Example #1
0
    def init_menus(self):
        """Initialize all menus, then tell pudding main loop to idle().
        """

        # Button labels:
        l_start = _(u"Sing")#_(u'Party Mode')
        l_song_editor = _(u'Song Editor')

        l_about = _(u'About')
        l_quit2 = _(u'Quit')

        l_back =  _(u'back')
        l_save =  _(u'save')
        l_save_quit =  _(u'save & restart')
        l_quit =  _(u'quit')

        # Menu headings:
        h1_main_menu =  _(u'Main Menu')
        h1_about =  _(u'About')
        h1_song_browser =  _(u'Choose a song...')


        # File paths:
        about_file = os.path.join('misc', 'ABOUT.txt')
        logo_path = 'logo.png'
        show_logo = False

        self.menus = {}

        # Main menu:
        main_menu = Menu(self.widget_properties)

        self.menus['main'] = main_menu # obsolete?
        # About menu:
        about_menu = MenuText(self.widget_properties, top=self.screen_res_y / 3, \
                left=self.screen_res_x / 2)
        about_menu.set_heading(h1_about)
        about_back = MenuButton(l_back, widget_properties = self.widget_properties, \
            target = main_menu)
        about_menu.add(about_back, 'horiz')
        about_quit = MenuButton(l_quit, function=self.quit, \
            pos_size=0, widget_properties = self.widget_properties)
        about_menu.add(about_quit, 'center')
        fd_license = open(os.path.join(self.app_dir, about_file), 'r')
        license = fd_license.read()
        about_menu.add_text(license)

        self.load_player()
        song_editor = SongEditor(self.app_dir, self.widget_properties, \
            self.theme_mgr, main_menu, player=self.player)

        # Sing screen:
        sing_screen = SingScreen(app_dir=self.app_dir, \
                    camera=self.camera, theme_mgr=self.theme_mgr, \
                    widget_properties=self.widget_properties, \
                    menu_list=self.menus, config=self.config, \
                    player=self.player)

        pos_size = {}
        pos_size['height'] = self.screen_res_y / 16
        pos_size['width'] = self.screen_res_x - 80
        pos_size['top'] = 10
        pos_size['left'] = 10

        # Song browser:
        entries = []
        entry_sing_screen = {}
        entry_sing_screen['song_start_text'] = 'Start'
        entry_sing_screen['start_screen'] = sing_screen
        entry_sing_screen['menu_text'] = _(u"Sing")
        entry_sing_screen['default_manager'] = 0
        entry_song_editor = {}
        entry_song_editor['song_start_text'] = 'Edit'
        entry_song_editor['start_screen'] = song_editor
        entry_song_editor['menu_text'] = _(u'Song Editor')
        entry_song_editor['default_manager'] = 1
        entries.append(entry_sing_screen)
        entries.append(entry_song_editor)

        browsers = []
        for entry in entries:
            browser = MenuBrowser(entry['default_manager'], self.widget_properties, \
                entry['start_screen'], self.config, player = self.player,\
                song_start_text=entry['song_start_text'])
            browser.set_heading(h1_song_browser)

            back_button = MenuButton(l_back, target=main_menu, \
                widget_properties = self.widget_properties, \
                function=browser.stop_preview)
            quit_button = MenuButton(l_quit, function=self.quit, \
                pos_size=0, widget_properties = self.widget_properties)
            browser.add(back_button, 'center')
            browser.add(quit_button, 'center')
            browsers.append(browser)
            # Add buttons to main menu:
            args = {}
            args['selected'] = entry['start_screen']
            args['widgets'] = [main_menu]
            main_menu.add(MenuButton(entry['menu_text'], target=browser, function=browser.start_song,\
                widget_properties=self.widget_properties, pos_size=pos_size), 'center')

        self.settings.init_menus(main_menu, pos_size)

        main_menu.add(MenuButton(l_about, target=about_menu, \
            widget_properties=self.widget_properties, pos_size=pos_size), 'center')
        main_menu.add(MenuButton(l_quit2, function=self.quit, args=0, \
            widget_properties=self.widget_properties, pos_size=pos_size), 'center')

        # hide the loading label:
        self.loading_cont.visible = 0
        use_pil = int(self.config['screen'].as_bool('pil'))
        # logo:
        if use_pil and show_logo:
            try:
                logo = pudding.control.Logo(self.root_widget, logo_path, z_index=4)
            except:
                pass

        main_menu.show()
        pudding.main_loop.MainLoop(self.root_world).idle()
Example #2
0
    def init_menus(self, main_menu, pos_size):
        # Button labels:
        l_settings_main = _(u'Settings')
        l_settings_screen = _(u'Screen')
        l_settings_sound = _(u'Sound')
        l_settings_theme = _(u'Theme')
        l_settings_misc = _(u'Misc')
        l_back = _(u'back')
        l_save = _(u'save')
        l_save_quit = _(u'save & restart')
        l_quit = _(u'quit')

        # Menu headings:
        h1_settings_main = _(u'Settings')
        h1_settings_screen = _(u'Screen Settings')
        h2_settings_screen = _(u'SCREEN:')
        h1_settings_sound = _(u'Sound Settings')
        h2_settings_sound = _(u'SOUND:')
        h1_settings_theme = _(u'Theme Settings')
        h2_settings_theme = _(u'THEME:')
        h1_settings_misc = _(u'Miscellaneous Settings')
        h2_settings_misc = _(u'Miscellaneous')

        # Settings:
        valid_languages = self.lm.get_langs()
        on_off_toggle = [_('off'), _('on')]
        i_resolution = _(u'Resolution:')
        i_fullscreen = _(u'Fullscreen:')
        i_fps_label = _(u'FPS label:')
        i_pil = _(u'Cover images:')
        i_sound_output = _(u'Select sound output engine:')
        i_sound_input = _(u'Select sound input engine:')
        i_song_preview = _(u'Play preview in song browser:')
        i_theme = _(u'Choose a theme:')
        i_lan = _(u'Choose a language:')
        i_octave = _(u'Octave correctness:')
        i_helper = _(u'Easier tone hitting:')
        i_allowed_difference = _(u'Allowed difference:')

        # Options parent menu:
        self.options_menu_main = Menu(self.widget_properties)
        self.options_menu_main.set_heading(h1_settings_main)

        # Options sub menus:
        self.options_menu_screen = MenuGroup(self.widget_properties)
        self.options_menu_screen.set_heading(h1_settings_screen)
        self.options_menu_sound = MenuGroup(self.widget_properties)
        self.options_menu_sound.set_heading(h1_settings_sound)
        self.options_menu_theme = MenuGroup(self.widget_properties)
        self.options_menu_theme.set_heading(h1_settings_theme)
        self.options_menu_misc = MenuGroup(self.widget_properties)
        self.options_menu_misc.set_heading(h1_settings_misc)

        # Add buttons to options parent menu:
        self.options_menu_main.add(MenuButton(l_back, target=main_menu, \
            widget_properties=self.widget_properties, pos_size=pos_size), 'horiz')
        self.options_menu_main.add(MenuButton(l_save, function=self.save, \
            widget_properties = self.widget_properties, pos_size=pos_size), 'horiz')
        self.options_menu_main.add(MenuButton(l_save_quit, function=self.save, \
            args='quit', widget_properties=self.widget_properties, pos_size=pos_size), 'horiz')

        self.options_menu_main.add(MenuButton(l_settings_screen, target=self.options_menu_screen, \
            widget_properties=self.widget_properties, pos_size=pos_size), 'center')
        self.options_menu_main.add(MenuButton(l_settings_sound, target=self.options_menu_sound, \
            widget_properties=self.widget_properties, pos_size=pos_size), 'center')
        self.options_menu_main.add(MenuButton(l_settings_theme, target=self.options_menu_theme, \
            widget_properties=self.widget_properties, pos_size=pos_size), 'center')
        self.options_menu_main.add(MenuButton(l_settings_misc, target=self.options_menu_misc, \
            widget_properties=self.widget_properties, pos_size=pos_size), 'center')

        back_from_screen = MenuButton(l_back, target=self.options_menu_main, \
            widget_properties=self.widget_properties)
        back_from_sound = MenuButton(l_back, target=self.options_menu_main, \
            widget_properties=self.widget_properties)
        back_from_theme = MenuButton(l_back, target=self.options_menu_main, \
            widget_properties=self.widget_properties)
        back_from_misc = MenuButton(l_back, target=self.options_menu_main, \
            widget_properties=self.widget_properties)
        save_button = MenuButton(l_save, function=self.save, \
            widget_properties=self.widget_properties)
        save_quit_button = MenuButton(l_save_quit, function=self.save, \
            args='quit', widget_properties=self.widget_properties)

        # Add items to settings menus:
        self.options_menu_screen.add(back_from_screen, 'center')
        self.options_menu_screen.add(save_button, 'center')
        self.options_menu_screen.add(save_quit_button, 'center')

        self.options_menu_sound.add(back_from_sound, 'center')
        self.options_menu_sound.add(save_button, 'center')
        self.options_menu_sound.add(save_quit_button, 'center')

        self.options_menu_theme.add(back_from_theme, 'center')
        self.options_menu_theme.add(save_button, 'center')
        self.options_menu_theme.add(save_quit_button, 'center')

        self.options_menu_misc.add(back_from_misc, 'center')
        self.options_menu_misc.add(save_button, 'center')
        self.options_menu_misc.add(save_quit_button, 'center')

        res = str(self.screen_res_x) + 'x' + str(self.screen_res_y)
        if res in self.disp.valid_resolutions:
            selected_resolution = \
                self.disp.valid_resolutions.index(res)
        else:
            selected_resolution = 2

        screen_items = []
        screen_items.append({
            'info': i_resolution,
            'button_type': 'toggle',
            'toggle_items': self.disp.valid_resolutions,
            'selected_item': selected_resolution
        })
        screen_items.append({'info' : i_fullscreen, 'button_type' : 'toggle', \
                    'toggle_items' : on_off_toggle,
                    'selected_item' : self.fullscreen_on})
        screen_items.append({'info' : i_fps_label, 'button_type' : 'toggle', \
                    'toggle_items' : on_off_toggle,
                    'selected_item' : self.fps_label})
        screen_items.append({'info' : i_pil, 'button_type' : 'toggle', \
                    'toggle_items' : on_off_toggle, \
                    'selected_item' : self.use_pil})
        screen_group = {'heading': h2_settings_screen, 'items': screen_items}
        self.options_menu_screen.add_group(screen_group)

        misc_items = []
        misc_items.append({
            'info': i_lan,
            'button_type': 'toggle',
            'toggle_items': valid_languages,
            'selected_item': self.locale
        })
        misc_items.append({
            'info': i_octave,
            'button_type': 'toggle',
            'toggle_items': on_off_toggle,
            'selected_item': self.octave
        })

        misc_items.append({
            'info': i_helper,
            'button_type': 'toggle',
            'toggle_items': on_off_toggle,
            'selected_item': self.helper
        })
        misc_items.append({
            'info': i_allowed_difference,
            'button_type': 'toggle',
            'toggle_items': ['1', '2', '3', '4', '5', '6', '7'],
            'selected_item': str(self.allowed_difference)
        })

        misc_group = {'heading': h2_settings_misc, 'items': misc_items}
        self.options_menu_misc.add_group(misc_group)

        if self.sound_player in self.valid_sound_players:
            self.selected_player = self.valid_sound_players.index(
                self.sound_player)
        else:
            self.selected_player = 1  # defaults to PyGame
        sound_items = []
        sound_items.append({
            'info': i_sound_output,
            'button_type': 'toggle',
            'toggle_items': self.valid_sound_players,
            'selected_item': self.selected_player
        })

        if self.sound_input in self.valid_sound_inputs:
            self.selected_input = self.valid_sound_inputs.index(
                self.sound_input)
        else:
            self.selected_input = 0  # defaults to OSS

        sound_items.append({
            'info': i_sound_input,
            'button_type': 'toggle',
            'toggle_items': self.valid_sound_inputs,
            'selected_item': self.selected_input
        })

        sound_items.append({
            'info': i_song_preview,
            'button_type': 'toggle',
            'toggle_items': on_off_toggle,
            'selected_item': self.sound_preview
        })

        sound_group = {'heading': h2_settings_sound, 'items': sound_items}
        self.options_menu_sound.add_group(sound_group)
        theme_mgr = ThemeManager()
        available_themes = theme_mgr.get_theme_names(
            os.path.join(self.app_dir, 'media', 'themes'))

        if self.theme_name in available_themes:
            selected_theme = available_themes.index(self.theme_name)
        else:
            selected_theme = 0
        theme_items = []
        theme_items.append({
            'info': i_theme,
            'button_type': 'toggle',
            'toggle_items': available_themes,
            'selected_item': selected_theme
        })
        theme_group = {'heading': h2_settings_theme, 'items': theme_items}
        self.options_menu_theme.add_group(theme_group)

        main_menu.add(MenuButton(l_settings_main, target=self.options_menu_main, \
            widget_properties=self.widget_properties, pos_size=pos_size), 'center')