Example #1
0
    def render(self, is_lock):
        bimpy.indent(10)

        bimpy.text('- Plane')
        bimpy.same_line()
        bimpy_tools.help_marker(
            'generate with random points\n' \
            '* plane random: random on whole plane\n' \
            '* balanced random: balanced positive and negative samples'
        )

        bimpy.push_item_width(140)

        if bimpy.begin_combo('strategy##plane_random_generator',
                             self._select_strategy):
            for item in self._strategy_list:
                is_selected = bimpy.Bool(self._select_strategy == item)

                if bimpy.selectable(item, is_selected) and not is_lock:
                    self._select_strategy = item

                if is_selected.value:
                    bimpy.set_item_default_focus()
            bimpy.end_combo()

        bimpy.pop_item_width()
        bimpy.unindent(10)
Example #2
0
    def render(self, is_lock):
        bimpy.set_next_tree_node_open(True, bimpy.Condition.FirstUseEver)
        
        if not bimpy.tree_node('convex points##convex_component'):
            return
        
        bimpy.same_line()
        bimpy_tools.help_marker('Convex points should be presented in counter-clockwise order')

        flags = bimpy.InputTextFlags.EnterReturnsTrue
        if is_lock:
            flags |= bimpy.InputTextFlags.ReadOnly
        
        last_convex_number_value = self._convex_number.value

        if bimpy.input_int('number##convex_component', self._convex_number, 1, 1, flags):
            self._convex_number.value = max(3, self._convex_number.value)
            if last_convex_number_value > self._convex_number.value:
                self._convex_data = self._convex_data[:self._convex_number.value]  # cut back points
            else:
                self._convex_data.extend([
                    [bimpy.Float(0), bimpy.Float(0)] 
                    for _ in range(last_convex_number_value, self._convex_number.value)
                ])
        
        # show convex value setting
        bimpy.set_next_tree_node_open(self._convex_number.value < 10, bimpy.Condition.FirstUseEver)

        if bimpy.tree_node('convex value ({})##convex_component'.format(self._convex_number.value)):
            for index in range(self._convex_number.value):
                bimpy.push_item_width(210)
                bimpy.input_float2(
                    '{:<3d}'.format(index),
                    self._convex_data[index][0],
                    self._convex_data[index][1],
                    flags=flags
                )
                bimpy.pop_item_width()
            bimpy.tree_pop()
        
        # draw part
        bimpy.new_line()
        if bimpy.button('draw convex##convex_component') and not is_lock:
            self._convex_data_backup = [[item[0].value, item[1].value]
                                        for item in self._convex_data]
            self._convex_draw_flag = True
            self._convex_data = []
            self._convex_number.value = 0

        bimpy.tree_pop()
Example #3
0
    def show(self, ctx):
        # Add a layer to the MLP
        bimpy.push_item_width(80)
        bimpy.input_int("nr neurons", self.ui.nr_neurons)
        bimpy.same_line()
        bimpy.combo("transfer", self.ui.transfer, self.ui.transfer_names)
        if (self.ui.nr_neurons.value > 0):
            bimpy.same_line()
            if (bimpy.button("add layer")):
                transfer = self.ui.transfer_names[self.ui.transfer.value]
                self.model.add_layer(transfer, self.ui.nr_neurons.value)
        bimpy.pop_item_width()

        self.model.show(ctx)

        show_io_plot(self.ui.input, self.model)
Example #4
0
    def render(self, is_lock):
        bimpy.indent(10)

        bimpy.text('- SGD')
        bimpy.same_line()
        bimpy_tools.help_marker('torch.optim.SGD')

        flags = bimpy.InputTextFlags.EnterReturnsTrue
        if is_lock:
            flags |= bimpy.InputTextFlags.ReadOnly

        bimpy.push_item_width(120)

        if bimpy.input_float('lr##sgd_optimizer', self._lr, flags=flags):
            self._lr.value = max(0.0, self._lr.value)

        if bimpy.input_float('momentum##sgd_optimizer',
                             self._momentum,
                             flags=flags):
            self._momentum.value = max(0.0, self._momentum.value)

        if bimpy.input_float('dampening##sgd_optimizer',
                             self._dampening,
                             flags=flags):
            self._dampening.value = max(0.0, self._dampening.value)

        if bimpy.input_float('weight_decay##sgd_optimizer',
                             self._weight_decay,
                             flags=flags):
            self._weight_decay.value = max(0.0, self._weight_decay.value)

        if bimpy.checkbox('nesterov##sgd_optimizer', self._nesterov):
            self._hint_nesterov = False

        if self._nesterov.value:
            if self._momentum.value == 0 or self._dampening.value > 0:
                self._nesterov.value = False
                self._hint_nesterov = True

        bimpy.same_line()
        bimpy_tools.help_marker(
            'Nesterov momentum requires a momentum and zero dampening',
            self._hint_nesterov)

        bimpy.pop_item_width()
        bimpy.unindent(10)
Example #5
0
    def render(self, is_lock):
        bimpy.set_next_tree_node_open(True, bimpy.Condition.FirstUseEver)

        if not bimpy.tree_node('trainning##train_component'):
            return

        flags = bimpy.InputTextFlags.EnterReturnsTrue
        if is_lock:
            flags |= bimpy.InputTextFlags.ReadOnly

        bimpy.push_item_width(120)

        if bimpy.input_int('epoch##train_component',
                           self._epoch,
                           0,
                           0,
                           flags=flags):
            self._epoch.value = max(1, self._epoch.value)

        if bimpy.input_int('batch_size##train_component',
                           self._batch_size,
                           0,
                           0,
                           flags=flags):
            self._batch_size.value = max(1, self._batch_size.value)

        if bimpy.input_int('batch_per_epoch##train_component',
                           self._batch_per_epoch,
                           0,
                           0,
                           flags=flags):
            self._batch_per_epoch.value = max(1, self._batch_per_epoch.value)

        if bimpy.input_int('valid_size##train_component',
                           self._valid_size,
                           0,
                           0,
                           flags=flags):
            self._valid_size.value = max(0, self._valid_size.value)

        bimpy.pop_item_width()

        bimpy.tree_pop()
Example #6
0
    def render(self, is_lock):
        bimpy.indent(10)

        bimpy.text('- Linear layer init')
        bimpy.same_line()
        bimpy_tools.help_marker(
            'Initializer used in torch.nn.Linear, use Kaiming uniform')

        bimpy.push_item_width(120)

        flags = bimpy.InputTextFlags.EnterReturnsTrue
        if is_lock:
            flags |= bimpy.InputTextFlags.ReadOnly

        if bimpy.input_float('a##sgd_optimizer', self._a, flags=flags):
            self._a.value = max(0.0, self._a.value)

        if bimpy.begin_combo('mode##linear_layer_init', self._select_mode):
            for item in self._mode_list:
                is_selected = bimpy.Bool(self._select_mode == item)

                if bimpy.selectable(item, is_selected) and not is_lock:
                    self._select_mode = item

                if is_selected.value:
                    bimpy.set_item_default_focus()
            bimpy.end_combo()

        if bimpy.begin_combo('nonlinearity##linear_layer_init',
                             self._select_nonlinearity):
            for item in self._nonlinearity_list:
                is_selected = bimpy.Bool(self._select_nonlinearity == item)

                if bimpy.selectable(item, is_selected) and not is_lock:
                    self._select_nonlinearity = item

                if is_selected.value:
                    bimpy.set_item_default_focus()
            bimpy.end_combo()

        bimpy.pop_item_width()
        bimpy.unindent(10)
Example #7
0
    def render(self, is_lock):
        bimpy.indent(10)

        bimpy.text('- MSE loss')
        bimpy.same_line()
        bimpy_tools.help_marker('torch.nn.MSELoss')

        bimpy.push_item_width(120)

        if bimpy.begin_combo('reduction##mse_loss_fn', self._select_redution):
            for item in self._reduction_list:
                is_selected = bimpy.Bool(self._select_redution == item)

                if bimpy.selectable(item, is_selected) and not is_lock:
                    self._select_redution = item

                if is_selected.value:
                    bimpy.set_item_default_focus()
            bimpy.end_combo()
        
        bimpy.pop_item_width()
        bimpy.unindent(10)
Example #8
0
    def render(self, is_lock):
        bimpy.indent(10)

        bimpy.text('- Adam')
        bimpy.same_line()
        bimpy_tools.help_marker('torch.optim.Adam')

        flags = bimpy.InputTextFlags.EnterReturnsTrue
        if is_lock:
            flags |= bimpy.InputTextFlags.ReadOnly

        bimpy.push_item_width(140)

        if bimpy.input_float('lr##adam_optimizer', self._lr, flags=flags):
            self._lr.value = max(0.0, self._lr.value)

        if bimpy.input_float2('momentum##adam_optimizer',
                              self._betas_first,
                              self._betas_second,
                              flags=flags):
            self._betas_first.value = max(0.0, self._betas_first.value)
            self._betas_second.value = max(0.0, self._betas_second.value)

        if bimpy.input_float('eps##adam_optimizer',
                             self._eps,
                             decimal_precision=8,
                             flags=flags):
            self._dampening.value = max(0.0, self._eps.value)

        if bimpy.input_float('weight_decay##adam_optimizer',
                             self._weight_decay,
                             flags=flags):
            self._weight_decay.value = max(0.0, self._weight_decay.value)

        bimpy.checkbox('amsgrad##adam_optimizer', self._amsgrad)

        bimpy.pop_item_width()
        bimpy.unindent(10)
    def render(self, is_lock):
        bimpy.indent(10)

        bimpy.text('- Raw Point')
        bimpy.same_line()
        bimpy_tools.help_marker('generate with raw points')

        bimpy.push_item_width(120)

        if bimpy.begin_combo('strategy##raw_point_generator',
                             self._select_strategy):
            for item in self._strategy_list:
                is_selected = bimpy.Bool(self._select_strategy == item)

                if bimpy.selectable(item, is_selected) and not is_lock:
                    self._select_strategy = item

                if is_selected.value:
                    bimpy.set_item_default_focus()
            bimpy.end_combo()

        bimpy.pop_item_width()
        bimpy.unindent(10)
Example #10
0
            bimpy.next_column()
            bimpy.text("Some text")
            bimpy.next_column()
            bimpy.text("Some text")
            bimpy.separator()
            bimpy.columns(1)

            if bimpy.button("Some button"):
                a = 0
                print("!!!")

            bimpy.progress_bar(a)

            bimpy.combo("Combo!", selectedItem, mylist)

            bimpy.push_item_width(-10.0)
            bimpy.plot_lines("Some plot", vals, graph_size=bimpy.Vec2(0, 300))
            bimpy.pop_item_width()

            a += 0.01
        bimpy.end()

        if bimpy.begin("Hello2!",
                       flags=(bimpy.WindowFlags.AlwaysAutoResize
                              | bimpy.WindowFlags.NoTitleBar)):
            bimpy.text("Some text")

            if bimpy.button("Some button"):
                print("!!!")

            bimpy.combo("Combo2!", selectedItem, mylist)
    def render(self, ctx, windows_info):

        pos = bimpy.Vec2(conf.margin, conf.margin)
        size_min = bimpy.Vec2(conf.min_file_browser_width,
                              ctx.height() - 2 * conf.margin)
        size_max = bimpy.Vec2(conf.max_file_browser_width,
                              ctx.height() - 2 * conf.margin)

        bimpy.set_next_window_pos(pos, bimpy.Condition.Once)
        bimpy.set_next_window_size_constraints(size_min, size_max)

        bimpy.begin(LANG.file_brewswer_ui_title, bimpy.Bool(True),
                    bimpy.WindowFlags.NoCollapse | bimpy.WindowFlags.NoMove)

        ###########UI###########
        if bimpy.button(LANG.file_brewswer_ui_refresh) == True:
            self.fb.refresh_file_list()

        bimpy.same_line()
        if bimpy.button(LANG.about) == True:
            bimpy.open_popup(LANG.about)

        # call render about ui
        # print(dir(windows_info['about_ui']))
        windows_info['about_ui']['self'].about()

        for idx, f_name in enumerate(self.fb.file_list):
            # print(self.selected.value)
            if bimpy.selectable(
                    f_name.split('\\')[-1], self.selected.value == idx):
                self.selected.value = idx

                if self.selected.value != -1 and self.selected.value != self.preidx:
                    self.preidx = self.selected.value
                    windows_info['image_shower_ui']['self'].update_pic(f_name)
                    windows_info['meta_info_ui']['self'].update_meta_info(
                        f_name)

        # progress bar
        if not self.fb.q.empty():
            self.process = self.fb.q.get()

            f, d = self.process[-2], self.process[-1]
            # update if new
            if d != {}:
                self.fb.pp.yolo_res[f] = d

            self.process = (self.process[0] + 1, self.process[1])

            if self.process[0] == self.process[1]:
                with open('yolo_res', 'wb') as f:
                    pickle.dump(self.fb.pp.yolo_res, f)

                # build retrieval index
                windows_info['retrival_ui']['self'].init = False

        sz = bimpy.get_window_size()
        bimpy.set_cursor_pos(bimpy.Vec2(conf.margin, sz.y - conf.margin * 2))
        bimpy.push_item_width(sz.x - conf.margin * 3 - 60)

        process = self.process
        bimpy.progress_bar(process[0] / float(process[1]),
                           bimpy.Vec2(0.0, 0.0),
                           "{}/{}".format(process[0], process[1]))

        bimpy.same_line()
        if bimpy.button(LANG.reindex) == True and process[0] == process[1]:
            self.fb.refresh()

        ########################

        t = {
            'x': bimpy.get_window_pos().x,
            'y': bimpy.get_window_pos().y,
            'w': bimpy.get_window_size().x,
            'h': bimpy.get_window_size().y,
            'self': self,
        }

        bimpy.end()

        return t
Example #12
0
    def render(self, is_lock):
        bimpy.set_next_tree_node_open(True, bimpy.Condition.FirstUseEver)
        
        if not bimpy.tree_node('lines##lines_component'):
            return

        # number setting
        flags = bimpy.InputTextFlags.EnterReturnsTrue
        if is_lock:
            flags |= bimpy.InputTextFlags.ReadOnly
        
        if bimpy.input_int('number##lines_component', self._line_number, 1, 1, flags):
            self._line_number.value = max(3, self._line_number.value)
            if self._last_line_number_value > self._line_number.value:
                self._line_data = self._line_data[:self._line_number.value]  # cut back points
            else:
                self._line_data.extend([
                    [bimpy.Float(0), bimpy.Float(0), bimpy.Float(0)] 
                    for _ in range(self._last_line_number_value, self._line_number.value)
                ])
            self._last_line_number_value = self._line_number.value
            # print('line number change to {}'.format(self._line_number.value))

        # show line value setting
        bimpy.set_next_tree_node_open(self._line_number.value < 10, bimpy.Condition.FirstUseEver)

        self._highlight_line_index = None

        if bimpy.tree_node('line value ({})'.format(self._line_number.value)):
            for index in range(self._line_number.value):
                bimpy.push_item_width(210)
                bimpy.input_float3(
                    '{:<3d}'.format(index),
                    self._line_data[index][0],
                    self._line_data[index][1],
                    self._line_data[index][2],
                    flags=flags
                )
                bimpy.pop_item_width()

                if bimpy.is_item_hovered():
                    self._highlight_line_index = index

                bimpy.same_line()
                if bimpy.button('rev##lines_component{}'.format(index)) and not is_lock:
                    for j in range(3):
                        self._line_data[index][j].value = -self._line_data[index][j].value
                
                if bimpy.is_item_hovered():
                    self._highlight_line_index = index

                bimpy.same_line()
                if bimpy.button('draw##lines_component{}'.format(index)) and not is_lock:
                    self._waitting_draw_line_index = index
                    bimpy.set_window_focus('canvas window##canvas')
                
                if bimpy.is_item_hovered():
                    self._highlight_line_index = index

            bimpy.tree_pop()

        # random setting
        bimpy.new_line()
        if bimpy.button('random##lines_component') and not is_lock:
            initializer = self.initializer_component.build_initializer()
            random_lines = initializer.random(self._line_number.value)
            for index in range(self._line_number.value):
                self._line_data[index][0].value = random_lines[index].a
                self._line_data[index][1].value = random_lines[index].b
                self._line_data[index][2].value = random_lines[index].c
        
        self.initializer_component.render(is_lock)

        bimpy.tree_pop()
    def render(self, ctx, windows_info):
        # calculate autoly
        self.pos = bimpy.Vec2(
            windows_info['file_brewswer_ui']['x'] +
            windows_info['file_brewswer_ui']['w'] + conf.margin, conf.margin)

        self.size = bimpy.Vec2(
            ctx.width() - self.pos.x - conf.margin,
            ctx.height() - 3 * conf.margin - conf.meta_info_height)

        bimpy.set_next_window_pos(self.pos, bimpy.Condition.Always)
        bimpy.set_next_window_size(self.size, bimpy.Condition.Always)

        bimpy.begin(
            LANG.image_shower_ui_title, bimpy.Bool(True),
            bimpy.WindowFlags.NoCollapse | bimpy.WindowFlags.NoMove
            | bimpy.WindowFlags.NoResize
            | bimpy.WindowFlags.HorizontalScrollbar)

        ###########UI###########
        # modal part

        if self.im is not None:
            bimpy.set_cursor_pos(bimpy.Vec2(0.0, conf.margin * 3))
            bimpy.image(self.im)

            # if image is loaded
            if self.labels is not None:
                for i, label in enumerate(self.labels):
                    color = self.COLORS[self.classes.index(label)]

                    # print((self.bbox[i][0], self.bbox[i][1] - 10))

                    # show on the left bottom of the picture
                    bimpy.set_cursor_pos(
                        bimpy.Vec2(self.bbox[i][0] + 10, self.bbox[i][3] + 10))

                    # set style
                    bimpy.push_id_int(i)

                    if conf.show_yolo_confience:
                        bimpy.button(
                            label + ' ' +
                            str(format(self.confidence[i] * 100, '.2f')) + '%')
                    else:
                        bimpy.button(label)

                    if bimpy.is_item_hovered(i):
                        s = "{} ({})\n{}"

                        label = label[0].upper() + label[1:]

                        s = s.format(
                            label,
                            str(format(self.confidence[i] * 100, '.2f')) + '%',
                            LANG.click_to_view_more)

                        bimpy.set_tooltip(s)

                    if bimpy.is_item_active():
                        self.select_label = label

                    bimpy.pop_id()

            # bimpy.set_cursor_pos(bimpy.Vec2(conf.margin, self.size.y - conf.margin * 2))
            bimpy.set_cursor_pos(bimpy.Vec2(conf.margin, conf.margin * 1.5))
            if bimpy.button(LANG.smart_analyse) == True:
                self.object_detection()

            bimpy.same_line()
            bimpy.checkbox(LANG.auto, self.auto)

            ### Resize ###
            bimpy.same_line()
            bimpy.push_item_width(150)
            bimpy.drag_float(LANG.drag, self.scale, 1.0, 10, 1000)
            bimpy.pop_item_width()

            if abs(self.last_scale - self.scale.value) > 4.:
                xx = self.size.x * self.scale.value / 100.
                yy = (self.size.y - 45 - 40) * self.scale.value / 100.

                im = self.i_s.resize(self.raw_im, xx, yy)
                self.now_im = im
                self.set_im(im)

                # set to save computation
                self.last_scale = self.scale.value

        # if selected obj
        if self.select_label != '':
            # print(self.select_label)
            windows_info['retrival_ui'][
                'self'].select_label = self.select_label
            bimpy.open_popup('{}: {}'.format(LANG.retrieve, self.select_label))

            # reset
            self.select_label = ''

        windows_info['retrival_ui']['self'].retrival()

        ########################

        t = {
            'x': bimpy.get_window_pos().x,
            'y': bimpy.get_window_pos().y,
            'w': bimpy.get_window_size().x,
            'h': bimpy.get_window_size().y,
            'self': self,
        }

        bimpy.end()

        return t