def init_plugin(self, config_content=None): self.conf = XmlConfigParser() if config_content: self.conf.setXml(config_content) else: self.conf.load(default_plugin_file) self.p = LoginPlugin(self.console, self.conf) self.log.setLevel(logging.DEBUG) self.log.info( "============================= Login plugin: loading config ============================" ) self.p.onLoadConfig() self.log.info( "============================= Login plugin: starting =================================" ) self.p.onStartup()
def init_plugin(self, config_content=None): self.conf = CfgConfigParser() if config_content: self.conf.loadFromString(config_content) else: self.conf.load(b3.getAbsolutePath('@b3/conf/plugin_login.ini')) self.p = LoginPlugin(self.console, self.conf) self.log.setLevel(logging.DEBUG) self.log.info( "============================= Login plugin: loading config ============================" ) self.p.onLoadConfig() self.log.info( "============================= Login plugin: starting =================================" ) self.p.onStartup()
class LoginTestCase(B3TestCase): """ Ease testcases that need an working B3 console and need to control the censor plugin config. """ def setUp(self): self.log = logging.getLogger('output') self.log.propagate = False B3TestCase.setUp(self) admin_conf = CfgConfigParser() admin_conf.load(b3.getAbsolutePath('@b3/conf/plugin_admin.ini')) self.adminPlugin = AdminPlugin(self.console, admin_conf) when(self.console).getPlugin("admin").thenReturn(self.adminPlugin) self.adminPlugin.onLoadConfig() self.adminPlugin.onStartup() self.console.gameName = "theGame" self.console.startup() self.log.propagate = True def tearDown(self): B3TestCase.tearDown(self) def init_plugin(self, config_content=None): self.conf = CfgConfigParser() if config_content: self.conf.loadFromString(config_content) else: self.conf.load(b3.getAbsolutePath('@b3/conf/plugin_login.ini')) self.p = LoginPlugin(self.console, self.conf) self.log.setLevel(logging.DEBUG) self.log.info( "============================= Login plugin: loading config ============================" ) self.p.onLoadConfig() self.log.info( "============================= Login plugin: starting =================================" ) self.p.onStartup()
def init_plugin(self, config_content=None): self.conf = XmlConfigParser() if config_content: self.conf.setXml(config_content) else: self.conf.load(default_plugin_file) self.p = LoginPlugin(self.console, self.conf) self.log.setLevel(logging.DEBUG) self.log.info("============================= Login plugin: loading config ============================") self.p.onLoadConfig() self.log.info("============================= Login plugin: starting =================================") self.p.onStartup()
def init_plugin(self, config_content=None): self.conf = CfgConfigParser() if config_content: self.conf.loadFromString(config_content) else: self.conf.load(b3.getAbsolutePath('@b3/conf/plugin_login.ini')) self.p = LoginPlugin(self.console, self.conf) self.log.setLevel(logging.DEBUG) self.log.info("============================= Login plugin: loading config ============================") self.p.onLoadConfig() self.log.info("============================= Login plugin: starting =================================") self.p.onStartup()
class LoginTestCase(B3TestCase): """ Ease testcases that need an working B3 console and need to control the censor plugin config """ def setUp(self): self.log = logging.getLogger('output') self.log.propagate = False B3TestCase.setUp(self) admin_conf = XmlConfigParser() admin_conf.load(ADMIN_CONFIG_FILE) self.adminPlugin = AdminPlugin(self.console, admin_conf) when(self.console).getPlugin("admin").thenReturn(self.adminPlugin) self.adminPlugin.onLoadConfig() self.adminPlugin.onStartup() self.console.gameName = "theGame" self.console.startup() self.log.propagate = True def tearDown(self): B3TestCase.tearDown(self) def init_plugin(self, config_content=None): self.conf = XmlConfigParser() if config_content: self.conf.setXml(config_content) else: self.conf.load(default_plugin_file) self.p = LoginPlugin(self.console, self.conf) self.log.setLevel(logging.DEBUG) self.log.info( "============================= Login plugin: loading config ============================" ) self.p.onLoadConfig() self.log.info( "============================= Login plugin: starting =================================" ) self.p.onStartup()
class LoginTestCase(B3TestCase): """ Ease testcases that need an working B3 console and need to control the censor plugin config. """ def setUp(self): self.log = logging.getLogger('output') self.log.propagate = False B3TestCase.setUp(self) admin_conf = CfgConfigParser() admin_conf.load(b3.getAbsolutePath('@b3/conf/plugin_admin.ini')) self.adminPlugin = AdminPlugin(self.console, admin_conf) when(self.console).getPlugin("admin").thenReturn(self.adminPlugin) self.adminPlugin.onLoadConfig() self.adminPlugin.onStartup() self.console.gameName = "theGame" self.console.startup() self.log.propagate = True def tearDown(self): B3TestCase.tearDown(self) def init_plugin(self, config_content=None): self.conf = CfgConfigParser() if config_content: self.conf.loadFromString(config_content) else: self.conf.load(b3.getAbsolutePath('@b3/conf/plugin_login.ini')) self.p = LoginPlugin(self.console, self.conf) self.log.setLevel(logging.DEBUG) self.log.info("============================= Login plugin: loading config ============================") self.p.onLoadConfig() self.log.info("============================= Login plugin: starting =================================") self.p.onStartup()
class LoginTestCase(B3TestCase): """ Ease testcases that need an working B3 console and need to control the censor plugin config """ def setUp(self): self.log = logging.getLogger('output') self.log.propagate = False B3TestCase.setUp(self) admin_conf = XmlConfigParser() admin_conf.load(ADMIN_CONFIG_FILE) self.adminPlugin = AdminPlugin(self.console, admin_conf) when(self.console).getPlugin("admin").thenReturn(self.adminPlugin) self.adminPlugin.onLoadConfig() self.adminPlugin.onStartup() self.console.gameName = "theGame" self.console.startup() self.log.propagate = True def tearDown(self): B3TestCase.tearDown(self) def init_plugin(self, config_content=None): self.conf = XmlConfigParser() if config_content: self.conf.setXml(config_content) else: self.conf.load(default_plugin_file) self.p = LoginPlugin(self.console, self.conf) self.log.setLevel(logging.DEBUG) self.log.info("============================= Login plugin: loading config ============================") self.p.onLoadConfig() self.log.info("============================= Login plugin: starting =================================") self.p.onStartup()