def draw(mode, goingToSleep=False): if mode: # We flush the buffer and wait ugfx.flush(ugfx.LUT_FULL) badge.eink_busy_wait() else: # We prepare the screen refresh ugfx.clear(ugfx.WHITE) if goingToSleep: info1 = 'Sleeping...' info2 = 'Press any key to wake up' else: info1 = 'Press start to open the launcher' if otac.available(False): info2 = 'Press select to start OTA update' else: info2 = '' l = ugfx.get_string_width(info1,"Roboto_Regular12") ugfx.string(296-l, 0, info1, "Roboto_Regular12",ugfx.BLACK) l = ugfx.get_string_width(info2,"Roboto_Regular12") ugfx.string(296-l, 12, info2, "Roboto_Regular12",ugfx.BLACK) easydraw.nickname() vUsb = badge.usb_volt_sense() vBatt = badge.battery_volt_sense() vBatt += vDrop charging = badge.battery_charge_status() easydraw.battery(vUsb, vBatt, charging) if vBatt>500: ugfx.string(52, 0, str(round(vBatt/1000, 1)) + 'v','Roboto_Regular12',ugfx.BLACK)
def splash_main(): # Battery status cstate = badge.battery_charge_status() vbatt = badge.battery_volt_sense() percent = battery_percent(3800, 4300, vbatt) # Init graphics and show homescreen ugfx.init() # Depending on battery status... if (cstate) or (percent > 9): draw_home(percent, cstate, "Press START!") # Accept input ugfx.input_init() ugfx.input_attach(ugfx.BTN_START, start_launcher) # Start timer global splashTimer splashTimer.init(period=5000, mode=Timer.PERIODIC, callback=splashTimer_callback) else: draw_batterylow(percent) gotosleep()
def splashTimer_callback(tmr): # Battery status cstate = badge.battery_charge_status() vbatt = badge.battery_volt_sense() percent = battery_percent(3800, 4300, vbatt) # Depending on battery status... if (cstate) or (percent > 95): # Charging or full... draw_home(percent, cstate, "Press START!") else: # If on battery power... if (percent < 10): # ... and battery is empty draw_batterylow(percent) ugfx.flush() else: # ... and battery is okay draw_home(percent, cstate, "Badge is sleeping...") gotosleep()
def draw(mode, goingToSleep=False): ugfx.orientation(0) if mode: # We flush the buffer and wait ugfx.flush(ugfx.LUT_FULL) badge.eink_busy_wait() else: # We prepare the screen refresh ugfx.clear(ugfx.WHITE) if goingToSleep: info1 = 'Sleeping...' info2 = 'Press any key to wake up' else: info1 = 'Press start to open the launcher' if otac.available(False): info2 = 'Press select to start OTA update' else: info2 = '' def disp_string_right(y, s): l = ugfx.get_string_width(s, "Roboto_Regular12") ugfx.string(296 - l, y, s, "Roboto_Regular12", ugfx.BLACK) disp_string_right(0, info1) disp_string_right(12, info2) if badge.safe_mode(): disp_string_right(92, "Safe Mode - services disabled") disp_string_right(104, "Sleep disabled - will drain battery quickly") disp_string_right(116, "Press Reset button to exit") nickname() on_usb = pm.usb_attached() vBatt = badge.battery_volt_sense() vBatt += vDrop charging = badge.battery_charge_status() battery(on_usb, vBatt, charging) if vBatt > 500: ugfx.string(52, 0, str(round(vBatt / 1000, 1)) + 'v', 'Roboto_Regular12', ugfx.BLACK)
ugfx.input_attach(ugfx.JOY_RIGHT, splash_input_other) # Power management def onSleep(idleTime): draw(False, True) services.force_draw(True) draw(True, True) ### PROGRAM # Calibrate battery voltage drop if badge.battery_charge_status() == False and pm.usb_attached( ) and badge.battery_volt_sense() > 2500: badge.nvs_set_u16('splash', 'bat.volt.drop', 5200 - badge.battery_volt_sense()) # mV print('Set vDrop to: ' + str(4200 - badge.battery_volt_sense())) vDrop = badge.nvs_get_u16('splash', 'bat.volt.drop', 1000) - 1000 # mV splash_input_init() # post ota script import post_ota setupState = badge.nvs_get_u8('badge', 'setup.state', 0) if setupState == 0: #First boot print("[SPLASH] First boot (start setup)...") appglue.start_app("setup")
ugfx.input_attach(ugfx.JOY_UP, splash_input_other) ugfx.input_attach(ugfx.JOY_DOWN, splash_input_other) ugfx.input_attach(ugfx.JOY_LEFT, splash_input_other) ugfx.input_attach(ugfx.JOY_RIGHT, splash_input_other) # Power management def onSleep(idleTime): draw(False, True) services.force_draw(True) draw(True, True) ### PROGRAM # Calibrate battery voltage drop if badge.battery_charge_status() == False and badge.usb_volt_sense() > 4500 and badge.battery_volt_sense() > 2500: badge.nvs_set_u16('splash', 'bat.volt.drop', 5200 - badge.battery_volt_sense()) # mV print('Set vDrop to: ' + str(4200 - badge.battery_volt_sense())) vDrop = badge.nvs_get_u16('splash', 'bat.volt.drop', 1000) - 1000 # mV splash_input_init() splash_about_countdown_reset() # post ota script import post_ota setupState = badge.nvs_get_u8('badge', 'setup.state', 0) if setupState == 0: #First boot print("[SPLASH] First boot (start setup)...") appglue.start_app("setup") elif setupState == 1: # Second boot: Show sponsors
ugfx.input_attach(ugfx.JOY_UP, splash_input_other) ugfx.input_attach(ugfx.JOY_DOWN, splash_input_other) ugfx.input_attach(ugfx.JOY_LEFT, splash_input_other) ugfx.input_attach(ugfx.JOY_RIGHT, splash_input_other) # Power management def onSleep(idleTime): draw(False, True) services.force_draw(True) draw(True, True) ### PROGRAM # Calibrate battery voltage drop if badge.battery_charge_status() == False and pm.usb_attached() and badge.battery_volt_sense() > 2500: badge.nvs_set_u16('splash', 'bat.volt.drop', 5200 - badge.battery_volt_sense()) # mV print('Set vDrop to: ' + str(4200 - badge.battery_volt_sense())) vDrop = badge.nvs_get_u16('splash', 'bat.volt.drop', 1000) - 1000 # mV splash_input_init() splash_about_countdown_reset() # post ota script import post_ota setupState = badge.nvs_get_u8('badge', 'setup.state', 0) if setupState == 0: #First boot print("[SPLASH] First boot (start setup)...") appglue.start_app("setup") elif setupState == 1: # Second boot: Show sponsors