def __init__(self):
     self.conn = get_es(biothing_settings.es_host)
     self.ES_INDEX_NAME = 'userfilters'
     self.ES_DOC_TYPE = 'filter'
     self._MAPPING = {
         "dynamic": False,
         "properties": {}
     }  # this mapping disables indexing completely since we don't need it.
Example #2
0
 def __init__(self):
     self.conn = get_es(biothing_settings.es_host) 
     self.ES_INDEX_NAME = 'userfilters'
     self.ES_DOC_TYPE = 'filter'
     self._MAPPING = {
         "dynamic": False,
         "properties": {}
     }   # this mapping disables indexing completely since we don't need it.
Example #3
0
 def __init__(self, settings):
     self._es = get_es(settings.es_host)
     self._index = settings.es_index
     self._doc_type = settings.es_doc_type
     self._allowed_options = settings.allowed_options or ALLOWED_OPTIONS
     self._scroll_time = settings.scroll_time
     self._total_scroll_size = settings.scroll_size   # Total number of hits to return per scroll batch
     self._settings = settings
     if self._total_scroll_size % self.get_number_of_shards() == 0:
         # Total hits per shard per scroll batch
         self._scroll_size = int(self._total_scroll_size / self.get_number_of_shards())
     else:
         raise ScrollSetupError("_total_scroll_size of {} can't be ".format(self._total_scroll_size) +
                                  "divided evenly among {} shards.".format(self.get_number_of_shards()))
Example #4
0
 def __init__(self):
     self._es = get_es(biothing_settings.es_host)
     self._index = biothing_settings.es_index
     self._doc_type = biothing_settings.es_doc_type
     self._allowed_options = biothing_settings.allowed_options
     self._scroll_time = biothing_settings.scroll_time
     self._total_scroll_size = biothing_settings.scroll_size   # Total number of hits to return per scroll batch
     self._default_fields = []
     try:
         self._context = json.load(open(biothing_settings.jsonld_context_path, 'r'))
     except FileNotFoundError:
         self._context = {}
     if self._total_scroll_size % self.get_number_of_shards() == 0:
         # Total hits per shard per scroll batch
         self._scroll_size = int(self._total_scroll_size / self.get_number_of_shards())
     else:
         raise ScrollSetupError("_total_scroll_size of {} can't be ".format(self._total_scroll_size) +
                                  "divided evenly among {} shards.".format(self.get_number_of_shards()))