Example #1
0
    def __init__(self):
        super(ArgParser, self).__init__(
            description='Repackages NDK modules as a monolithic package. If '
                        '--unpack is used, instead installs the monolithic '
                        'package to a directory.')

        self.add_argument(
            '--arch', choices=build_support.ALL_ARCHITECTURES,
            help='Bundle only the given architecture.')
        self.add_argument(
            '--host', choices=('darwin', 'linux', 'windows', 'windows64'),
            default=build_support.get_default_host(),
            help='Package binaries for given OS (e.g. linux).')
        self.add_argument(
            '--build-number', default=0,
            help='Build number for use in version files.')
        self.add_argument(
            '--release', help='Ignored. Temporarily compatibility.')

        self.add_argument(
            '-f', '--force', dest='force', action='store_true',
            help='Clobber out directory if it exists.')
        self.add_argument(
            '--dist-dir', type=os.path.realpath,
            default=build_support.get_dist_dir(build_support.get_out_dir()),
            help='Directory containing NDK modules.')
        self.add_argument(
            '--unpack', action='store_true',
            help='Unpack the NDK to a directory rather than make a tarball.')
        self.add_argument(
            'out_dir', metavar='OUT_DIR',
            help='Directory to install bundle or tarball to.')
    def __init__(self):
        super(ArgParser, self).__init__(
            description='Repackages NDK modules as a monolithic package. If '
                        '--unpack is used, instead installs the monolithic '
                        'package to a directory.')

        self.add_argument(
            '--arch', choices=build_support.ALL_ARCHITECTURES,
            help='Bundle only the given architecture.')
        self.add_argument(
            '--host', choices=('darwin', 'linux', 'windows', 'windows64'),
            default=build_support.get_default_host(),
            help='Package binaries for given OS (e.g. linux).')
        self.add_argument(
            '--build-number', default=0,
            help='Build number for use in version files.')
        self.add_argument(
            '--release', help='Ignored. Temporarily compatibility.')

        self.add_argument(
            '-f', '--force', dest='force', action='store_true',
            help='Clobber out directory if it exists.')
        self.add_argument(
            '--dist-dir', type=os.path.realpath,
            default=build_support.get_dist_dir(build_support.get_out_dir()),
            help='Directory containing NDK modules.')
        self.add_argument(
            '--unpack', action='store_true',
            help='Unpack the NDK to a directory rather than make a tarball.')
        self.add_argument(
            'out_dir', metavar='OUT_DIR',
            help='Directory to install bundle or tarball to.')
Example #3
0
def main():
    if 'ANDROID_BUILD_TOP' not in os.environ:
        os.environ['ANDROID_BUILD_TOP'] = ANDROID_TOP

    args = ArgParser().parse_args()
    arches = build_support.ALL_ARCHITECTURES
    if args.arch is not None:
        arches = [args.arch]

    if os.path.exists(args.out_dir) and args.unpack:
        if args.force:
            shutil.rmtree(args.out_dir)
        else:
            sys.exit(args.out_dir + ' already exists. Use -f to overwrite.')

    packages = get_all_packages(args.host, arches)
    check_packages(args.dist_dir, packages)

    if args.unpack:
        extract_all(args.dist_dir, packages, args.out_dir)
        make_shortcuts(args.out_dir, args.host)
    else:
        make_package(args.build_number, args.dist_dir, packages, args.host,
                     args.out_dir, build_support.get_out_dir())
def main():
    if 'ANDROID_BUILD_TOP' not in os.environ:
        os.environ['ANDROID_BUILD_TOP'] = ANDROID_TOP

    args = ArgParser().parse_args()
    arches = build_support.ALL_ARCHITECTURES
    if args.arch is not None:
        arches = [args.arch]

    if os.path.exists(args.out_dir) and args.unpack:
        if args.force:
            shutil.rmtree(args.out_dir)
        else:
            sys.exit(args.out_dir + ' already exists. Use -f to overwrite.')

    packages = get_all_packages(args.host, arches)
    check_packages(args.dist_dir, packages)

    if args.unpack:
        extract_all(args.dist_dir, packages, args.out_dir)
        make_shortcuts(args.out_dir, args.host)
    else:
        make_package(args.build_number, args.dist_dir, packages, args.host,
                     args.out_dir, build_support.get_out_dir())
def main():
    parser = ArgParser()
    args = parser.parse_args()

    if args.module is None:
        modules = ALL_MODULES
    else:
        modules = {args.module}

    if args.host_only:
        modules = {
            'build',
            'clang',
            'gcc',
            'host-tools',
            'python-packages',
            'shader_tools',
        }

    required_package_modules = ALL_MODULES
    have_required_modules = required_package_modules <= modules
    if (args.package and have_required_modules) or args.force_package:
        do_package = True
    else:
        do_package = False

    # TODO(danalbert): wine?
    # We're building the Windows packages from Linux, so we can't actually run
    # any of the tests from here.
    if args.system.startswith('windows') or not do_package:
        args.test = False

    # Disable buffering on stdout so the build output doesn't hide all of our
    # "Building..." messages.
    sys.stdout = os.fdopen(sys.stdout.fileno(), 'w', 0)

    os.chdir(os.path.dirname(os.path.realpath(__file__)))

    # Set ANDROID_BUILD_TOP.
    if 'ANDROID_BUILD_TOP' not in os.environ:
        os.environ['ANDROID_BUILD_TOP'] = os.path.realpath('..')

    out_dir = build_support.get_out_dir()
    dist_dir = build_support.get_dist_dir(out_dir)
    tmp_dir = os.path.join(out_dir, 'build')
    if os.path.exists(tmp_dir):
        shutil.rmtree(tmp_dir)
    os.mkdir(tmp_dir)

    os.environ['TMPDIR'] = tmp_dir

    print('Cleaning up...')
    invoke_build('dev-cleanup.sh')

    module_builds = collections.OrderedDict([
        ('build', build_build),
        ('clang', build_clang),
        ('cpufeatures', build_cpufeatures),
        ('gabi++', build_gabixx),
        ('gcc', build_gcc),
        ('gdbserver', build_gdbserver),
        ('gnustl', build_gnustl),
        ('gtest', build_gtest),
        ('host-tools', build_host_tools),
        ('libandroid_support', build_libandroid_support),
        ('libc++', build_libcxx),
        ('libc++abi', build_libcxxabi),
        ('libshaderc', build_libshaderc),
        ('native_app_glue', build_native_app_glue),
        ('ndk_helper', build_ndk_helper),
        ('platforms', build_platforms),
        ('python-packages', build_python_packages),
        ('shader_tools', build_shader_tools),
        ('stlport', build_stlport),
        ('system-stl', build_system_stl),
        ('vulkan', build_vulkan),
    ])

    print('Building modules: {}'.format(' '.join(modules)))
    for module in modules:
        module_builds[module](out_dir, dist_dir, args)

    if do_package:
        package_ndk(out_dir, dist_dir, args)

    if args.test:
        result = test_ndk(out_dir, args)
        sys.exit(0 if result else 1)
def main():
    parser = ArgParser()
    args = parser.parse_args()

    if args.module is None:
        modules = ALL_MODULES
    else:
        modules = {args.module}

    if args.host_only:
        modules = {
            'build',
            'clang',
            'gcc',
            'host-tools',
            'python-packages',
            'shader_tools',
        }

    required_package_modules = ALL_MODULES
    have_required_modules = required_package_modules <= modules
    if (args.package and have_required_modules) or args.force_package:
        do_package = True
    else:
        do_package = False

    # TODO(danalbert): wine?
    # We're building the Windows packages from Linux, so we can't actually run
    # any of the tests from here.
    if args.system.startswith('windows') or not do_package:
        args.test = False

    # Disable buffering on stdout so the build output doesn't hide all of our
    # "Building..." messages.
    sys.stdout = os.fdopen(sys.stdout.fileno(), 'w', 0)

    os.chdir(os.path.dirname(os.path.realpath(__file__)))

    # Set ANDROID_BUILD_TOP.
    if 'ANDROID_BUILD_TOP' not in os.environ:
        os.environ['ANDROID_BUILD_TOP'] = os.path.realpath('..')

    out_dir = build_support.get_out_dir()
    dist_dir = build_support.get_dist_dir(out_dir)
    tmp_dir = os.path.join(out_dir, 'build')
    if os.path.exists(tmp_dir):
        shutil.rmtree(tmp_dir)
    os.mkdir(tmp_dir)

    os.environ['TMPDIR'] = tmp_dir

    print('Cleaning up...')
    invoke_build('dev-cleanup.sh')

    module_builds = collections.OrderedDict([
        ('build', build_build),
        ('clang', build_clang),
        ('cpufeatures', build_cpufeatures),
        ('gabi++', build_gabixx),
        ('gcc', build_gcc),
        ('gdbserver', build_gdbserver),
        ('gnustl', build_gnustl),
        ('gtest', build_gtest),
        ('host-tools', build_host_tools),
        ('libandroid_support', build_libandroid_support),
        ('libc++', build_libcxx),
        ('libc++abi', build_libcxxabi),
        ('libshaderc', build_libshaderc),
        ('native_app_glue', build_native_app_glue),
        ('ndk_helper', build_ndk_helper),
        ('platforms', build_platforms),
        ('python-packages', build_python_packages),
        ('shader_tools', build_shader_tools),
        ('stlport', build_stlport),
        ('system-stl', build_system_stl),
        ('vulkan', build_vulkan),
    ])

    print('Building modules: {}'.format(' '.join(modules)))
    for module in modules:
        module_builds[module](out_dir, dist_dir, args)

    if do_package:
        package_ndk(out_dir, dist_dir, args)

    if args.test:
        result = test_ndk(out_dir, args)
        sys.exit(0 if result else 1)