def _make_context(self, env): build = BuildInputs(env, Path('build.bfg', Root.srcdir)) context = builtin.BuildContext(env, build, None) context.path_stack.append( builtin.BuildContext.PathEntry(build.bfgpath) ) return build, context
def setUp(self): self.env = make_env() self.build = BuildInputs(self.env, Path('build.bfg', Root.srcdir)) self.context = builtin.BuildContext(self.env, self.build, None) self.context.path_stack.append( builtin.BuildContext.PathEntry(self.build.bfgpath)) self.bfgfile = file_types.File(self.build.bfgpath)
def _make_context(self, env): build = BuildInputs(env, Path('build.bfg', Root.srcdir)) return builtin.BuildContext(env, build, None)