Example #1
0
 def _store_event_data_string(self, event):
     if isinstance(event, logging.LogRecord):
         formatter = BBLogFormatter("%(levelname)s: %(message)s")
         self.event_calls.append(formatter.format(event))
     else:
         self.event_calls.append(bb.event.getName(event))
     return
Example #2
0
def logger_setup_color(logger, color='auto'):
    from bb.msg import BBLogFormatter
    console = logging.StreamHandler(sys.stdout)
    formatter = BBLogFormatter("%(levelname)s: %(message)s")
    console.setFormatter(formatter)
    logger.handlers = [console]
    if color == 'always' or (color=='auto' and console.stream.isatty()):
        formatter.enable_color()
Example #3
0
def print_ui_queue():
    """If we're exiting before a UI has been spawned, display any queued
    LogRecords to the console."""
    logger = logging.getLogger("BitBake")
    if not _ui_handlers:
        from bb.msg import BBLogFormatter
        console = logging.StreamHandler(sys.stdout)
        console.setFormatter(BBLogFormatter("%(levelname)s: %(message)s"))
        logger.handlers = [console]
        while ui_queue:
            event = ui_queue.pop()
            if isinstance(event, logging.LogRecord):
                logger.handle(event)
Example #4
0
def print_ui_queue():
    global ui_queue
    """If we're exiting before a UI has been spawned, display any queued
    LogRecords to the console."""
    logger = logging.getLogger("BitBake")
    if not _uiready:
        from bb.msg import BBLogFormatter
        # Flush any existing buffered content
        sys.stdout.flush()
        sys.stderr.flush()
        stdout = logging.StreamHandler(sys.stdout)
        stderr = logging.StreamHandler(sys.stderr)
        formatter = BBLogFormatter("%(levelname)s: %(message)s")
        stdout.setFormatter(formatter)
        stderr.setFormatter(formatter)

        # First check to see if we have any proper messages
        msgprint = False
        msgerrs = False

        # Should we print to stderr?
        for event in ui_queue[:]:
            if isinstance(
                    event,
                    logging.LogRecord) and event.levelno >= logging.WARNING:
                msgerrs = True
                break

        if msgerrs:
            logger.addHandler(stderr)
        else:
            logger.addHandler(stdout)

        for event in ui_queue[:]:
            if isinstance(event, logging.LogRecord):
                if event.levelno > logging.DEBUG:
                    logger.handle(event)
                    msgprint = True

        # Nope, so just print all of the messages we have (including debug messages)
        if not msgprint:
            for event in ui_queue[:]:
                if isinstance(event, logging.LogRecord):
                    logger.handle(event)
        if msgerrs:
            logger.removeHandler(stderr)
        else:
            logger.removeHandler(stdout)
        ui_queue = []
Example #5
0
def print_ui_queue():
    """If we're exiting before a UI has been spawned, display any queued
    LogRecords to the console."""
    logger = logging.getLogger("BitBake")
    if not _ui_handlers:
        from bb.msg import BBLogFormatter
        console = logging.StreamHandler(sys.stdout)
        console.setFormatter(BBLogFormatter("%(levelname)s: %(message)s"))
        logger.handlers = [console]

        # First check to see if we have any proper messages
        msgprint = False
        for event in ui_queue:
            if isinstance(event, logging.LogRecord):
                if event.levelno > logging.DEBUG:
                    logger.handle(event)
                    msgprint = True
        if msgprint:
            return

        # Nope, so just print all of the messages we have (including debug messages)
        for event in ui_queue:
            if isinstance(event, logging.LogRecord):
                logger.handle(event)