def __init__(self, reader, writer, token): super().__init__(Platform.Steam, __version__, reader, writer, token) self._steam_id = None self._miniprofile_id = None self._level_db_parser = None self._regmon = get_steam_registry_monitor() self._local_games_cache: Optional[List[LocalGame]] = None self._ssl_context = ssl.SSLContext(ssl.PROTOCOL_TLS_CLIENT) self._ssl_context.load_verify_locations(certifi.where()) self._http_client = AuthenticatedHttpClient() self._client = SteamHttpClient(self._http_client) self._persistent_storage_state = PersistentCacheState() self._servers_cache = ServersCache(self._client, self._ssl_context, self.persistent_cache, self._persistent_storage_state) self._friends_cache = FriendsCache() self._steam_client = WebSocketClient(self._client, self._ssl_context, self._servers_cache, self._friends_cache) self._achievements_cache = Cache() self._achievements_cache_updated = False self._achievements_semaphore = asyncio.Semaphore(20) self._tags_semaphore = asyncio.Semaphore(5) self._library_settings_import_iterator = 0 self._game_tags_cache = {} self._update_task = None def user_presence_update_handler(user_id: str, user_info: UserInfo): self.update_user_presence(user_id, from_user_info(user_info)) self._friends_cache.updated_handler = user_presence_update_handler
def __init__(self, reader, writer, token): super().__init__(Platform.Steam, __version__, reader, writer, token) self._steam_id = None self._regmon = get_steam_registry_monitor() self._local_games_cache = local_games_list() self._http_client = AuthenticatedHttpClient() self._client = SteamHttpClient(self._http_client) self._achievements_cache = Cache()
def __init__(self, reader, writer, token): super().__init__(Platform.Steam, __version__, reader, writer, token) self._steam_id = None self._regmon = get_steam_registry_monitor() self._local_games_cache: List[LocalGame] = [] self._http_client = AuthenticatedHttpClient() self._client = SteamHttpClient(self._http_client) self._achievements_cache = Cache() self._achievements_cache_updated = False self._achievements_semaphore = asyncio.Semaphore(20) self.create_task(self._update_local_games(), "Update local games")
def __init__(self, reader, writer, token): super().__init__(Platform.Steam, __version__, reader, writer, token) self._regmon = get_steam_registry_monitor() self._local_games_cache: Optional[List[LocalGame]] = None self._ssl_context = ssl.SSLContext(ssl.PROTOCOL_TLS_CLIENT) self._ssl_context.load_verify_locations(certifi.where()) self._http_client = AuthenticatedHttpClient() self._client = SteamHttpClient(self._http_client) self._persistent_storage_state = PersistentCacheState() self._servers_cache = ServersCache(self._client, self._ssl_context, self.persistent_cache, self._persistent_storage_state) self._friends_cache = FriendsCache() self._games_cache = GamesCache() self._translations_cache = dict() self._stats_cache = StatsCache() self._user_info_cache = UserInfoCache() self._times_cache = TimesCache() self._steam_client = WebSocketClient( self._client, self._ssl_context, self._servers_cache, self._friends_cache, self._games_cache, self._translations_cache, self._stats_cache, self._times_cache, self._user_info_cache, self.store_credentials) self._steam_client_run_task = None self._tags_semaphore = asyncio.Semaphore(5) self._library_settings_import_iterator = 0 self._last_launch: Timestamp = 0 self._update_local_games_task = asyncio.create_task(asyncio.sleep(0)) self._update_owned_games_task = asyncio.create_task(asyncio.sleep(0)) self._owned_games_parsed = None self._auth_data = None self._cooldown_timer = time.time() async def user_presence_update_handler(user_id: str, proto_user_info: ProtoUserInfo): self.update_user_presence( user_id, await presence_from_user_info(proto_user_info, self._translations_cache)) self._friends_cache.updated_handler = user_presence_update_handler
def __init__(self, reader, writer, token): super().__init__(Platform.Steam, __version__, reader, writer, token) self._steam_id = None self._miniprofile_id = None self._level_db_parser = None self._regmon = get_steam_registry_monitor() self._local_games_cache: List[LocalGame] = [] self._http_client = AuthenticatedHttpClient() self._client = SteamHttpClient(self._http_client) self._achievements_cache = Cache() self._achievements_cache_updated = False self._achievements_semaphore = asyncio.Semaphore(20) self._tags_semaphore = asyncio.Semaphore(5) self._library_settings_import_iterator = 0 self._game_tags_cache = {} self._update_task = self.create_task(self._update_local_games(), "Update local games")
def test_unlock_time_parsing(input_time, parsed_date): assert parsed_date == SteamHttpClient.parse_date(input_time)