capture
            self.width = capture.width
            self.height = capture.height

            if self.file_name.endswith('avi'):
                codec = 'MJPG'
            elif self.file_name.endswith('mp4'):
                if get_platform() == 'mac':
                    codec = 'MP4V'
                else:
                    # TODO: Figure out mp4 recording in linux
                    # codec = 'DIVX'
                    codec = 'MJPG'
                    self.file_name = self.file_name[:-3] + "avi"
                    self.full_path = self.full_path[:-3] + "avi"
            else:
                raise ValueError("Invalid file format")
            self.fourcc = cv2.VideoWriter_fourcc(*codec)
            self.video_writer = cv2.VideoWriter()

            self.is_recording = True