Example #1
0
def taskbar(height):
    global buff
    global init_task
    global message_listering
    click, x_click, y_click = buff
    border_col, background_content, text_col, header_col = theme[theme_active]
    x, y, width = 0, 349 - height, 349

    for el in data_property:
        if el[0] == 'button' and el[6] == 'Start':
            if not init_task:
                el[2], el[3], el[4], el[5] = x + 2, y + 2, 50, height - 4
                init_task = True
            else:
                if click:
                    if el[2] < x_click < el[2] + el[4] and el[
                            3] < y_click < el[3] + el[5]:
                        message_listering.append(
                            ['start_menu', '', 'enable_focus'])
                        buff[0] = False

    canvas.fill_style('SlateGray')
    canvas.fill_rect(x, y - 2, width, height)
    canvas.fill_style(border_col)
    canvas.fill_rect(x, y, width, height)

    time_ = dt.datetime.now()
    time_str = time_.strftime("%H:%M")
    day_str = time_.strftime("%d")
    canvas.fill_style('Black')
    canvas.fill_text(time_str, x + 320, y + 20, 'Tahoma', 14, 'center')
Example #2
0
def create_object():
    canvas.fill_style('LightskyBlue')
    canvas.fill_rect(0, 0, 349, 349)
    canvas.fill_style('CornflowerBlue')
    canvas.fill_text('Windows Py',
                     175,
                     50,
                     font='Tahoma',
                     size=42,
                     align='center')
    global stack
    el_focus = -1
    if data_property:
        for index, el in enumerate(data_property, 0):
            if el[0] == 'window' and el[7]:
                el_focus = index
            if el[0] == 'button' and el[1]:
                obj, show, x, y, width, height, caption, press = el
                button(x, y, width, height, caption, press)
            elif el[0] == 'window' and el[1]:
                obj, show, x, y, width, height, caption, focus = el
                window(x, y, width, height, caption, focus, index)
            elif el[0] == 'taskbar' and el[1]:
                obj, show, height = el
                taskbar(height)
            elif el[0] == 'start_menu' and el[1]:
                obj, show, x, y, width, height, non, focus = el
                start_menu(x, y, width, height, focus)
        if el_focus >= 0 and data_property[el_focus][1]:
            obj, show, x, y, width, height, caption, focus = data_property[
                el_focus]
            window(x, y, width, height, caption, focus, el_focus)
Example #3
0
def button(caption, x, y, width, height):
    canvas.fill_style('Black')
    canvas.fill_rect(x, y, width + 2, height + 2)  # Тень
    canvas.fill_style('PaleTurquoise')
    canvas.fill_rect(x, y, width, height)
    canvas.fill_style('Black')
    canvas.fill_text(caption, x + width / 2 + 1, y + width // 7 + 1, 'Tahoma',
                     width // 9, 'center')  # Тень
    canvas.fill_style('DarkGreen')
    canvas.fill_text(caption, x + width / 2, y + width // 7, 'Tahoma',
                     width // 9, 'center')
Example #4
0
def button(x, y, width=80, height=25, caption='OK', press=False):
    if not press:
        # рисование тени
        canvas.fill_style('Black')
        canvas.fill_rect(x + 1, y + 1, width, height)
    canvas.fill_style(theme[theme_active][0])
    canvas.fill_rect(x, y, width, height)
    canvas.fill_style('Black')
    canvas.fill_text(caption,
                     x + width / 2,
                     y + height * 0.7,
                     font='Tahoma',
                     size=12,
                     align='center')
Example #5
0
def start_menu(x, y, width, height, focus):
    global buff
    global menu_icon
    global init_menu_icon
    global message_listering
    border_col, background_content, text_col, header_col = theme[theme_active]
    for el in data_property:
        if el[0] == 'start_menu' and el[1]:
            pass
    canvas.fill_style('Black')
    canvas.fill_rect(x, y, width + 1, height)
    canvas.fill_style(border_col)
    canvas.fill_rect(x, y, width, height)
    if not init_menu_icon:
        for index, el in enumerate(menu_icon, 0):
            el[1], el[2], el[3], el[
                4] = x + 2, y + 2 + 27 * index, width - 4, 25
        init_menu_icon = True
    else:
        click, x_click, y_click = buff
        for index, el in enumerate(menu_icon, 0):
            text, x_icon, y_icon, width_icon, height_icon = el
            canvas.fill_style('Silver')
            canvas.fill_rect(x_icon, y_icon, width_icon, height_icon)
            canvas.fill_style('Black')
            canvas.fill_text(text, x + 2 + width_icon / 2, y_icon + 17,
                             'Tahoma', 14, 'center')
            if click:
                if x_icon < x_click < x_icon + width_icon and y_icon < y_click < y_icon + height_icon:
                    if text == 'Paint':
                        message_listering.append(
                            ['window', 'Paint', 'enable_focus'])
                        message_listering.append(['start_menu', '', 'close'])
                    if text == 'Calculator':
                        message_listering.append(
                            ['window', 'Calc', 'enable_focus'])
                        message_listering.append(['start_menu', '', 'close'])
                    if text == 'XXX_Por':
                        message_listering.append(
                            ['XXX', 'XXX', 'enable_focus'])
                        message_listering.append(['start_menu', '', 'close'])
                else:
                    message_listering.append(['start_menu', '', 'close'])
Example #6
0
def message(caption, x, y, width):
    canvas.clear()
    height = width * 0.2
    canvas.fill_style('Black')
    canvas.fill_rect(x, y - height / 2, width + 2, height + 2)
    canvas.fill_style('Grey')
    canvas.fill_rect(x, y - height / 2, width, height)
    if caption == 'YOU WIN':
        color1 = 'DarkBlue'
        color2 = 'DeepSkyBlue'
    elif caption == 'YOU LOST':
        color1 = 'DarkRed'
        color2 = 'Red'
    else:
        color1 = 'Black'
        color2 = 'Green'
    canvas.fill_style(color1)
    canvas.fill_text(caption, x + width // 2 + 2, y + height * 0.3 + 2,
                     'Tahoma', width // 6, 'center')
    canvas.fill_style(color2)
    canvas.fill_text(caption, x + width // 2, y + height * 0.3, 'Tahoma',
                     width // 6, 'center')
Example #7
0
def calc(x, y, width, height, focus):
    global calc_butt
    global init_calc
    global buff
    global lcd_value
    global memory
    border_col, background_content, text_col, header_col = theme[theme_active]
    canvas.set_color(border_col)
    canvas.stroke_rect(x + 5, y + 5, width - 10, 30)
    canvas.fill_style('Black')
    canvas.fill_text(lcd_value, x + width - 10, y + 5 + 30 - 7, 'Tahoma', 22,
                     'right')
    if memory[0] != 0:
        canvas.fill_style('Black')
        canvas.fill_text('M', x + 8, y + 18, 'Tahoma', 14, 'left')
    x_but, y_but, width_but, height_but = x + 5, y + 40, (width - 10) / len(
        calc_butt[0]) - 4, (height - 45) / len(calc_butt) - 4
    border = 5
    click, x_click, y_click = buff
    if not init_calc:
        for i in range(len(calc_butt)):
            for j in range(len(calc_butt[0])):
                x_b = x_but + (width_but + border) * j
                y_b = y_but + (height_but + border) * i
                button(x_b, y_b, width_but, height_but, calc_butt[i][j][0],
                       False)
                calc_butt[i][j][1] = x_b
                calc_butt[i][j][2] = y_b
                init_calc = True
    else:
        for i in range(len(calc_butt)):
            for j in range(len(calc_butt[0])):
                cap, x_but, y_but = calc_butt[i][j]
                button(x_but, y_but, width_but, height_but, cap, False)
                if click and focus:
                    if x_but < x_click < x_but + width_but and y_but < y_click < y_but + height_but:
                        calc_handler(cap)
                        buff[0] = False
Example #8
0
import canvas
import datetime
while True:
    data = datetime.datetime.now()
    data_str = data.strftime('%H:%M:%S')
    canvas.stroke_rect(70, 105, 200, 100)
    canvas.fill_text(data_str,
                     170,
                     160,
                     font='Monospace',
                     size=25,
                     align="center")
    canvas.draw()
    canvas.clear()
Example #9
0
def window(x, y, width, height, caption, focus, target):
    global data_property
    global buff
    global stack
    global message_listering
    border_col, background_content, text_col, header_col = theme[theme_active]
    border = 3
    height_caption = 20
    margin_text = 5
    canvas.fill_style('Black')
    canvas.fill_rect(x + 1, y + 1, width, height)  # Тень окна
    canvas.fill_style(border_col)
    canvas.fill_rect(x, y, width, height)  # Основное окно
    if focus:
        canvas.fill_style(header_col)
    else:
        canvas.fill_style('Grey')
    canvas.fill_rect(x + border, y + border, width - border * 2,
                     height_caption)  # Окно шапки
    canvas.fill_style('Black')
    canvas.fill_text(caption, x + border + margin_text + 1,
                     y + border + 15 + 1, 'Tahoma', 14,
                     'left')  # тень текста шапки
    canvas.fill_style(text_col)
    canvas.fill_text(caption, x + border + margin_text, y + border + 15,
                     'Tahoma', 14, 'left')  # текст шапки
    canvas.fill_style(background_content)
    canvas.fill_rect(x + border, y + border * 2 + height_caption,
                     width - border * 2, height - border * 3 -
                     height_caption)  # фон окна, контента

    x_but_close = x + width - margin_text - 14 + 1
    y_but_close = y + 6
    canvas.fill_style('Black')
    canvas.fill_rect(x_but_close + 1, y_but_close + 1, 14, 14)
    canvas.fill_style('DarkGray')
    canvas.fill_rect(x_but_close, y_but_close, 14, 14)
    canvas.set_color('Black')
    canvas.line_width(2)
    canvas.radius_line(x_but_close + 2, y_but_close + 2, 135, 13)
    canvas.radius_line(x_but_close + 2 + 9, y_but_close + 2, 225, 13)

    # Реализацию вызовов нужных функций можно переделать с использованием передачи параметра-функции, возможно доработаю в следующих версиях

    if data_property[target][6] == 'Paint':
        paint(x + border, y + border * 2 + height_caption, width - border * 2,
              height - border * 3 - height_caption, focus)
    if data_property[target][6] == 'Color':
        paint_color_window(x + border, y + border * 2 + height_caption,
                           width - border * 2,
                           height - border * 3 - height_caption, focus)
    if data_property[target][6] == 'Calc':
        calc(x + border, y + border * 2 + height_caption, width - border * 2,
             height - border * 3 - height_caption, focus)

    # Обработчик закрытия окна
    click, x_click, y_click = buff
    if click:
        if x_but_close + 14 > x_click > x_but_close and y_but_close + 14 > y_click > y_but_close:
            message_listering.append(['window', caption, 'close'])
            buff[0] = False

    if click and not focus:
        if x < x_click < x + width and y < y_click < y + height_caption:
            message_listering.append(['window', caption, 'enable_focus'])
            buff[0] = False
Example #10
0
def paint(x, y, width, height, focus):
    global init
    global data_property
    global buff  # Буфер (список) для передачи состояния мыши и координат
    global but  # Список кнопок панели управления
    global but_
    global fill_on
    canvas.fill_style(theme[theme_active][0])
    height_panel = 55
    canvas.fill_rect(x, y, width, height_panel)
    canvas.fill_style('Black')
    canvas.fill_text('Панель инструментов', x + width / 2, y + height / 12 / 2,
                     'Tahoma', 12, 'center')
    if not init:  # инициализация, выполняется один раз.
        x_but = x
        y_but = y + height / 6 - height / 10
        x_but_ = x
        y_but_ = y_but + height / 12 - 1 + 2
        count_button_ = 3
        count_button = 5
        button_text = ['Point', 'Line', 'Rect', 'Circle', 'Color']
        button_text_ = ['New', 'Fill OFF', 'Undo']
        for i in range(5):
            but.append([
                x_but + i * width / count_button, y_but, width / count_button,
                height / 12 - 1, button_text[i], False
            ])
            button(but[i][0], but[i][1], but[i][2], but[i][3], but[i][4],
                   but[i][5])
            if i < count_button_:
                but_.append([
                    x_but_ + i * width / count_button_, y_but_,
                    width / count_button_, height / 12 - 1, button_text_[i],
                    False
                ])
                button(but_[i][0], but_[i][1], but_[i][2], but_[i][3],
                       but_[i][4], but_[i][5])
        init = True
    else:
        # Если инициализация была выполнена, выполняется код ниже
        for index, el in enumerate(but, 0):
            x_butt, y_butt, width_butt, height_butt, caption_butt, press = el
            click, x_click, y_click = buff
            # Здесь идет расчет, чтобы была нажата только одна из кнопок верхнего ряда
            if click and x_butt + width_butt > x_click > x_butt and y_butt + height_butt > y_click > y_butt and focus:
                but[index][5] = True
                buff[0] = False
                for j in range(5):
                    if j != index:
                        but[j][5] = False

    click, x_click, y_click = buff
    for i in range(5):
        button(but[i][0], but[i][1], but[i][2], but[i][3], but[i][4],
               but[i][5])
        if i < len(but_):
            x_but, y_but, width_but, height_but, caption_but, press = but_[i]
            button(x_but, y_but, width_but, height_but, caption_but, press)
            if click:
                if x_but < x_click < x_but + width_but and y_but < y_click < y_but + height_but and focus:
                    if caption_but == 'New':
                        paint_obj.clear()
                    elif caption_but == 'Undo':
                        if paint_obj:
                            paint_obj.pop()
                    elif caption_but == 'Fill OFF':
                        but_[i][4] = 'Fill ON'
                        fill_on = True
                    elif caption_but == 'Fill ON':
                        but_[i][4] = 'Fill OFF'
                        fill_on = False
                    buff[0] = False

    paint_canvas(x, y + height_panel, width, height - height_panel, focus)
    paint_draw()