def testSetMove(self): modified_board = boardutils.set_move([' '] * 9, 0, 'X') expected_board = 'X ' self.assertEqual(expected_board, modified_board) modified_board = boardutils.set_move(expected_board, 1, 'O') expected_board = 'XO ' self.assertEqual(expected_board, modified_board)
def reset_board(self): self.moves = {} self.board = boardutils.empty_board() if __name__ == '__main__': logging.basicConfig(level=logging.INFO) xTally = 0 oTally = 0 catTally = 0 robo = roboplayer.roboplayer() for i in range(5001): game = SmartTacToe() while not boardutils.winner(game.board) and boardutils.winner(game.board) != 'Cat': if boardutils.to_move(game.board) == 'X': nextMove = robo.x_move(game.board) game.board = boardutils.set_move(game.board, nextMove, boardutils.to_move(game.board)) else: nextMove = robo.o_move(game.board) game.board = boardutils.set_move(game.board, nextMove, boardutils.to_move(game.board)) print boardutils.readable_board_string(game.board) winnerString = boardutils.winner(game.board) robo.adjust(game.board) if winnerString == 'X': xTally += 1 break elif winnerString == 'O': oTally += 1 else: catTally += 1 if i % 25 == 0: logging.info('X: %d, O: %d, Cat: %d', xTally, oTally, catTally)
self.board = boardutils.empty_board() if __name__ == '__main__': logging.basicConfig(level=logging.INFO) xTally = 0 oTally = 0 catTally = 0 robo = roboplayer.roboplayer() for i in range(5001): game = SmartTacToe() while not boardutils.winner( game.board) and boardutils.winner(game.board) != 'Cat': if boardutils.to_move(game.board) == 'X': nextMove = robo.x_move(game.board) game.board = boardutils.set_move( game.board, nextMove, boardutils.to_move(game.board)) else: nextMove = robo.o_move(game.board) game.board = boardutils.set_move( game.board, nextMove, boardutils.to_move(game.board)) print boardutils.readable_board_string(game.board) winnerString = boardutils.winner(game.board) robo.adjust(game.board) if winnerString == 'X': xTally += 1 break elif winnerString == 'O': oTally += 1 else: catTally += 1 if i % 25 == 0: