def _doActivate(self): from bootcamp.Bootcamp import g_bootcamp from gui.battle_results.context import RequestResultsContext from bootcamp.BattleResultTransition import BattleResultTransition from gui.shared.personality import ServicesLocator sessionProvider = dependency.instance(IBattleSessionProvider) battleResultProvider = dependency.instance(IBattleResultsService) battleCtx = sessionProvider.getCtx() if g_bootcamp.transitionFlash is not None: g_bootcamp.transitionFlash.close() g_bootcamp.transitionFlash = BattleResultTransition() g_bootcamp.transitionFlash.active(True) yield ServicesLocator.itemsCache.update(CACHE_SYNC_REASON.SHOW_GUI) resultType = g_bootcamp.getBattleResults().type if resultType == BOOTCAMP_BATTLE_RESULT_MESSAGE.FAILURE: g_bootcampEvents.onResultScreenFinished() g_bootcamp.transitionFlash.active(False) g_bootcamp.transitionFlash.close() g_bootcamp.transitionFlash = None return else: if battleCtx.lastArenaUniqueID: yield battleResultProvider.requestResults( RequestResultsContext(battleCtx.lastArenaUniqueID)) battleCtx.lastArenaUniqueID = None return
def __setBattleResults(self): self.__isResultsSet = self.__isResultsSet or True g_appLoader.attachCursor(APP_NAME_SPACE.SF_LOBBY, _CTRL_FLAG.GUI_ENABLED) g_bootcampEvents.onResultScreenFinished += self.onResultScreenFinished resultType, resultReason, resultTypeStr, resultReasonStr, reusableInfo = g_bootcamp.getBattleResults() if not reusableInfo is not None: raise AssertionError bgImagePath = self.__getBackgroundImagePath(resultType, g_bootcamp.getLessonNum() - 1) self.as_resultTypeHandlerS(resultTypeStr, bgImagePath) if resultType == BATTLE_RESULT.VICTORY: battleResultsExtra = deepcopy(g_bootcamp.getBattleResultsExtra(g_bootcamp.getLessonNum() - 1)) else: battleResultsExtra = {'medals': [], 'stats': [], 'unlocks': []} battleResultsStats = self.battleResults.getResultsVO(self.__arenaUniqueID) showPremium = g_bootcamp.getLessonNum() == g_bootcamp.getContextIntParameter('lastLessonNum') and self.bootcampController.needAwarding() battleResultsExtra['showRewards'] = resultType == BATTLE_RESULT.VICTORY and g_bootcamp.getLessonNum() != 1 if showPremium: self.__addPremiumData(battleResultsExtra['medals']) battleResultsExtra['stats'] = self.getBattleStatsData(battleResultsStats) self.as_setBootcampDataS(battleResultsExtra) self.as_setDataS(self.battleResults.getResultsVO(self.__arenaUniqueID)) self.__hasBonusInMedals = bool(battleResultsExtra.get('unlocks', None)) xp = reusableInfo.personal.getBaseXPRecords().getRecord('xp') credits = reusableInfo.personal.getBaseCreditsRecords().getRecord('credits') self.__hasBonusInStats = xp > 0 or credits > 0 return
def _populate(self): super(BCOverlayFinalWindow, self)._populate() from gui.app_loader.settings import APP_NAME_SPACE from gui.app_loader import g_appLoader g_appLoader.detachCursor(APP_NAME_SPACE.SF_BATTLE) from bootcamp.Bootcamp import g_bootcamp resultType, _, resultTypeStr, _, _ = g_bootcamp.getBattleResults() from debug_utils_bootcamp import LOG_DEBUG_DEV_BOOTCAMP LOG_DEBUG_DEV_BOOTCAMP('BCOverlayFinalWindow', resultType) self.as_msgTypeHandlerS(resultType, resultTypeStr)
def _doActivate(self): from bootcamp.Bootcamp import g_bootcamp yield self.itemsCache.update(CACHE_SYNC_REASON.SHOW_GUI) resultType = g_bootcamp.getBattleResults().type if resultType == BOOTCAMP_BATTLE_RESULT_MESSAGE.FAILURE: g_bootcampEvents.onResultScreenFinished() return else: battleCtx = self.sessionProvider.getCtx() if battleCtx.lastArenaUniqueID: app = self.appLoader.getApp(settings.APP_NAME_SPACE.SF_LOBBY) self.appLoader.getWaitingWorker().hide( R.strings.waiting.exit_battle()) if app is not None and app.initialized: self.__requestBattleResults(battleCtx.lastArenaUniqueID) else: self.__storedArenaUniqueID = battleCtx.lastArenaUniqueID g_eventBus.addListener( events.AppLifeCycleEvent.INITIALIZED, self.__onAppInitialized, EVENT_BUS_SCOPE.GLOBAL) battleCtx.lastArenaUniqueID = None battleCtx.lastArenaBonusType = None return
def _populate(self): super(BCOverlayFinalWindow, self)._populate() g_appLoader.detachCursor(app_settings.APP_NAME_SPACE.SF_BATTLE) battleResults = g_bootcamp.getBattleResults() LOG_DEBUG_DEV_BOOTCAMP('BCOverlayFinalWindow', battleResults.type) self.as_msgTypeHandlerS(battleResults.type, battleResults.typeStr)