def invoke(self, context, event): if self.image_format == 'PNG': self.filename_ext = ".png" else: self.filename_ext = ".exr" return ExportHelper.invoke(self, context, event)
def invoke(self, context: bpy.types.Context, event: bpy.types.Event): preferences = get_preferences(context) if preferences: self.export_invisibles = bool(preferences.export_invisibles) self.export_only_selections = bool( preferences.export_only_selections) return ExportHelper.invoke(self, context, event)
def invoke(self, context, event): settings = context.scene.get(self.scene_key) self.will_save_settings = False if settings: try: for (k, v) in settings.items(): if k == "export_selected": # Back compatibility for export_selected --> use_selection setattr(self, "use_selection", v) del settings[k] settings["use_selection"] = v print("export_selected is now renamed use_selection, and will be deleted in a few release") else: setattr(self, k, v) self.will_save_settings = True except (AttributeError, TypeError): self.report({"ERROR"}, "Loading export settings failed. Removed corrupted settings") del context.scene[self.scene_key] import sys preferences = bpy.context.preferences for addon_name in preferences.addons.keys(): try: if hasattr(sys.modules[addon_name], 'glTF2ExportUserExtension') or hasattr(sys.modules[addon_name], 'glTF2ExportUserExtensions'): extension_panel_unregister_functors.append(sys.modules[addon_name].register_panel()) except Exception: pass self.has_active_extenions = len(extension_panel_unregister_functors) > 0 return ExportHelper.invoke(self, context, event)
def invoke(self, context, event): settings = context.scene.get(self.scene_key) self.will_save_settings = False self.has_active_extenions = False if settings: try: for (k, v) in settings.items(): setattr(self, k, v) self.will_save_settings = True except (AttributeError, TypeError): self.report({ "ERROR" }, "Loading export settings failed. Removed corrupted settings" ) del context.scene[self.scene_key] import sys if bpy.app.version < (2, 80, 0): preferences = bpy.context.user_preferences else: preferences = bpy.context.preferences for addon_name in preferences.addons.keys(): try: if hasattr(sys.modules[addon_name], 'glTF2ExportUserExtension') or hasattr( sys.modules[addon_name], 'glTF2ExportUserExtensions'): extension_panel_unregister_functors.append( sys.modules[addon_name].register_panel()) self.has_active_extenions = True except Exception: pass return ExportHelper.invoke(self, context, event)
def invoke(self, context, event): self.exporter = (self.exporter_str or self.exporter) # make sure properties are up-to-date if self.use_file_browser: self.filepath = context.blend_data.filepath or "untitled" self.generate_name(context) return ExportHelper.invoke(self, context, event) else: return self.execute(context)
def invoke(self, context: bpy.types.Context, event: bpy.types.Event) -> Set[str]: if bpy.app.version < (2, 83): return cast( Set[str], bpy.ops.wm.export_blender_version_warning("INVOKE_DEFAULT", ), ) preferences = get_preferences(context) if preferences: self.export_invisibles = bool(preferences.export_invisibles) self.export_only_selections = bool( preferences.export_only_selections) return cast(Set[str], ExportHelper.invoke(self, context, event))
def invoke(self, context, event): settings = context.scene.get(constants.EXPORT_SETTINGS_KEY) if settings: try: restore_export_settings(self.properties, settings) except AttributeError as e: logging.error("Loading export settings failed:") logging.exception(e) logging.debug("Removed corrupted settings") del context.scene[constants.EXPORT_SETTINGS_KEY] return ExportHelper.invoke(self, context, event)
def invoke(self, context, event): settings = context.scene.get(self.scene_key) self.will_save_settings = False if settings: try: for (k, v) in settings.items(): setattr(self, k, v) self.will_save_settings = True except (AttributeError, TypeError): self.report({"ERROR"}, "Loading export settings failed. Removed corrupted settings") del context.scene[self.scene_key] return ExportHelper.invoke(self, context, event)
def invoke(self, context: bpy.types.Context, event: bpy.types.Event) -> Set[str]: preferences = get_preferences(context) if preferences: self.export_invisibles = bool(preferences.export_invisibles) self.export_only_selections = bool( preferences.export_only_selections) if not use_legacy_importer_exporter() and "gltf" not in dir( bpy.ops.export_scene): return cast( Set[str], bpy.ops.wm.gltf2_addon_disabled_warning("INVOKE_DEFAULT", ), ) return cast(Set[str], ExportHelper.invoke(self, context, event))
def check(self, context): if self.md5type == '1': self.filename_ext = '.md5camera' self.filter_glob = '*.md5camera' # no effect? else: self.filename_ext = '.md5mesh' self.filter_glob = '*.md5mesh;*.md5anim' #print("CHECK -", self.filename) if self.filename.startswith(('.md5camera', '.md5mesh')): self.filename = '' #NEEDS FIX! return ExportHelper.check(self, context)
def invoke(self, context, event): settings = NifExportSettings() settings.load(context) # find all available properties and their default values self.prop_defs = get_export_properties() # enumerate properties, if a setting exists and differs from current property value, # change the property value for k in self.prop_defs: setting_val = settings.get(k) if setting_val != None and getattr(self.properties, k) != setting_val: setattr(self.properties, k, setting_val) #print('new value of', k, 'is', getattr(self.properties, k)) filename = settings.get('filename') if filename is not None: self.filepath = filename return ExportHelper.invoke(self, context, event)
def invoke(self, context, event): CurrentFormatProperties._clear_props() if self.format: op = get_op(self.format) op_class = type(op.get_instance()) CurrentFormatProperties._add_props(op_class) if self.format == "wm.collada_export": # Special case: Collada (built-in) -- has no # explicitly defined Python properties CurrentFormatProperties.second_life = bpy.props.BoolProperty( name="Export for Second Life", description="Compatibility mode for Second Life", default=False, ) else: self.visible_name = "Blend" self.filename_ext = ".blend" self.filter_glob = "*.blend" self.filepath = context.object.name + self.filename_ext return ExportHelper.invoke(self, context, event)
def invoke(self, context, event): self.fill_props() self.prepare_filepath(context) return ExportHelper.invoke(self, context, event)
def invoke(self, context, event): #restore_settings_export(self.properties) return ExportHelper.invoke(self, context, event)
def invoke(self, context, event): obj = context.active_object if obj != None: self.filepath = strip_nnn(obj.name) + self.filename_ext return ExportHelper.invoke(self, context, event)
def invoke(self, context, event): if not context.active_object: self.report({'WARNING'}, "Please activate an object.") return {'CANCELLED'} return ExportHelper.invoke(self, context, event)
def invoke(self, context, event): if context.active_object != None: self.filepath = context.active_object.name + self.filename_ext return ExportHelper.invoke(self, context, event)
def invoke(self, context, event): return ExportHelper.invoke(self, context, event)
def invoke(self, context, event): eobj = None if not kGModel3do in bpy.data.groups or len( bpy.data.groups[kGModel3do].objects) == 0: # Get one selected object if len(bpy.context.selected_objects) == 0: print( "Error: could not determine which objects to export. Put into '{}' group or select (1) top object in hierarchy!" .format(kGModel3do)) self.report({'ERROR'}, 'No object selected to export') return {'CANCELLED'} if len(bpy.context.selected_objects) > 1: print( "Error: could not determine which objects to export, more then 1 object selected!" ) self.report({'ERROR'}, 'Too many objects selected to export') return {'CANCELLED'} eobj = bpy.context.selected_objects[0] else: # Model3do goup objs = bpy.data.groups[kGModel3do].objects if len(objs) == 0: print( "Error: could not determine which objects to export, no object in '{}' group!" .format(kGModel3do)) self.report( {'ERROR'}, "No object in group '{}' to export".format(kGModel3do)) return {'CANCELLED'} elif len(objs) > 1: for obj in objs: if obj.select: if not eobj is None: print( "Error: could not determine which objects to export, too many objects selected in '{}' group!" .format(kGModel3do)) self.report({ 'ERROR' }, "Too many objects selected in group '{}' to export" .format(kGModel3do)) return {'CANCELLED'} eobj = obj if eobj is None: print( "Error: could not determine which objects to export, no object selected in '{}' group!" .format(kGModel3do)) self.report( {'ERROR'}, "No object selected in group '{}' to export".format( kGModel3do)) return {'CANCELLED'} else: eobj = objs[0] if 'EMPTY' != eobj.type != 'MESH': print( "Error: selected object is of type '{}', can only export an object with type 'MESH' or 'EMPTY'!" .format(eobj.type)) self.report({'ERROR'}, "Cannot export selected object of a type '{}'".format( eobj.type)) return {'CANCELLED'} while eobj.parent != None: eobj = eobj.parent self.obj = eobj self.filepath = bpy.path.ensure_ext(self.obj.name, self.filename_ext) return ExportHelper.invoke(self, context, event)
def invoke(self, context, event): self.restore() return ExportHelper.invoke(self, context, event)
def invoke(self, context, event): self.filename_ext = ".blend" self.filepath = pfopath + "/prod/scenes/untitled" return ExportHelper.invoke(self, context, event)
def invoke(self, context, event): restore_settings_export(self.properties) return ExportHelper.invoke(self, context, event)
def invoke(self, context, evt): if context.scene.yabee_settings.first_run: context.scene.yabee_settings.reset_defaults() return ExportHelper.invoke(self, context, evt)
def invoke(self, context, event): # Initializes self.scene and self.obj by searching for a top object which represents 3DO model try: self.scene = bpy.context.scene.copy() self.animation_flags = self.scene.animation_flags self.animation_type = self.scene.animation_type fps = self.scene.render.fps for e in reversed(_get_fps_enum_list()): if e[0] == str(fps): self.fps = str(e[0]) break elif fps < float(e[0]): self.fps = str(e[0]) break eobj = None if not kGModel3do in bpy.data.groups or len( bpy.data.groups[kGModel3do].objects) == 0: # Get one selected object if len(bpy.context.selected_objects) == 0: print( "Error: could not determine which objects to export. Put into '{}' group or select (1) top object in hierarchy!" .format(kGModel3do)) self.report({'ERROR'}, 'No object selected to export') bpy.data.scenes.remove(self.scene, True) return {'CANCELLED'} if len(bpy.context.selected_objects) > 1: print( "Error: could not determine which objects to export, more then 1 object selected!" ) self.report({'ERROR'}, 'Too many objects selected to export') bpy.data.scenes.remove(self.scene, True) return {'CANCELLED'} eobj = bpy.context.selected_objects[0] else: # Model3do group objs = bpy.data.groups[kGModel3do].objects if len(objs) == 0: print( "Error: could not determine which objects to export animation data from. No object in '{}' group!" .format(kGModel3do)) self.report( {'ERROR'}, "No object in group '{}' to export animation data from" .format(kGModel3do)) bpy.data.scenes.remove(self.scene, True) return {'CANCELLED'} elif len(objs) > 1: for obj in objs: if obj.select: if not eobj is None: print( "Error: could not determine from which objects to export animation data. Too many objects selected in '{}' group!" .format(kGModel3do)) self.report({ 'ERROR' }, "Too many objects selected in group '{}' to export animation data from" .format(kGModel3do)) bpy.data.scenes.remove(self.scene, True) return {'CANCELLED'} eobj = obj if eobj is None: print( "Error: could not determine which from objects to export animation data from. No object selected in '{}' group!" .format(kGModel3do)) self.report({ 'ERROR' }, "No object selected in group '{}' to export animation data from" .format(kGModel3do)) bpy.data.scenes.remove(self.scene, True) return {'CANCELLED'} else: eobj = objs[0] if 'EMPTY' != eobj.type != 'MESH': print( "Error: selected object is of type '{}', can only export the animation data from an object with type 'MESH' or 'EMPTY'!" .format(eobj.type)) self.report({ 'ERROR' }, "Cannot export animation data from selected object of a type '{}'" .format(eobj.type)) bpy.data.scenes.remove(self.scene, True) return {'CANCELLED'} # Get the top obj while eobj.parent != None: eobj = eobj.parent self.obj = eobj kfname = bpy.path.display_name_from_filepath(self.obj.name) self.filepath = bpy.path.ensure_ext(kfname, self.filename_ext) return ExportHelper.invoke(self, context, event) except: if self.scene: bpy.data.scenes.remove(self.scene, True) raise
def invoke(self, context, event): self.fill_props() self.filepath = context.object.name + self.filename_ext return ExportHelper.invoke(self, context, event)
def invoke( self, context, event ): return ExportHelper.invoke( self, context, event )
def invoke(self, context, event): self.filepath = "Production Folder" return ExportHelper.invoke(self, context, event)
def invoke(self, context, event): restore_opifex_settings(self.properties) return ExportHelper.invoke(self, context, event)