Example #1
0
class Transition(DataLoader):
    module = None
    name = None
    id = None
    transitionId = None
    duration = None  # in ms
    flags = None
    color = None
    parameterData = None

    def initialize(self):
        self.flags = BitDict('Color')

    def read(self, reader):
        self.module = reader.read(reader.readInt())
        self.name = reader.read(reader.readInt())
        self.id = reader.read(4)
        self.transitionId = reader.read(4)
        self.duration = reader.readInt()
        self.flags.setFlags(reader.readInt())
        self.color = reader.readColor()
        self.parameterData = reader.read(reader.readInt())

    def write(self, reader):
        reader.writeInt(len(self.module))
        reader.write(self.module)
        reader.writeInt(len(self.name))
        reader.write(self.name)
        reader.write(self.id)
        reader.write(self.transitionId)
        reader.writeInt(self.duration)
        reader.writeInt(self.flags.getFlags())
        reader.writeColor(self.color)
        reader.writeInt(len(self.parameterData))
        reader.write(self.parameterData)
Example #2
0
class Layer(DataLoader):
    def __init__(self, reader: ByteIO):
        self.reader = reader
        self.name = ''
        self.flags = BitDict(
            'XCoefficient',
            'YCoefficient',
            'DoNotSaveBackground',
            None,  # Wrap (Obsolete)
            'Visible',  # visible
            'WrapHorizontally',
            'WrapVertically',
            None, None, None, None,
            None, None, None, None, None,
            'Redraw',
            'ToHide',
            'ToShow'
        )
        self.x_coefficient = 0
        self.y_coefficient = 0
        self.number_of_backgrounds = 0
        self.background_index = 0

    def read(self):
        reader = self.reader
        value = reader.read_uint32()
        self.flags.setFlags(value)
        self.x_coefficient = reader.read_float()
        self.y_coefficient = reader.read_float()
        self.number_of_backgrounds = reader.read_int32()
        self.background_index = reader.read_int32()
        self.name = reader.read_ascii_string()

    def write(self, reader: ByteIO):
        reader.write_uint32(self.flags.getFlags())
        reader.write_float(self.x_coefficient)
        reader.write_float(self.y_coefficient)
        reader.write_int32(self.number_of_backgrounds)
        reader.write_int32(self.background_index)
        reader.write_ascii_string(self.name)

    def get_backgrounds(self, objectInstances):
        return objectInstances.items[
               self.background_index:self.background_index + self.number_of_backgrounds]

    def get_instances(self, objectInstances):
        return self.parent.getObjectInstances(self,
                                              objectInstances)
Example #3
0
class FrameHeader(DataLoader):
    def __init__(self, reader: ByteIO):
        self.reader = reader
        self.width = 0
        self.height = 0
        self.flags = BitDict(
            'DisplayName',
            'GrabDesktop',
            'KeepDisplay',
            'FadeIn',
            'FadeOut',
            'TotalCollisionMask',
            'Password',
            'ResizeAtStart',
            'DoNotCenter',
            'ForceLoadOnCall',
            'NoSurface',
            'Reserved_1',
            'Reserved_2',
            'RecordDemo',
            None,
            'TimedMovements'
        )
        self.background = None

    def read(self):
        reader = self.reader
        self.width = reader.read_int32()
        self.height = reader.read_int32()
        self.background = reader.read_fmt('BBBB')
        self.flags.setFlags(reader.read_uint32())

    def write(self, reader: ByteIO):
        reader.write_int32(self.width)
        reader.write_int32(self.height)
        reader.write_fmt('BBBB', self.background)
        reader.write_uint32(self.flags.getFlags())
Example #4
0
class Frame(DataLoader):
    handle = None
    name = None
    size = None
    background = None
    maxObjects = None
    password = None
    palette = None
    fadeIn = None
    fadeOut = None

    def initialize(self):
        self.palette = []
        self.flags = BitDict('GrabDesktop', 'KeepDisplay',
                             'BackgroundCollisions', 'DisplayFrameTitle',
                             'ResizeToScreen', 'ForceLoadOnCall',
                             'NoDisplaySurface', 'ScreenSaverSetup',
                             'TimerBasedMovements', 'MochiAds',
                             'NoGlobalEvents')

    def read(self, reader):
        self.handle = reader.readInt()
        self.name = reader.read(reader.readInt())
        self.size = (reader.readInt(), reader.readInt())
        self.background = reader.readColor()
        self.flags.setFlags(reader.readInt(True))

        self.maxObjects = reader.readInt()
        self.password = reader.read(reader.readInt())
        checkDefault(reader, reader.readInt(), 0)

        self.lastViewedX = reader.readInt()
        self.lastViewedY = reader.readInt()

        self.palette = [reader.readColor() for _ in xrange(reader.readInt())]

        self.stampHandle = reader.readInt()

        self.activeLayer = reader.readInt()

        self.layers = [
            self.new(Layer, reader) for _ in xrange(reader.readInt())
        ]

        if reader.readByte() != 0:
            self.fadeIn = self.new(Transition, reader)

        if reader.readByte() != 0:
            self.fadeOut = self.new(Transition, reader)

        self.items = items = [
            self.new(FrameItem, reader) for _ in xrange(reader.readInt())
        ]

        self.folders = [
            self.new(ItemFolder, reader) for _ in xrange(reader.readInt(True))
        ]

        self.instances = [
            self.new(FrameInstance, reader) for _ in xrange(reader.readInt())
        ]
        self.events = self.new(Events, reader)
        self.chunks = self.new(ChunkList, reader)

    def write(self, reader):
        reader.writeInt(self.handle)
        reader.writeInt(len(self.name))
        reader.write(self.name)
        reader.writeInt(self.size[0])
        reader.writeInt(self.size[1])
        reader.writeColor(self.background)
        reader.writeInt(self.flags.getFlags(), True)
        reader.writeInt(self.maxObjects)
        reader.writeInt(len(self.password))
        reader.write(self.password)
        reader.writeInt(0)
        reader.writeInt(self.lastViewedX)
        reader.writeInt(self.lastViewedY)
        reader.writeInt(len(self.palette))
        for item in self.palette:
            reader.writeColor(item)
        reader.writeInt(self.stampHandle)
        reader.writeInt(self.activeLayer)
        reader.writeInt(len(self.layers))
        for item in self.layers:
            item.write(reader)
        for item in (self.fadeIn, self.fadeOut):
            if item is not None:
                reader.writeByte(1)
                item.write(reader)
            else:
                reader.writeByte(0)
        for item in (self.items, self.folders, self.instances):
            reader.writeInt(len(item), True)
            for subitem in item:
                subitem.write(reader)

        self.events.write(reader)
        self.chunks.write(reader)