def migrate_chat(old_chat_id, new_chat_id): with STICKERS_FILTER_INSERTION_LOCK: chat_filters = SESSION.query(StickersFilters).filter( StickersFilters.chat_id == str(old_chat_id)).all() for filt in chat_filters: filt.chat_id = str(new_chat_id) SESSION.commit()
def set_blacklist_strength(chat_id, blacklist_type, value): # for blacklist_type # 0 = nothing # 1 = delete # 2 = warn # 3 = mute # 4 = kick # 5 = ban # 6 = tban # 7 = tmute with STICKSET_FILTER_INSERTION_LOCK: global CHAT_BLSTICK_BLACKLISTS curr_setting = SESSION.query(StickerSettings).get(str(chat_id)) if not curr_setting: curr_setting = StickerSettings(chat_id, blacklist_type=int(blacklist_type), value=value) curr_setting.blacklist_type = int(blacklist_type) curr_setting.value = str(value) CHAT_BLSTICK_BLACKLISTS[str(chat_id)] = { 'blacklist_type': int(blacklist_type), 'value': value } SESSION.add(curr_setting) SESSION.commit()
def __load_log_channels(): global CHANNELS try: all_chats = SESSION.query(GroupLogs).all() CHANNELS = {chat.chat_id: chat.log_channel for chat in all_chats} finally: SESSION.close()
def get_gdbye_buttons(chat_id): try: return SESSION.query(GoodbyeButtons).filter( GoodbyeButtons.chat_id == str(chat_id)).order_by( GoodbyeButtons.id).all() finally: SESSION.close()
def set_custom_gdbye(chat_id, custom_goodbye, goodbye_type, buttons=None): if buttons is None: buttons = [] with INSERTION_LOCK: welcome_settings = SESSION.query(Welcome).get(str(chat_id)) if not welcome_settings: welcome_settings = Welcome(str(chat_id), True) if custom_goodbye: welcome_settings.custom_leave = custom_goodbye welcome_settings.leave_type = goodbye_type.value else: welcome_settings.custom_leave = DEFAULT_GOODBYE welcome_settings.leave_type = Types.TEXT.value SESSION.add(welcome_settings) with LEAVE_BTN_LOCK: prev_buttons = SESSION.query(GoodbyeButtons).filter( GoodbyeButtons.chat_id == str(chat_id)).all() for btn in prev_buttons: SESSION.delete(btn) for b_name, url, same_line in buttons: button = GoodbyeButtons(chat_id, b_name, url, same_line) SESSION.add(button) SESSION.commit()
def get_buttons(chat_id, note_name): try: return SESSION.query(Buttons).filter( Buttons.chat_id == str(chat_id), Buttons.note_name == note_name).order_by(Buttons.id).all() finally: SESSION.close()
def __load_afk_users(): global AFK_USERS try: all_afk = SESSION.query(AFK).all() AFK_USERS = {user.user_id: user.reason for user in all_afk if user.is_afk} finally: SESSION.close()
def get_user_com_chats(user_id): try: chat_members = SESSION.query(ChatMembers).filter( ChatMembers.user == int(user_id)).all() return [i.chat for i in chat_members] finally: SESSION.close()
def get_note(chat_id, note_name): try: return SESSION.query(Notes).filter( func.lower(Notes.name) == note_name, Notes.chat_id == str(chat_id)).first() finally: SESSION.close()
def warn_user(user_id, chat_id, reason=None): with WARN_INSERTION_LOCK: warned_user = SESSION.query(Warns).get((user_id, str(chat_id))) if not warned_user: warned_user = Warns(user_id, str(chat_id)) warned_user.num_warns += 1 if reason == "": reason = "No reason given." if reason: if warned_user.reasons is None: warned_user.reasons = [reason] else: warned_user.reasons = warned_user.reasons + [ reason ] # TODO:: double check this Daan: Not really wizardry, it adds a new entry to a list/array which can be done this way, basically append equivalent reasons = warned_user.reasons num = warned_user.num_warns SESSION.add(warned_user) SESSION.commit() return num, reasons
def get_welc_buttons(chat_id): try: return SESSION.query(WelcomeButtons).filter( WelcomeButtons.chat_id == str(chat_id)).order_by( WelcomeButtons.id).all() finally: SESSION.close()
def add_note_to_db(chat_id, note_name, note_data, msgtype, buttons=None, file=None): if not buttons: buttons = [] with NOTES_INSERTION_LOCK: prev = SESSION.query(Notes).get((str(chat_id), note_name)) if prev: with BUTTONS_INSERTION_LOCK: prev_buttons = SESSION.query(Buttons).filter( Buttons.chat_id == str(chat_id), Buttons.note_name == note_name).all() for btn in prev_buttons: SESSION.delete(btn) SESSION.delete(prev) note = Notes(str(chat_id), note_name, note_data or "", msgtype=msgtype.value, file=file) SESSION.add(note) SESSION.commit() for b_name, url, same_line in buttons: add_note_button_to_db(chat_id, note_name, b_name, url, same_line)
def get_custom_gdbye(chat_id): welcome_settings = SESSION.query(Welcome).get(str(chat_id)) ret = DEFAULT_GOODBYE if welcome_settings and welcome_settings.custom_leave: ret = welcome_settings.custom_leave SESSION.close() return ret
def get_custom_welcome(chat_id): welcome_settings = SESSION.query(Welcome).get(str(chat_id)) ret = DEFAULT_WELCOME if welcome_settings and welcome_settings.custom_welcome: ret = welcome_settings.custom_welcome SESSION.close() return ret
def get_rules(chat_id): rules = SESSION.query(Rules).get(str(chat_id)) ret = "" if rules: ret = rules.rules SESSION.close() return ret
def get_clean_pref(chat_id): welc = SESSION.query(Welcome).get(str(chat_id)) SESSION.close() if welc: return welc.clean_welcome return False
def get_gdbye_pref(chat_id): welc = SESSION.query(Welcome).get(str(chat_id)) SESSION.close() if welc: return welc.should_goodbye, welc.custom_leave, welc.leave_type else: # Welcome by default. return True, DEFAULT_GOODBYE, Types.TEXT
def ungmute_user(user_id): with GMUTED_USERS_LOCK: user = SESSION.query(GloballyMutedUsers).get(user_id) if user: SESSION.delete(user) SESSION.commit() __load_gmuted_userid_list()
def clean_service(chat_id: Union[str, int]) -> bool: try: chat_setting = SESSION.query(CleanServiceSetting).get(str(chat_id)) if chat_setting: return chat_setting.clean_service return False finally: SESSION.close()
def get_welc_pref(chat_id): welc = SESSION.query(Welcome).get(str(chat_id)) SESSION.close() if welc: return welc.should_welcome, welc.custom_welcome, welc.welcome_type else: # Welcome by default. return True, DEFAULT_WELCOME, Types.TEXT
def ungban_user(user_id): with GBANNED_USERS_LOCK: user = SESSION.query(GloballyBannedUsers).get(user_id) if user: SESSION.delete(user) SESSION.commit() __load_gbanned_userid_list()
def welcome_mutes(chat_id): try: welcomemutes = SESSION.query(WelcomeMute).get(str(chat_id)) if welcomemutes: return welcomemutes.welcomemutes return False finally: SESSION.close()
def get_welc_mutes_pref(chat_id): welcomemutes = SESSION.query(WelcomeMute).get(str(chat_id)) SESSION.close() if welcomemutes: return welcomemutes.welcomemutes return False
def __load_all_feds_settings(): global FEDERATION_NOTIFICATION try: getuser = SESSION.query(FedsUserSettings).all() for x in getuser: FEDERATION_NOTIFICATION[str(x.user_id)] = x.should_report finally: SESSION.close()
def allow_connect_to_chat(chat_id: Union[str, int]) -> bool: try: chat_setting = SESSION.query(ChatAccessConnectionSettings).get( str(chat_id)) if chat_setting: return chat_setting.allow_connect_to_chat return False finally: SESSION.close()
def set_user_me_info(user_id, info): with INSERTION_LOCK: userinfo = SESSION.query(UserInfo).get(user_id) if userinfo: userinfo.info = info else: userinfo = UserInfo(user_id, info) SESSION.add(userinfo) SESSION.commit()
def __load_disabled_commands(): global DISABLED try: all_chats = SESSION.query(Disable).all() for chat in all_chats: DISABLED.setdefault(chat.chat_id, set()).add(chat.command) finally: SESSION.close()
def __load_gmuted_userid_list(): global GMUTED_LIST try: GMUTED_LIST = { x.user_id for x in SESSION.query(GloballyMutedUsers).all() } finally: SESSION.close()
def __load_gmute_stat_list(): global GMUTESTAT_LIST try: GMUTESTAT_LIST = { x.chat_id for x in SESSION.query(AntispamSettings).all() if not x.setting } finally: SESSION.close()
def set_clean_service(chat_id: Union[int, str], setting: bool): with CS_LOCK: chat_setting = SESSION.query(CleanServiceSetting).get(str(chat_id)) if not chat_setting: chat_setting = CleanServiceSetting(chat_id) chat_setting.clean_service = setting SESSION.add(chat_setting) SESSION.commit()