Example #1
0
 def test_create_vector_bounds(self):
     plays, op_plays, op_start_plays = 1, 1, 1
     player = axl.EvolvableGambler(parameters=(plays, op_plays,
                                               op_start_plays))
     lb, ub = player.create_vector_bounds()
     self.assertIsInstance(lb, list)
     self.assertIsInstance(ub, list)
     self.assertEqual(len(lb), 8)
     self.assertEqual(len(ub), 8)
Example #2
0
    def test_vector_to_instance(self):
        plays, op_plays, op_start_plays = 1, 1, 1
        player = axl.EvolvableGambler(parameters=(plays, op_plays,
                                                  op_start_plays))

        vector = [random.random() for _ in range(8)]
        player.receive_vector(vector)
        keys = create_lookup_table_keys(player_depth=plays,
                                        op_depth=op_plays,
                                        op_openings_depth=op_start_plays)
        action_dict = dict(zip(keys, vector))
        self.assertEqual(player._lookup.dictionary, action_dict)
Example #3
0
    def test_receive_vector(self):
        plays, op_plays, op_start_plays = 1, 1, 1
        player = axl.EvolvableGambler(parameters=(plays, op_plays,
                                                  op_start_plays))

        self.assertRaises(AttributeError,
                          axl.EvolvableGambler.__getattribute__,
                          *[player, 'vector'])

        vector = [random.random() for _ in range(8)]
        player.receive_vector(vector)
        self.assertEqual(player.pattern, vector)
Example #4
0
 def test_mutate_value_bounds(self):
     player = axl.EvolvableGambler(parameters=(1, 1, 1), seed=0)
     self.assertEqual(player.mutate_value(2), 1)
     self.assertEqual(player.mutate_value(-2), 0)