Example #1
0
    def __init__(self, *args, **kwargs):
        super(Calculator, self).__init__(*args, **kwargs)

        # Single-inheritence approach: http://goo.gl/WNiHc
        # Calculator class only inherits from QWidget
        # A specific member attribute self.ui contains all
        # widgets set up in the designer.
        self.ui = Ui_Calculator()
        self.ui.setupUi(self)

        # Create a validator for each QLineEdit that only
        # allows a user to enter floats: 123.123
        self.ui.inputA.setValidator(QtGui.QDoubleValidator())
        self.ui.inputB.setValidator(QtGui.QDoubleValidator())

        # instead of using the stock operator values set in the
        # ui file, lets set the box to match our class attribute
        self.ui.operatorBox.clear()
        self.ui.operatorBox.addItems(self.OPS.keys())

        self.ui.clearButton.clicked.connect(self.clear)

        # every time the text is edited in either input field,
        # calculate the result live
        self.ui.inputA.textEdited.connect(self.calc)
        self.ui.inputB.textEdited.connect(self.calc)

        # also when the operator box is changed
        self.ui.operatorBox.currentIndexChanged.connect(self.calc)
Example #2
0
	def __init__(self, *args, **kwargs):
		super(Calculator, self).__init__(*args, **kwargs)

		# Single-inheritence approach: http://goo.gl/WNiHc
		# Calculator class only inherits from QWidget
		# A specific member attribute self.ui contains all
		# widgets set up in the designer.		
		self.ui = Ui_Calculator()
		self.ui.setupUi(self)

		self.ui.calcButton = QtGui.QPushButton("Calculate")
		self.ui.horizontalLayout_2.addWidget(self.ui.calcButton)

		# Create a validator for each QLineEdit that only
		# allows a user to enter floats: 123.123
		self.ui.inputA.setValidator(QtGui.QDoubleValidator())
		self.ui.inputB.setValidator(QtGui.QDoubleValidator())

		# instead of using the stock operator values set in the
		# ui file, lets set the box to match our class attribute
		self.ui.operatorBox.clear()
		self.ui.operatorBox.addItems(self.OPS.keys())

		self.ui.clearButton.clicked.connect(self.clear)
		self.ui.calcButton.clicked.connect(self.calc)
Example #3
0
class Calculator(QtGui.QWidget):
    
    OPS = {
           '+': operator.add,
           '-': operator.sub,
           '/': operator.div,
           '*': operator.mul
           }
    
    def __init__(self, *args, **kwargs):
        super(Calculator, self).__init__(*args, **kwargs)
        
        self.ui = Ui_Calculator()
        self.ui.setupUi(self)
    
        self.ui.inputA.setValidator(QtGui.QDoubleValidator(self))
        self.ui.inputB.setValidator(QtGui.QDoubleValidator(self))
        
        self.ui.operatorBox.clear()
        self.ui.operatorBox.addItems(self.OPS.keys())
        
        self.ui.clearButton.clicked.connect(self.clear)
        
        self.ui.inputA.textEdited.connect(self.calc)
        self.ui.inputB.textEdited.connect(self.calc)
        
        self.ui.operatorBox.currentIndexChanged.connect(self.calc)
    # END def __init__
    
    def clear(self):
        ''' Slot to clear the fors fields'''
        self.ui.inputA.clear()
        self.ui.inputB.clear()
        self.ui.result.clear()
    # END def clear
    
    def calc(self):
        op_str = str(self.ui.operatorBox.currentText())
        op = self.OPS.get(op_str)
        if not op:
            return
        
        inputA = self.ui.inputA.text()
        inputB = self.ui.inputB.text()
        
        if not (inputA and inputB):
            return
        
        try:
            i1 = float(inputA)
            i2 = float(inputB)
            result = op(i1, i2)
            
        except Exception, e:
            QtGui.QMessageBox.warning(self, "Could not calculate result", 
                                            "Result: \n%s" %e)
        else:
Example #4
0
	def __init__(self, *args, **kwargs):
		super(Calculator, self).__init__(*args, **kwargs)

		# Single-inheritence approach: http://goo.gl/WNiHc
		# Calculator class only inherits from QWidget
		# A specific member attribute self.ui contains all
		# widgets set up in the designer.		
		self.ui = Ui_Calculator()
		self.ui.setupUi(self)

		# Create a validator for each QLineEdit that only
		# allows a user to enter floats: 123.123
		self.ui.inputA.setValidator(QtGui.QDoubleValidator())
		self.ui.inputB.setValidator(QtGui.QDoubleValidator())

		# instead of using the stock operator values set in the
		# ui file, lets set the box to match our class attribute
		self.ui.operatorBox.clear()
		self.ui.operatorBox.addItems(self.OPS.keys())

		self.ui.clearButton.clicked.connect(self.clear)

		# every time the text is edited in either input field,
		# calculate the result live
		self.ui.inputA.textEdited.connect(self.calc)
		self.ui.inputB.textEdited.connect(self.calc)
		
		# also when the operator box is changed
		self.ui.operatorBox.currentIndexChanged.connect(self.calc)
Example #5
0
 def __init__(self, *args, **kwargs):
     super(Calculator, self).__init__(*args, **kwargs)
     
     self.ui = Ui_Calculator()
     self.ui.setupUi(self)
 
     self.ui.inputA.setValidator(QtGui.QDoubleValidator(self))
     self.ui.inputB.setValidator(QtGui.QDoubleValidator(self))
     
     self.ui.operatorBox.clear()
     self.ui.operatorBox.addItems(self.OPS.keys())
     
     self.ui.clearButton.clicked.connect(self.clear)
     
     self.ui.inputA.textEdited.connect(self.calc)
     self.ui.inputB.textEdited.connect(self.calc)
     
     self.ui.operatorBox.currentIndexChanged.connect(self.calc)
Example #6
0
class Calculator(QtGui.QWidget):

	OPS = {
		'+': operator.add,
		'-': operator.sub,
		'/': operator.div,
		'*': operator.mul,
	}

	def __init__(self, *args, **kwargs):
		super(Calculator, self).__init__(*args, **kwargs)

		# Single-inheritence approach: http://goo.gl/WNiHc
		# Calculator class only inherits from QWidget
		# A specific member attribute self.ui contains all
		# widgets set up in the designer.		
		self.ui = Ui_Calculator()
		self.ui.setupUi(self)

		# Create a validator for each QLineEdit that only
		# allows a user to enter floats: 123.123
		self.ui.inputA.setValidator(QtGui.QDoubleValidator())
		self.ui.inputB.setValidator(QtGui.QDoubleValidator())

		# instead of using the stock operator values set in the
		# ui file, lets set the box to match our class attribute
		self.ui.operatorBox.clear()
		self.ui.operatorBox.addItems(self.OPS.keys())

		self.ui.clearButton.clicked.connect(self.clear)

		# every time the text is edited in either input field,
		# calculate the result live
		self.ui.inputA.textEdited.connect(self.calc)
		self.ui.inputB.textEdited.connect(self.calc)
		
		# also when the operator box is changed
		self.ui.operatorBox.currentIndexChanged.connect(self.calc)


	def clear(self):
		""" Slot to clear the form fields """

		self.ui.inputA.clear()
		self.ui.inputB.clear()
		self.ui.result.clear()

	def calc(self):
		""" Calculate the result from the form values """

		op_str = str(self.ui.operatorBox.currentText())
		op = self.OPS.get(op_str)
		if not op:
			return

		inputA = self.ui.inputA.text()
		inputB = self.ui.inputB.text()

		# just silently return if either field is empty
		if not (inputA and inputB):
			self.ui.result.clear()
			return

		try:
			i1 = float(inputA)
			i2 = float(inputB)
			result = op(i1, i2)

		except Exception, e:
			# inform the user if the operation results in
			# an error. Such as dividing by zero.
			QtGui.QMessageBox.warning(self, 
				"Could not calculate results",
				"Reason:\n%s" % e)
		else:
Example #7
0
class Calculator(QtGui.QWidget):

    OPS = {
        '+': operator.add,
        '-': operator.sub,
        '/': operator.div,
        '*': operator.mul,
    }

    def __init__(self, *args, **kwargs):
        super(Calculator, self).__init__(*args, **kwargs)

        # Single-inheritence approach: http://goo.gl/WNiHc
        # Calculator class only inherits from QWidget
        # A specific member attribute self.ui contains all
        # widgets set up in the designer.
        self.ui = Ui_Calculator()
        self.ui.setupUi(self)

        # Create a validator for each QLineEdit that only
        # allows a user to enter floats: 123.123
        self.ui.inputA.setValidator(QtGui.QDoubleValidator())
        self.ui.inputB.setValidator(QtGui.QDoubleValidator())

        # instead of using the stock operator values set in the
        # ui file, lets set the box to match our class attribute
        self.ui.operatorBox.clear()
        self.ui.operatorBox.addItems(self.OPS.keys())

        self.ui.clearButton.clicked.connect(self.clear)

        # every time the text is edited in either input field,
        # calculate the result live
        self.ui.inputA.textEdited.connect(self.calc)
        self.ui.inputB.textEdited.connect(self.calc)

        # also when the operator box is changed
        self.ui.operatorBox.currentIndexChanged.connect(self.calc)

    def clear(self):
        """ Slot to clear the form fields """

        self.ui.inputA.clear()
        self.ui.inputB.clear()
        self.ui.result.clear()

    def calc(self):
        """ Calculate the result from the form values """

        op_str = str(self.ui.operatorBox.currentText())
        op = self.OPS.get(op_str)
        if not op:
            return

        inputA = self.ui.inputA.text()
        inputB = self.ui.inputB.text()

        # just silently return if either field is empty
        if not (inputA and inputB):
            self.ui.result.clear()
            return

        try:
            i1 = float(inputA)
            i2 = float(inputB)
            result = op(i1, i2)

        except Exception, e:
            # inform the user if the operation results in
            # an error. Such as dividing by zero.
            QtGui.QMessageBox.warning(self, "Could not calculate results",
                                      "Reason:\n%s" % e)
        else: