Example #1
0
 def __init__(self):
     AuriScriptModel.__init__(self)
     # self.selected_module = None
     # self.selected_output = None
     # self.side = "Left"
     self.how_many_ctrls = 1
     self.mesh_to_follow = None
Example #2
0
 def __init__(self):
     AuriScriptModel.__init__(self)
     self.selected_module = None
     self.selected_output = None
     self.how_many_jnts = 10
     self.how_many_ctrls = 3
     self.space_list = []
Example #3
0
 def __init__(self):
     AuriScriptModel.__init__(self)
     self.selected_module = None
     self.selected_output = None
     self.how_many_jnts = 10
     self.how_many_ctrls = 4
     self.ik_creation_switch = True
     self.stretch_creation_switch = True
     self.space_list = []
Example #4
0
 def __init__(self):
     AuriScriptModel.__init__(self)
     # self.selected_module = None
     # self.selected_output = None
     # self.side = "Center"
     self.top_creation_switch = True
     self.top_selection = []
     self.bot_creation_switch = False
     self.bot_selection = []
     self.mesh_to_follow = None
     self.how_many_top_ctrls = "5"
     self.how_many_bot_ctrls = "5"
     self.loft_axis = "Z"
Example #5
0
 def __init__(self):
     AuriScriptModel.__init__(self)
     self.orientation = "Y"
     self.rotate_order = "xyz"
     self.size = 1.0
Example #6
0
 def __init__(self):
     AuriScriptModel.__init__(self)
     self.character_name = "No_name"
Example #7
0
 def __init__(self):
     AuriScriptModel.__init__(self)
Example #8
0
 def __init__(self):
     AuriScriptModel.__init__(self)
     self.how_many_ctrls = 4
Example #9
0
 def __init__(self):
     AuriScriptModel.__init__(self)
     self.selected_module = None
     self.selected_output = None
Example #10
0
 def __init__(self):
     AuriScriptModel.__init__(self)
     self.selected_module = None
     self.selected_output = None
     self.side = "Left"
     self.fk_ik_type = "one_chain"