def test_bear_off_and_hit(self): board = Board( repeat_point(22) + [Point(1, Color.White)] + [Point(1, Color.Black)]) board.apply_move(Move(Color.White, 23, 1)) self.assertEqual(board.bar[Color.Black.value], 1) board.apply_move(Move(Color.White, 24, 1)) self.assertEqual(board.off[Color.White.value], 1)
def test_single_valid_move(self): board = Board( repeat_point(10) + [Point(1, Color.White)] + [Point(2, Color.White)] + repeat_point(12, 2, Color.Black)) self.assertEqual( extract_moves(board.possible_moves(Color.White, Dice(roll=(1, 3)))), set([ (Move(Color.White, 11, 1), ), ]))
def test_one_blocked_pip_bear_off(self): """Sames as test_one_pip_bear_off but 1 is blocked""" board = Board( repeat_point(4) + [Point(2, Color.White)] + [Point(1, Color.Black)] + repeat_point(18)) self.assertEqual( extract_moves(board.possible_moves(Color.Black, Dice(roll=(1, 6)))), set([ (Move(Color.Black, 6, 6), ), ]))
def test_hit_opportunity(self): board = Board( repeat_point(10) + [Point(1, Color.White)] + [Point(1, Color.Black)] + repeat_point(12)) self.assertEqual( extract_moves(board.possible_moves(Color.White, Dice(roll=(1, 2)))), set([ (Move(Color.White, 11, 1), Move(Color.White, 12, 2)), (Move(Color.White, 11, 2), Move(Color.White, 13, 1)), ]))
def test_doubles(self): board = Board( repeat_point(10) + [Point(1, Color.White)] + repeat_point(13)) self.assertEqual( extract_moves(board.possible_moves(Color.White, Dice(roll=(2, 2)))), set([ (Move(Color.White, 11, 2), Move(Color.White, 13, 2), Move(Color.White, 15, 2), Move(Color.White, 17, 2)), ]))
def test_single_pip_anywhere(self): board = Board( repeat_point(10) + [Point(1, Color.White)] + repeat_point(13)) self.assertEqual( extract_moves(board.possible_moves(Color.White, Dice(roll=(1, 2)))), set([ (Move(Color.White, 11, 1), Move(Color.White, 12, 2)), (Move(Color.White, 11, 2), Move(Color.White, 13, 1)), ]))
def test_one_pip_bear_off(self): board = Board( repeat_point(5) + [Point(1, Color.Black)] + repeat_point(18)) self.assertEqual( extract_moves(board.possible_moves(Color.Black, Dice(roll=(1, 6)))), set([ ( Move(Color.Black, 6, 1), Move(Color.Black, 5, 6), ), # Practically, this move is idenical since the above two # moves result in bearing off. However the above move uses # both dice, and so is considered correct # (Move(Color.Black, 6, 6),), ]))
def test_two_pip_bear_off(self): board = Board( repeat_point(19) + [Point(2, Color.White)] + repeat_point(4)) self.assertEqual( extract_moves(board.possible_moves(Color.White, Dice(roll=(5, 6)))), set([ # These movesets are identical to each other because they both bear # off and could be deduped, but don't seem harmful, so leaving for now ( Move(Color.White, 20, 6), Move(Color.White, 20, 5), ), ( Move(Color.White, 20, 5), Move(Color.White, 20, 6), ), ]))
def test_simple_hit(self): board = Board([Point(2, Color.White)] + [Point(1, Color.Black)] + repeat_point(22)) board.apply_move(Move(Color.White, 1, 1)) self.assertEqual(board.bar[Color.Black.value], 1)
def test_simple_move(self): board = Board([Point(2, Color.White)] + repeat_point(23)) board.apply_move(Move(Color.White, 1, 6)) self.assertEqual(board.point_at_number(1), Point(1, Color.White)) self.assertEqual(board.point_at_number(7), Point(1, Color.White))
def test_cant_bear_off_with_bar(self): board = Board(repeat_point(23) + [Point(2, Color.White)], ) board.add_bar(Color.White) self.assertFalse(board.can_bear_off(Color.White))
def test_perfect_prime_no_moves(self): board = Board([Point(2, Color.White)] + repeat_point(6, 2, Color.Black) + repeat_point(17)) self.assertEqual( extract_moves(board.possible_moves(Color.White, Dice(roll=(6, 6)))), set())
def test_constructor_invalid_inputs(self): with self.assertRaises(Exception, msg="Raises for empty board"): Board([]) with self.assertRaises(Exception, msg="Raises for too-large board"): Board(default_starting_points + [Point(2, Color.Black)])
def repeat_point(repeat_count, pips=0, color=None): if type(pips) is not int or (color is not None and type(color) is not Color): raise Exception("Invalid args into repeat_point") return [Point(pips, color) for i in range(repeat_count)]
from autogamen.game.board import Board, FrozenBoard from autogamen.game.types import Color, Dice, Move, Point from autogamen.ui.match_view import display_board from .performance import assertRuntime def repeat_point(repeat_count, pips=0, color=None): if type(pips) is not int or (color is not None and type(color) is not Color): raise Exception("Invalid args into repeat_point") return [Point(pips, color) for i in range(repeat_count)] default_starting_points = [ Point(2, Color.White), Point(), Point(), Point(), Point(), Point(5, Color.Black), Point(0), Point(3, Color.Black), Point(), Point(), Point(), Point(5, Color.White), Point(5, Color.Black), Point(), Point(), Point(),