def get_bugs(self, project_name, statuses, time_range=None, tags=None):
        project = self._get_project(project_name)
        today = date.today()

        # default target_date
        target_date = today + relativedelta(days=-90)
        try:
            target_date = today + relativedelta(days=-int(time_range))
        except (TypeError, ValueError):
            if (time_range == '1d'):
                target_date = today + relativedelta(days=-1)
            elif (time_range == '5d'):
                target_date = today + relativedelta(days=-5)
            elif (time_range == '1m'):
                target_date = today + relativedelta(months=-1)
            elif (time_range == '3m'):
                target_date = today + relativedelta(months=-3)
            elif (time_range == '6m'):
                target_date = today + relativedelta(months=-6)
            elif (time_range == '1y'):
                target_date = today + relativedelta(years=-1)
            else:
                return [Bug(r) for r in project.searchTasks(status=statuses)]

        return [
            Bug(r)
            for r in project.searchTasks(status=statuses,
                                         created_since=target_date.isoformat())
        ]
Example #2
0
    def setUp(self):
        self.fp = FlyPaper(None, None, datetime(2011, 1, 1, 0, 0, 0), False,
                           'plain')

        #create a few bugs and changesets
        bug1id = 'bug1'
        self.bug1 = Bug(bug1id)
        self.fp._buglist.add(self.bug1)

        bug2id = 'bug2'
        self.bug2 = Bug(bug2id)
        self.fp._buglist.add(self.bug2)

        #only one bug is part of a changeset
        self.chg1 = Changeset('abc', datetime(2012, 1, 5, 8, 22, 0), bug1id)
        self.fp._changesets.add(self.chg1)
 def get_bugs(self,
              project_name,
              statuses,
              milestone_name=None,
              tags=[],
              importance=[],
              **kwargs):
     result_bugs = self.get_all_bugs_by(project_name, milestone_name)
     result_bugs = [task for task in result_bugs if task.status in statuses]
     if milestone_name:
         result_bugs = [
             task for task in result_bugs
             if task.milestone_link.split('/')[-1] in milestone_name
         ]
     if importance:
         result_bugs = [
             task for task in result_bugs if task.importance in importance
         ]
     if tags:
         if kwargs.get("condition"):
             result_bugs = [
                 task for task in result_bugs
                 if len(set(task.bug.tags).difference(set(tags))) > 0
             ]
         else:
             result_bugs = [
                 task for task in result_bugs
                 if len(set(task.bug.tags).intersection(set(tags))) > 0
             ]
     return [Bug(self.serialize_private(bug)) for bug in result_bugs]
Example #4
0
    def search(self):
        r"""
            Call the Bugzilla endpoint that will do the search. It will take
            the information used in other methods on the Search object and
            build up the query string. If no bugs are found then an empty list
            is returned.

            >>> bugs = bugzilla.search_for\
            ...                .keywords("checkin-needed")\
            ...                .include_fields("flags")\
            ...                .search()
        """
        params = {}
        params = dict(params.items() + self._time_frame.items())

        if self._includefields:
            params['include_fields'] = list(self._includefields)
        if self._bug_numbers:
            bugs = []
            for bug in self._bug_numbers:
                result = self._bugsy.request('bug/%s' % bug, params=params)
                bugs.append(Bug(self._bugsy, **result['bugs'][0]))

            return bugs
        else:
            if self._keywords:
                params['keywords'] = list(self._keywords)
            if self._assigned:
                params['assigned_to'] = list(self._assigned)
            if self._summaries:
                params['short_desc_type'] = 'allwordssubstr'
                params['short_desc'] = list(self._summaries)
            if self._whiteboard:
                params['short_desc_type'] = 'allwordssubstr'
                params['whiteboard'] = list(self._whiteboard)
            if self._change_history['fields']:
                params['chfield'] = self._change_history['fields']
            if self._change_history.get('value', None):
                params['chfieldvalue'] = self._change_history['value']

            try:
                results = self._bugsy.request('bug', params=params)
            except Exception as e:
                raise SearchException(e.msg, e.code)

            return [Bug(self._bugsy, **bug) for bug in results['bugs']]
Example #5
0
 def __init__(self, n, m):
     self.n = n
     self.m = m
     self.empty = 0
     self.poop = 1
     self.board = get_frame(n, m, self.empty, self.poop)
     self.bug = Bug()
     self.show_bug()
Example #6
0
 def create_bug(self, options={}):
     bug = Bug(point=self._point_or_random(options),
               size=self._size_or_default(options, "bug"))
     cell = self.get_cell(bug.point.x, bug.point.y)
     cell.bugs[bug.id] = bug
     self._bug_cells[cell.id] = cell
     self._bugs[bug.id] = bug
     self.update()
     return bug
Example #7
0
    def ConvertToString(self, prev_time, diff_map, bug_anno_map,
                        issue_detail_mode):
        """Convert this result to HTML display for email.

    Args:
      prev_time: the previous time string that are compared against.
      diff_map: the compared map generated by |CompareResultMaps()|.
      bug_anno_map: a annotation map where keys are bug names and values are
          annotations for the bug.
      issue_detail_mode: includes the issue details in the output string if
          this is True.

    Returns:
      a analyzer result string in HTML format.
    """
        return_str = ''
        if diff_map:
            return_str += (
                '<b>Statistics (Diff Compared to %s):</b><ul>'
                '<li>The number of tests: %d (%s)</li>'
                '<li>The number of failing skipped tests: %d (%s)</li>'
                '<li>The number of failing non-skipped tests: %d (%s)</li>'
                '<li>Passing rate: %d %%</li></ul>'
            ) % (prev_time, len(self.result_map['whole'].keys()),
                 AnalyzerResultMap.GetDiffString(diff_map['whole'], 'whole'),
                 len(self.result_map['skip'].keys()),
                 AnalyzerResultMap.GetDiffString(diff_map['skip'], 'skip'),
                 len(self.result_map['nonskip'].keys()),
                 AnalyzerResultMap.GetDiffString(
                     diff_map['nonskip'], 'nonskip'), self.GetPassingRate())
        if issue_detail_mode:
            return_str += '<b>Current issues about failing non-skipped tests:</b>'
            for (bug_txt, test_info_list) in (
                    self.GetListOfBugsForNonSkippedTests().iteritems()):
                if not bug_txt in bug_anno_map:
                    bug_anno_map[bug_txt] = ''
                else:
                    bug_anno_map[bug_txt] = '(' + bug_anno_map[bug_txt] + ')'
                return_str += '<ul>%s %s' % (Bug(bug_txt),
                                             bug_anno_map[bug_txt])
                for test_info in test_info_list:
                    (test_name, te_info) = test_info
                    gpu_link = ''
                    if 'GPU' in te_info:
                        gpu_link = 'group=%40ToT%20GPU%20Mesa%20-%20chromium.org&'
                    dashboard_link = (
                        'http://test-results.appspot.com/dashboards/'
                        'flakiness_dashboard.html#%stests=%s') % (gpu_link,
                                                                  test_name)
                    return_str += '<li><a href="%s">%s</a> (%s) </li>' % (
                        dashboard_link, test_name, ' '.join(te_info.keys()))
                return_str += '</ul>\n'
        return return_str
Example #8
0
File: main.py Project: Shevvv/Life
def run_game():

    s = Settings()
    screen = pg.display.set_mode(s.display_size)
    screen_width = screen.get_width()
    screen_height = screen.get_height()
    pg.display.set_caption('Life')

    map = Map(screen,
              weight=s.weight,
              bias=s.bias,
              pixel_size=s.pixel_size,
              offsetx=randint(-1000, +1000),
              offsety=randint(-1000, +1000))
    #)
    # bias sets the middle value for the map, while weight defines how far
    # other values are from the middle value.
    yavanna = Yavanna(map, screen)

    bugs = Group()
    bugs.add(Bug(s.bug_size, s.bug_color, screen, map, s._x, s._y))
    map.blitme()
    yavanna.draw_trees()
    pg.display.update()

    while True:
        rects_to_update = []

        for event in pg.event.get():
            if event.type == pg.QUIT:
                pg.quit()
                sys.exit()

        for biome in map.sea:
            rects_to_update.extend(biome.draw())

        for alga in yavanna.algae:
            alga.update()
            alga.draw()

        for bug in bugs:
            try:  # if the left eye was calculated yet, update it.
                rects_to_update.extend([
                    bug.rect.copy(),
                    bug.left_eye.copy(),
                    bug.right_eye.copy()
                ])
            except:  # otherwise, only update the rest of the bug.
                rects_to_update.extend([bug.rect.copy()])
            bug.update(s._movement, s._rotation)
            bug.draw_bug()
            rects_to_update.extend([bug, bug.left_eye, bug.right_eye])
        pg.display.update(rects_to_update)
Example #9
0
    def get(self, bug_number):
        """
            Get a bug from Bugzilla. If there is a login token created during object initialisation
            it will be part of the query string passed to Bugzilla

            :param bug_number: Bug Number that will be searched. If found will return a Bug object.

            >>> bugzilla = Bugsy()
            >>> bug = bugzilla.get(123456)
        """
        bug = self.request('bug/%s' % bug_number,
                           params={
                               "include_fields": self.DEFAULT_SEARCH
                           }).json()
        return Bug(self, **bug['bugs'][0])
Example #10
0
def get_bugs(s):
    d = {}
    mapping = {'.': 0,
               'x': 1}
    for block in s.split('\n\n'):
        block = block.strip()
        if not block:
            continue
        lines = block.split('\n')
        name = lines[0].strip()
        desc = []
        for line in lines[1:]:
            desc.append(map(mapping.get, line))
        d[name] = Bug(name, desc)

    return d
Example #11
0
def update():
    global show_labels, eye_debug
    if pyxel.btnp(pyxel.KEY_Q):
        pyxel.quit()

    if pyxel.btnp(pyxel.KEY_T):
        show_labels = not show_labels

    if pyxel.btnp(pyxel.KEY_D):
        eye_debug = not eye_debug

    for bug in bugs:
        bug.update(food, bugs)

    for bit in food:
        bit.update()

    for bit in list(food):
        if bit.eaten:
            food.remove(bit)

    if pyxel.frame_count % 4 == 0:
        empty_spot = False
        while empty_spot == False:

            x = random.uniform(10, 246)
            y = random.uniform(10, 246)
            empty_spot = True

            for bug in bugs:
                dist = math.sqrt((x - bug.x)**2 + (y - bug.y)**2)

                if dist < 30:
                    empty_spot = False
                    break

        food.append(Food(x, y, False))

    for bug in list(bugs):
        if bug.dead:
            bugs.remove(bug)
            if len(bugs) < 15:
                bugs.append(
                    Bug(random.uniform(10, 246), random.uniform(10, 246)))
Example #12
0
    def get_bugs(self, project_name, statuses, milestone_name=None,
                 tags=[], importance=[], **kwargs):
        project = db[project_name]

        search = [{"status": {"$in": statuses}}]

        if milestone_name:
            search.append({'milestone': milestone_name})

        if importance:
            search.append({"importance": {"$in": importance}})

        if tags:
            if kwargs.get("condition"):
                search.append({"tags": {"$nin": tags}})
            else:
                search.append({"tags": {"$in": tags}})

        return [Bug(r) for r in project.find({"$and": search})]
Example #13
0
from displayer import Displayer
from wall import Wall
from snake import Snake
import time
import threading
from bug import Bug
import sys

displayer = Displayer()  # 创建显示管理类对象
wall = Wall()  # 创建墙的对象
snake = Snake()  # 创建蛇的对象
bug = Bug(snake.points)  # 创建虫子

running = True


class InputThread(threading.Thread):
    def __init__(self):
        super().__init__()

    def run(self):
        global running, snake  # 引入声明在函数外的变量
        while True:  # sys.stdin.readline( ) sys.stdin.getch()
            c = str(sys.stdin())
            print(c)
            if c == "b'q'":
                running = False
            elif c == "b'w'":
                snake.set_toward("UP")
            elif c == "b's'":
                snake.set_toward("DOWN")
Example #14
0
from bug import Bug

bug1 = Bug(25)
print(bug1)

bug2 = Bug(-5)
print(bug2)
Example #15
0
from bug import Bug

print("Bug 1:")
bug1 = Bug(18)  # creates an instance of a bug whose initial position is at 18
print(bug1)

for i in range(1, 5):
    bug1.move()
    print(bug1)
Example #16
0
 def add_bug(self, x, y, width, height):
     """Drawn a box around a bug? Tel me with this method"""
     relative_coordinates = self.__iohelper.transform(x, y, width, height)
     bug = Bug('img', relative_coordinates)
     self.__add_taxon_information(bug)
     self.__bugs.append(bug)
Example #17
0
## Ch09 P9.12

from bug import Bug

b1 = Bug(10)
b1.move()
print(b1.getPosition())
b1.turn()
b1.move()
b1.move()
print(b1.getPosition())

Example #18
0
#!/usr/bin/python
#
# bug_node.py
#
#Noa Dagan 311302137
#Nofar Bar-zakai 205643638


import rospy, sys
from bug import Bug

if __name__ == "__main__":
    #rospy.init_node("bug_node", argv=sys.argv)
    forward_speed = 0.5
    rotate_speed = 20
    x_goal = -7
    y_goal = -5
    min_dist_from_obstacle = 1.2
    if rospy.has_param('~forward_speed'):
        forward_speed = rospy.get_param('~forward_speed')
    if rospy.has_param('~rotate_speed'):
        forward_speed = rospy.get_param('~rotate_speed')
    if rospy.has_param('~min_dist_from_obstacle'):
        min_dist_from_obstacle = rospy.get_param('~min_dist_from_obstacle')
    if rospy.has_param('~x_goal'):
        x_goal = rospy.get_param('~x_goal')
    if rospy.has_param('~y_goal'):
        y_goal = rospy.get_param('~y_goal')
    my_bug = Bug(forward_speed,rotate_speed,min_dist_from_obstacle,x_goal,y_goal)
    my_bug.start()
Example #19
0
def play(headless=False, nets=None, verbose=False):
    N = len(nets)
    H = xDim * (WIDTH + MARGIN)
    W = yDim * (HEIGHT + MARGIN)
    WINDOW_SIZE = [H, W]
    framerate = 30
    invSpeed = 20
    done = False
    frame = 0
    counter = 1
    time = 0
    start = True
    pygame.init()
    bugs = []
    if not headless:
        screen = pygame.display.set_mode(WINDOW_SIZE)
        clock = pygame.time.Clock()
    grid = genBoard(xDim, yDim)
    for i in range(N):
        bugs.append(Bug(xDim, yDim))
    while not done:
        for event in pygame.event.get():
            if event.type == pygame.QUIT:
                done = True
        inputs = []
        for b in bugs:
            inputs.append(calcInputs(grid, b))
        actions = []
        if nets:
            for b, n in zip(bugs, nets):
                if b.alive:
                    nnAction = n.forward(inputs[i])
                    maximum = np.max(nnAction)
                    action = np.where(nnAction == maximum)[0][0]
                    # print(action)
                    if action == 0:
                        b.left(grid)
                        actions.append("left")
                    elif action == 2:
                        b.right(grid)
                        actions.append("right")
                    else:
                        actions.append("nothing")
        if verbose:
            print(actions)

        if not headless:
            screen.fill(BLACK)
        for row in range(yDim):
            for column in range(xDim):
                color = BLACK
                if grid[row][column] == 1:
                    color = GREEN
                if not headless:
                    pygame.draw.rect(
                        screen, color,
                        [(MARGIN + WIDTH) * column + MARGIN,
                         (MARGIN + HEIGHT) * row + MARGIN, WIDTH, HEIGHT])

        if not headless:
            for b in bugs:
                if b.alive:
                    color = b.colour
                    pygame.draw.rect(
                        screen, color,
                        [(MARGIN + WIDTH) * b.x + MARGIN,
                         (MARGIN + HEIGHT) * b.y + MARGIN, WIDTH, HEIGHT])
            pygame.display.flip()

        if frame % invSpeed == 0:
            grid = updateGrid(grid)
            for b in bugs:
                if b.alive:
                    b.score += 1

        for b in bugs:
            if b.score >= 300:
                scores = getBugsScores(bugs)
                pygame.quit()
                return scores
            if b.alive:
                b.alive = b.checkCollide(grid)

        frame += 1

        allDead = getBugsDead(bugs)
        if allDead:
            scores = getBugsScores(bugs)
            pygame.quit()
            return scores
Example #20
0
from wall import Wall
from wall import Radblock
from displayer import Displayer
from snake import Snake
from bug import Bug
import time
import threading
import msvcrt

displayer = Displayer()
wall = Wall()
snake = Snake()
radblock = Radblock()
bug = Bug(snake.points)

running = True


class InputThread(threading.Thread):
    def __init__(self):
        super().__init__()

    def run(self):
        global running, snake
        while running:
            c = str(msvcrt.getch())
            if c == "b'q'":
                running = False
            elif c == "b'w'":
                snake.set_toward("UP")
            elif c == "b's'":
Example #21
0
 def setUp(self):
     self.bug = Bug(TestFiles.IMG, TestFiles.RELATIVE_BOUNDING_BOX)
Example #22
0
            if event.key == pygame.K_ESCAPE:
                timer.pause_game()
                menu.menu(window)
                timer.unpause_game()

    '''Заливка'''
    screen.blit(bg_image, (0, 0))
    info_screen.fill((50, 50, 50))

    player.move(left, right)
    # Створюємо баги
    if len(bug_army) < 4:
        while len(bug_army) != 4:
            rand = random.randrange(10, 550)
            rand_speed = random.randrange(1, 5)
            bug = Bug(x=rand, speed=rand_speed)
            bug_army.append(bug)
            sprite_group.add(bug)
    # Створюємо не баги
    if len(bug_police) < 2:
        while len(bug_police) != 2:
            rand = random.randrange(10, 550)
            rand_speed = random.randrange(1, 5)
            notbug = NotBug(x=rand, speed=rand_speed)
            bug_police.append(notbug)
            sprite_group.add(notbug)

    if not bonus_array and int(timer.lost_time()) % 10 == 0:
            rand = random.randrange(10, 550)
            rand_speed = random.randrange(10, 11)
            bonus = Bonus(x=rand, speed=rand_speed)
Example #23
0
 def __init__(self, military_unit_number, name):
     self.__bug = Bug()
     self.__name = name
     self.__military_unit_number = military_unit_number
     self.__soldier_key = SoldierKey(self.__military_unit_number,
                                     self.__name)
Example #24
0
def GetRevisionString(prev_time, current_time, diff_map):
    """Get a string for revision information during the specified time period.

  Args:
    prev_time: the previous time as a floating point number expressed
        in seconds since the epoch, in UTC.
    current_time: the current time as a floating point number expressed
        in seconds since the epoch, in UTC. It is typically obtained by
        time.time() function.
    diff_map: a map that has 'whole', 'skip' and 'nonskip' as keys.
        Please refer to |diff_map| in |SendStatusEmail()|.

  Returns:
    a tuple of strings:
        1) full string containing links, author, date, and line for each
           change in the test expectation file.
        2) shorter string containing only links to the change.  Used for
           trend graph annotations.
        3) last revision number for the given test group.
        4) last revision date for the given test group.
  """
    if not diff_map:
        return ('', '', '', '')
    testname_map = {}
    for test_group in ['skip', 'nonskip']:
        for i in range(2):
            for (k, _) in diff_map[test_group][i]:
                testname_map[k] = True
    rev_infos = TestExpectationsHistory.GetDiffBetweenTimes(
        prev_time, current_time, testname_map.keys())
    rev_str = ''
    simple_rev_str = ''
    rev = ''
    rev_date = ''
    if rev_infos:
        # Get latest revision number and date.
        rev = rev_infos[-1][1]
        rev_date = rev_infos[-1][3]
        for rev_info in rev_infos:
            (old_rev, new_rev, author, date, _, target_lines) = rev_info
            link = urllib.unquote(
                'http://trac.webkit.org/changeset?new=%d%40trunk'
                '%2FLayoutTests%2Fplatform%2Fchromium%2F'
                'test_expectations.txt&old=%d%40trunk%2F'
                'LayoutTests%2Fplatform%2Fchromium%2F'
                'test_expectations.txt') % (new_rev, old_rev)
            rev_str += '<ul><a href="%s">%s->%s</a>\n' % (link, old_rev,
                                                          new_rev)
            simple_rev_str = '<a href="%s">%s->%s</a>,' % (link, old_rev,
                                                           new_rev)
            rev_str += '<li>%s</li>\n' % author
            rev_str += '<li>%s</li>\n<ul>' % date
            for line in target_lines:
                # Find *.html pattern (test name) and replace it with the link to
                # flakiness dashboard.
                test_name_pattern = r'(\S+.html)'
                match = re.search(test_name_pattern, line)
                if match:
                    test_name = match.group(1)
                    gpu_link = ''
                    if 'GPU' in line:
                        gpu_link = 'group=%40ToT%20GPU%20Mesa%20-%20chromium.org&'
                    dashboard_link = (
                        'http://test-results.appspot.com/dashboards/'
                        'flakiness_dashboard.html#%stests=%s') % (gpu_link,
                                                                  test_name)
                    line = line.replace(
                        test_name,
                        '<a href="%s">%s</a>' % (dashboard_link, test_name))
                # Find bug text and replace it with the link to the bug.
                bug = Bug(line)
                if bug.bug_txt:
                    line = '<li>%s</li>\n' % line.replace(
                        bug.bug_txt, str(bug))
                rev_str += line
            rev_str += '</ul></ul>'
    return (rev_str, simple_rev_str, rev, rev_date)
Example #25
0
from bug import Bug

print("Bug 1:")
bug1 = Bug(10)  # creates an instance of a bug whose initial position is at 10
print(bug1)

for i in range(1, 3):
    bug1.move()
    print(bug1)

bug1.turn()

for i in range(1, 5):
    bug1.move()
    print(bug1)

print("Bug 2:")
bug2 = Bug(5)  # creates an instance of a bug whose initial position is at 5
bug2.turn()
bug2.move()
print(bug2)

assert not bug2 > bug1
if bug1 > bug2:
    print("Bug1 has travelled further than bug2")

print("Bug 3:")
# creates an instance of a bug whose initial position is the sum of the position of bug1 and bug2
bug3 = bug1 + bug2
print(bug3)
bug3.move()
Example #26
0
import pyxel
from bug import Bug
from food import Food
import random
import math

pyxel.init(255, 255)
food = [
    Food(random.uniform(10, 246), random.uniform(10, 246)) for _ in range(20)
]
bugs = [
    Bug(random.uniform(10, 246), random.uniform(10, 246)) for _ in range(40)
]
show_labels = False
eye_debug = False


def update():
    global show_labels, eye_debug
    if pyxel.btnp(pyxel.KEY_Q):
        pyxel.quit()

    if pyxel.btnp(pyxel.KEY_T):
        show_labels = not show_labels

    if pyxel.btnp(pyxel.KEY_D):
        eye_debug = not eye_debug

    for bug in bugs:
        bug.update(food, bugs)
def handle(clock, event_handler):
    #print('Mode: Demo')

    # Make the bugs (not too close to center)
    bugs = []
    for _ in range(16):
        while True:
            cx = random.randint(0, 19)
            cy = random.randint(0, 15)
            if (cx >= 6 and cx < 14) and (cy >= 6 and cy < 14):
                continue
            break
        bugs.append(Bug(cx * 4 + 25, cy * 4 + 17, random.randint(0, 3)))

    pic = Frame()

    # Draw the bugs
    mega = Maze(20, 16, 192)
    mode_game.draw_maze(mega._maze, pic)

    # Draw the big bugs
    bugimage = GR.BIG_BUG
    pic.draw_image(3, 32, bugimage['standing'])
    pic.draw_image(108, 32, bugimage['standing'])

    # The mouth
    mouth = Mouth(25 + 10 * 4, 17 + 8 * 4, random.randint(0, 3))

    # Don't start on a dot
    pic.set_pixel(mouth.x, mouth.y, 0)

    hs = str(mode_game.HIGH_SCORE).rjust(4, '0')
    text.draw_text(pic, 19, 4, 'High Score ' + hs, GR.COLOR_SCORE)
    text.draw_text(pic, 26, 84, 'Play Giga-Bug', GR.COLOR_SCORE)

    transitions.wipe_in(pic)
    """
    base_frame = Frame()
    
    base_frame.draw_image(10,15, GR.CHARS['A']) # The letter 'A'
    base_frame.draw_text(5,5,    GR.CHARS,'Demonstration')
    base_frame.draw_image(20,25, GR.BIG_BUG['standing']) # Bug standing
    base_frame.draw_image(50,25, GR.BIG_BUG['dancing'][0]) # Bug dancing ...
    base_frame.draw_image(70,25, GR.BIG_BUG['dancing'][1]) # ... two animations   
    
    direction = 1 # 0=UP, 1=RIGHT, 2=DOWN, 3=LEFT
    animation = 0 # 0 or 1 ... two animations
    
    while True:
        frame = Frame(base_frame)        
             
        frame.draw_image(10,60, GR.MOUTH[direction][animation])
            
        hardware.render_frame(frame)
        
        animation = (animation + 1) % 2
    
        time.sleep(0.25)  
    """

    clock.tick(0.75)
    nf = MAG.draw_magnifier(pic, mouth.x - 8, mouth.y - 8, 17)
    MAG.draw_mouth_on_magnifier(nf, mouth)
    hardware.render_frame(nf)
    clock.tick(0.75)

    # Play this setup
    return play_game(clock, pic, mouth, bugs, event_handler)
Example #28
0
 def build_bugs(self):
     for count in range(0, len(self.genomeList)):
         newBug = Bug(count, self.genomeList.pop())
         self.bugList.append(newBug)
Example #29
0
 def setUp(self):
     self.bugid = 'abc'
     self.bug = Bug(self.bugid)