Example #1
0
    def _CreateBanners(self):
        globalConfig = sm.GetService('machoNet').GetGlobalConfig()
        self.bannerTargets = {
            PLEX_TARGET_KEY:
            globalConfig.get('newedenstore.banner_target.plex',
                             PLEX_TARGET_DEFAULT_VALUE),
            AURUM_TARGET_KEY:
            globalConfig.get('newedenstore.banner_target.aurum',
                             AURUM_TARGET_DEFAULT_VALUE)
        }
        self.banners = GetBanners(session.languageID, boot.region,
                                  BANNER_FEED_CHANNEL_ID)
        if not self.HasBanners():
            self.display = False
            return
        self.currentBannerIndex = 0
        self.buttons = {}
        self.selectedButton = None
        if len(self.banners) > 1:
            for index, (bannerImageUrl, action) in enumerate(self.banners):
                self.buttons[bannerImageUrl] = BannerButton(
                    parent=self.buttonContainer,
                    align=uiconst.TOLEFT,
                    bannerReel=self,
                    bannerIndex=index)

            self.transitionTimer = AutoTimer(TRANSITION_DELAY_AUTO,
                                             self._AdvanceToNextBanner)
        self._SetBanner(self.currentBannerIndex)
 def OnMouseEnter(self, *args):
     uicore.animations.FadeTo(self.backgroundSprite,
                              startVal=self.backgroundSprite.opacity,
                              endVal=1.0,
                              duration=0.2,
                              curveType=uiconst.ANIM_OVERSHOT)
     self.moTimer = AutoTimer(10, self.CheckMouseOver)
     if not SLOT_SHOW_MOUSEOVER_INFO:
         self.mouseEnterDelay = AutoTimer(100, self.CheckMouseEnter)
Example #3
0
 def OnServiceSettingsChanged_thread(self):
     DELAY = 500
     recentlyLoaded = gametime.GetTimeDiff(self.serviceChangedTimestamp, gametime.GetWallclockTimeNow()) / const.MSEC < DELAY
     if recentlyLoaded:
         self.serviceChangedTimer = AutoTimer(DELAY, self.DoUpdateScroll)
     else:
         self.DoUpdateScroll()
 def OnMouseEnter(self, *args):
     activeGroupID = sm.GetService('achievementSvc').GetActiveAchievementGroupID()
     if activeGroupID == self.achievementGroupID:
         r, g, b, a = sm.GetService('uiColor').GetUIColor(uiconst.COLORTYPE_UIHILIGHT)
         uicore.animations.SpColorMorphTo(self.backgroundSprite, startColor=(r,
          g,
          b,
          1.5), endColor=(r,
          g,
          b,
          3.0), duration=0.1, curveType=uiconst.ANIM_OVERSHOT)
     else:
         uicore.animations.FadeTo(self.backgroundSprite, startVal=self.backgroundSprite.opacity, endVal=1.0, duration=0.1, curveType=uiconst.ANIM_OVERSHOT)
     self.moTimer = AutoTimer(10, self.CheckMouseOver)
     if not SLOT_SHOW_MOUSEOVER_INFO:
         self.mouseEnterDelay = AutoTimer(300, self.CheckMouseEnter)
Example #5
0
 def StartTimer(self, duration):
     if self.destroyed:
         return
     leftTimer, rightTimer = self._GetTimers()
     if leftTimer and rightTimer:
         durationInSec = duration / 1000
         curveSet = animations.CreateCurveSet(useRealTime=False)
         if self.timeIncreases:
             curvePoints = ([0, math.pi], [0.5, 0], [1, 0])
         else:
             curvePoints = ([0, 0], [0.5, -math.pi], [1, -math.pi])
         animations.MorphScalar(rightTimer,
                                'rotationSecondary',
                                duration=durationInSec,
                                curveType=curvePoints,
                                curveSet=curveSet)
         if self.timeIncreases:
             curvePoints = ([0, 0], [0.5, 0], [1, -math.pi])
         else:
             curvePoints = ([0, math.pi], [0.5, math.pi], [1, 0])
         animations.MorphScalar(leftTimer,
                                'rotationSecondary',
                                duration=durationInSec,
                                curveType=curvePoints,
                                curveSet=curveSet)
         if self.blink:
             blinkIn = max(self.BLINK_MIN_DURATION,
                           durationInSec - self.BLINK_MAX_DURATION)
             self.blinkTimer = AutoTimer(blinkIn * 1000, self._BlinkModule)
 def OnAchievementTreeMouseOver(self, groupID):
     if self.loadedAchievementGroupID != groupID:
         self.LoadAchievementGroup(groupID)
         uicore.animations.FadeTo(self, startVal=self.opacity, endVal=1.0, duration=0.1)
         activeAchievementGroupID = sm.GetService('achievementSvc').GetActiveAchievementGroupID()
         if groupID != activeAchievementGroupID:
             self.resetToActiveTimer = AutoTimer(3000, self.ResetToActive)
Example #7
0
 def LoadTooltip(self):
     if not self.owner:
         return
     self.ownerGuid = self.owner.__guid__
     if self.ownerGuid == 'xtriui.ModuleButton':
         self.moduleItemID = self.owner.moduleinfo.itemID
     else:
         self.moduleItemID = self.controller.GetModuleID()
     if not self.moduleItemID:
         return
     if self.ownerGuid == 'xtriui.FittingSlotGhost':
         self.dogmaLocation = sm.GetService(
             'fittingSvc').GetCurrentDogmaLocation()
     else:
         self.dogmaLocation = sm.GetService(
             'clientDogmaIM').GetDogmaLocation()
     self.moduleInfoItem = self.dogmaLocation.GetDogmaItem(
         self.moduleItemID)
     self.moduleGroupID = evetypes.GetGroupID(self.moduleInfoItem.typeID)
     self.numSlaves = self.GetNumberOfSlaves(self.moduleInfoItem,
                                             self.ownerGuid)
     if self.stateManager.GetDefaultEffect(self.moduleInfoItem.typeID):
         self.moduleShortcut = self.GetModuleShortcut(self.moduleInfoItem)
     else:
         self.moduleShortcut = None
     self.typeName = evetypes.GetName(self.moduleInfoItem.typeID)
     self.onHUDModuleButton = self.ownerGuid == 'xtriui.ModuleButton'
     self.UpdateToolTips()
     self._toolTooltipUpdateTimer = AutoTimer(1000, self.UpdateToolTips)
Example #8
0
 def BrowseNextLoop(self, *args):
     if self.autoLoadTimer:
         self.browseLoopButton.SetLabel('Browse next loop')
         self.autoLoadTimer = None
     else:
         self.browseLoopButton.SetLabel('Stop')
         self.autoLoadTimer = AutoTimer(1, self.AutoBrowse)
Example #9
0
    def UpdatePosition(self, fromWhere = None, loadNodes = True):
        if self.destroyed:
            return
        clipperWidth, clipperHeight = self.sr.clipper.GetAbsoluteSize()
        self.sr.content.top = int(-self._position)
        self.UpdateScrollHandle(clipperHeight, fromWhere='UpdatePosition')
        scrollPosition = self._position
        UI_HIDDEN = uiconst.UI_HIDDEN
        while self.visibleNodes:
            node = self.visibleNodes.pop()
            displayScrollEntry = node.panel
            if not displayScrollEntry:
                continue
            if displayScrollEntry.state != UI_HIDDEN:
                aboveVisible = node.positionFromTop + displayScrollEntry.height < scrollPosition
                belowVisible = scrollPosition + clipperHeight < node.positionFromTop
                if aboveVisible or belowVisible:
                    if getattr(displayScrollEntry, '__notifyevents__', None) is not None:
                        sm.UnregisterNotify(displayScrollEntry)
                    displayScrollEntry.state = UI_HIDDEN

        positionFromTop = 0
        for node in self.sr.nodes:
            nodeheight = node.height
            positionFromTop = node.positionFromTop
            displayScrollEntry = node.panel
            if scrollPosition > positionFromTop + nodeheight:
                continue
            belowVisible = scrollPosition + clipperHeight < positionFromTop
            if belowVisible:
                break
            if not displayScrollEntry:
                decoClass = node.decoClass
                displayScrollEntry = decoClass(parent=self.sr.content, align=uiconst.TOPLEFT, pos=(0,
                 positionFromTop,
                 clipperWidth,
                 nodeheight), state=uiconst.UI_NORMAL, node=node)
                displayScrollEntry.sr.node = node
                node.panel = displayScrollEntry
                node.scroll = self.sr.selfProxy
                if hasattr(displayScrollEntry, 'Startup'):
                    displayScrollEntry.Startup(self.sr.selfProxy)
            elif displayScrollEntry.display:
                self.visibleNodes.append(node)
                displayScrollEntry.top = positionFromTop
                displayScrollEntry.height = nodeheight
                continue
            self.visibleNodes.append(node)
            displayScrollEntry.state = uiconst.UI_NORMAL
            displayScrollEntry.top = positionFromTop
            displayScrollEntry.width = clipperWidth
            displayScrollEntry.height = nodeheight
            if loadNodes:
                displayScrollEntry.Load(node)
            if getattr(displayScrollEntry, '__notifyevents__', None) is not None:
                sm.RegisterNotify(displayScrollEntry)

        self.updatePositionThread = None
        if self.autoPurgeHiddenEntries:
            self.cleanupTimer = AutoTimer(1500, self.PurgeInvisibleEntries)
Example #10
0
    def _LoadDamageTooltip(self, tooltipPanel):
        tooltipPanel.LoadGeneric3ColumnTemplate()
        tooltipPanel.margin = (6, 4, 8, 4)
        for key, iconNo, labelText in (('Shield',
                                        'res:/UI/Texture/Icons/1_64_13.png',
                                        GetByLabel('Tooltips/Hud/Shield')),
                                       ('Armor',
                                        'res:/UI/Texture/Icons/1_64_9.png',
                                        GetByLabel('Tooltips/Hud/Armor')),
                                       ('Structure',
                                        'res:/UI/Texture/Icons/2_64_12.png',
                                        GetByLabel('Tooltips/Hud/Structure'))):
            iconObj, labelObj, valueObj = tooltipPanel.AddIconLabelValue(
                iconNo, labelText, '', iconSize=36)
            valueObj.fontsize = 16
            valueObj.bold = True
            valueObj.top = -2
            labelObj.bold = False
            setattr(tooltipPanel, 'label' + key, labelObj)
            setattr(tooltipPanel, 'valueLabel' + key, valueObj)

        tooltipPanel.AddCell()
        f = Container(align=uiconst.TOPLEFT, width=100, height=1)
        tooltipPanel.AddCell(f, colSpan=2)
        self._UpdateDamageTooltip(tooltipPanel)
        self._damageTooltipUpdate = AutoTimer(10, self._UpdateDamageTooltip,
                                              tooltipPanel)
 def ApplyAttributes(self, attributes):
     Container.ApplyAttributes(self, attributes)
     self.content = Container(parent=self, state=uiconst.UI_PICKCHILDREN, align=uiconst.TOALL)
     sm.RegisterNotify(self)
     if attributes.achievementGroupID:
         self.LoadAchievementGroup(attributes.achievementGroupID)
     self.mouseOverTimer = AutoTimer(10, self.MonitorMouseOver)
Example #12
0
    def ShowUtilButtons(self, *args):
        flagID = self.controller.GetFlagID()
        self.controller.parentController.SetSlotWithMenu(flagID)
        for button in self.utilButtons:
            button.SetBtnColorBasedOnIsActive()

        self.utilButtonsTimer = AutoTimer(500, self.HideUtilButtons)
 def ApplyAttributes(self, attributes):
     Window.ApplyAttributes(self, attributes)
     self.MakeUnMinimizable()
     self.MakeUnpinable()
     self.MakeUnstackable()
     mainArea = self.GetMainArea()
     mainArea.clipChildren = True
     self.isFadingOut = False
     leftSide = Container(parent=mainArea,
                          align=uiconst.TOLEFT,
                          width=AURA_SIZE * 0.8)
     auraSprite = Sprite(
         parent=leftSide,
         texturePath='res:/UI/Texture/classes/achievements/auraAlpha.png',
         pos=(0, -4, AURA_SIZE, AURA_SIZE),
         align=uiconst.CENTERTOP)
     self.mainContent = ContainerAutoSize(parent=self.GetMainArea(),
                                          align=uiconst.TOTOP,
                                          alignMode=uiconst.TOTOP,
                                          padding=(0, 6, 10, 10))
     self.opacity = 0.0
     self.fadeoutState = FADE_STATE_OUT
     self.sizeTimer = AutoTimer(10, self.UpdateWindowSize)
     if not settings.char.ui.Get('opportunities_aura_introduced', False):
         settings.char.ui.Set('opportunities_aura_introduced', True)
         self.Step_Intro()
     elif attributes.loadAchievementTask:
         self.Step_TaskInfo_Manual(attributes.loadAchievementTask,
                                   attributes.loadAchievementGroup)
     else:
         self.UpdateOpportunityState()
Example #14
0
 def OnChange(self, *args):
     if self.adjustQtyAndPriceTimer:
         self.adjustQtyAndPriceTimer.KillTimer()
     self.adjustQtyAndPriceTimer = AutoTimer(200,
                                             self.AdjustQtyAndPrice_thread,
                                             *args)
     self.SetItemLoading()
Example #15
0
 def SetStatus(self,
               title,
               strng,
               portion=None,
               total=None,
               abortFunc=None,
               useMorph=1,
               autoTick=1):
     if self is None or self.destroyed:
         return 1
     self.Prepare_ProgressBar_()
     self._SetCaption(title)
     self.SetAbortFunc(abortFunc)
     if len(strng) > 128:
         strng = strng[:128] + '...'
     self.Update_ProgressText_(strng)
     self.Update_ProgressBar_(portion, total, useMorph)
     self.Update_Height_()
     if portion is not None and total is not None:
         if portion >= total:
             self.sr.tickTimer = None
             self.stophide = 0
             self.AutoDelayHideOnProgressComplete()
         else:
             if autoTick:
                 self.sr.tickTimer = AutoTimer(75, self.Tick)
             else:
                 self.sr.tickTimer = None
             self.stophide = 1
             if self.parent and not self.parent.destroyed:
                 self.parent.state = uiconst.UI_NORMAL
     return 0
Example #16
0
    def GetWndMenu(self):
        if uicore.registry.GetModalWindow():
            return
        if not getattr(
                self, 'chooseWndMenu', None
        ) or self.chooseWndMenu.destroyed or self.chooseWndMenu.state == uiconst.UI_HIDDEN:
            ClearMenuLayer()
            wnds = [
                each for each in uicore.registry.GetWindows()
                if not getattr(each, 'defaultExcludeFromWindowMenu', 0)
            ]
            showhide = uicore.layer.main.state == uiconst.UI_PICKCHILDREN
            m = []
            for each in wnds:
                if not hasattr(each, 'Maximize'):
                    continue
                if hasattr(each, 'GetCaption'):
                    label = each.GetCaption()
                else:
                    label = each.name
                m.append((label, each.Maximize))

            if m:
                mv = menu.CreateMenuView(menu.CreateMenuFromList(m), None,
                                         None)
                mv.left, mv.top = (uicore.desktop.width - mv.width) // 2, (
                    uicore.desktop.height - mv.height) // 2
                uicore.layer.menu.children.insert(0, mv)
                self.chooseWndMenu = mv
                self.wmTimer = AutoTimer(10, self._CheckWndMenu)
            else:
                self.chooseWndMenu = None
        return self.chooseWndMenu
Example #17
0
 def ShowSearchResult(self, result):
     searchResultMenu = None
     if self.searchResultMenu:
         searchResultMenu = self.searchResultMenu()
         if searchResultMenu and searchResultMenu.destroyed:
             searchResultMenu = None
     if not result:
         self.CloseResultMenu()
         return
     if not searchResultMenu:
         l, t, w, h = self.GetAbsolute()
         searchResultMenu = Container(name='resultMenuParent', parent=uicore.layer.utilmenu, pos=(l,
          t + h + 1,
          max(w, 200),
          300), align=uiconst.TOPLEFT, opacity=0.0)
         searchResultMenu.searchScroll = Scroll(parent=searchResultMenu, align=uiconst.TOALL, padding=1)
         searchResultMenu.searchScroll.sr.underlay.opacity = 0.0
         if self.OnSearchEntrySelected:
             searchResultMenu.searchScroll.OnSelectionChange = self.OnSelectionChanged
         MenuUnderlay(bgParent=searchResultMenu)
         self.searchResultMenu = weakref.ref(searchResultMenu)
         self.updateThread = AutoTimer(1, self.UpdateDropdownState)
         startHeight = 0
     else:
         startHeight = searchResultMenu.height
     if self.scrollPosition and self.searchString == self.scrollPosition[0]:
         scrollTo = self.scrollPosition[1]
     else:
         scrollTo = 0.0
     self.scrollTo = scrollTo
     searchResultMenu.searchScroll.LoadContent(contentList=result, scrollTo=scrollTo)
     visibleEntriesHeight = sum([ node.height for node in searchResultMenu.searchScroll.sr.nodes[:self.searchResultVisibleEntries] ])
     endHeight = min(searchResultMenu.searchScroll.GetContentHeight(), visibleEntriesHeight) + 4
     uicore.animations.MorphScalar(searchResultMenu, 'height', startVal=startHeight, endVal=endHeight, duration=0.25, callback=self.SetScrollPosition)
     uicore.animations.FadeTo(searchResultMenu, startVal=searchResultMenu.opacity, endVal=1.0, duration=0.5)
Example #18
0
 def OnMouseDown(self, button, *etc):
     if uicore.uilib.mouseTravel > 10:
         return
     if hasattr(self, 'RegisterFocus'):
         self.RegisterFocus(self)
     gettingFocus = uicore.registry.GetFocus() != self
     if gettingFocus:
         uicore.registry.SetFocus(self)
     leftClick = button == uiconst.MOUSELEFT
     if uicore.uilib.Key(uiconst.VK_SHIFT):
         if self.selFrom is None:
             self.selFrom = self.caretIndex
         self.selTo = self.caretIndex = self.GetIndexUnderCursor()
         self.RefreshCaretPosition()
         self.RefreshSelectionDisplay()
         self.RefreshTextClipper()
     elif leftClick:
         self.caretIndex = self.mouseDownCaretIndex = self.GetIndexUnderCursor()
         self.selFrom = None
         self.selTo = None
         self.RefreshCaretPosition()
         self.RefreshSelectionDisplay()
         self.RefreshTextClipper()
         if self.autoselect and gettingFocus:
             self.SelectAll()
         else:
             self.sr.selectionTimer = AutoTimer(50, self.UpdateSelection)
Example #19
0
 def OnMouseEnter(self, *args):
     uicore.Message('ContextMenuEnter')
     if self.sr.hilite is None:
         self.Prepare_Hilite_()
     self.sr.hilite.ShowHilite()
     self.expandTimer = AutoTimer(10, self.ExpandMenu)
     if self.triangle.display:
         self.triangle.OnMouseEnter()
Example #20
0
 def SetPasswordChar(self, char):
     SinglelineEditCore.SetPasswordChar(self, char)
     if self.passwordchar:
         self.capsWarning = TooltipGeneric(parent=uicore.layer.hint, idx=0, opacity=0.0)
         self.capsWarning.defaultPointer = uiconst.POINT_LEFT_2
         self.capsLockUpdateThread = AutoTimer(1, self.UpdateCapsState)
     else:
         self.capsLockUpdateThread = None
Example #21
0
 def ShowCaret(self):
     self.GetCaret()
     self.RefreshCaretPosition()
     w, h = self.GetAbsoluteSize()
     self.sr.caret.height = h - 4
     self.sr.caret.top = 2
     self.sr.caret.state = uiconst.UI_DISABLED
     self.sr.caretTimer = AutoTimer(400, self.BlinkCaret)
Example #22
0
 def LoadTooltipPanel(self, tooltipPanel, *args):
     tooltipPanel.LoadGeneric3ColumnTemplate()
     tooltipPanel.AddLabelMedium(text=GetByLabel('Tooltips/Hud/HeatStatus'), bold=True, colSpan=tooltipPanel.columns)
     tooltipPanel.lowHeatValue = tooltipPanel.AddLabelMedium(align=uiconst.CENTERRIGHT, cellPadding=(0, 0, 14, 0), bold=True)
     tooltipPanel.mediumHeatValue = tooltipPanel.AddLabelMedium(align=uiconst.CENTERRIGHT, cellPadding=(0, 0, 14, 0), bold=True)
     tooltipPanel.highHeatValue = tooltipPanel.AddLabelMedium(align=uiconst.CENTERRIGHT, bold=True)
     self._UpdateHeatTooltip(tooltipPanel)
     self._heatTooltipUpdate = AutoTimer(10, self._UpdateHeatTooltip, tooltipPanel)
 def OnMouseDown(self, button, *args):
     if button == uiconst.MOUSELEFT:
         self.StopAnimations()
         self.dragData = (self.left,
          self.top,
          uicore.uilib.x,
          uicore.uilib.y)
         self.dragThread = AutoTimer(1, self.PanUpdate)
 def LoadTooltip(self):
     if not self.owner:
         return
     self.ability = self.controller.GetAbilityInfo()
     self.abilityNameID = self.ability.displayNameID
     self.abilityTooltipID = self.ability.tooltipTextID
     self.slotID = self.controller.slotID
     self.UpdateToolTips()
     self._toolTooltipUpdateTimer = AutoTimer(1000, self.UpdateToolTips)
 def MonitorMouseOver(self):
     if self.destroyed:
         self.mouseOverTimer = None
         return
     if uicore.uilib.mouseOver.IsUnder(self):
         self.StopAnimations()
         self.opacity = 1.0
     elif not self.resetToActiveTimer:
         self.resetToActiveTimer = AutoTimer(3000, self.ResetToActive)
 def SetFolderVisibility(self, folderID, isVisible):
     logger.debug('Setting bookmark folder %s visibility to %s', folderID,
                  isVisible)
     if isVisible:
         self.bookmarkFolderIdsHiddenFromSensorOverlay.discard(folderID)
     else:
         self.bookmarkFolderIdsHiddenFromSensorOverlay.add(folderID)
     self.persistVisibleFoldersTimer = AutoTimer(5000,
                                                 self.PersistVisibleFolders)
 def _CountRotations(self, curYaw):
     """
     Count the number of full ship rotations that have occurred.
       fetch positive or negative from direction (float)
       fetch the yaw from the camera rotation quaternion
     """
     spinDirection = mathCommon.GetLesserAngleBetweenYaws(
         self.prevYaw, curYaw)
     if spinDirection == 0.0:
         return
     if self.prevDirection is None:
         self.prevDirection = spinDirection
     if self.prevDirection * spinDirection < 0.0:
         self.prevYaw = self.startYaw = curYaw
         self.prevDirection = spinDirection
     caughtSpin = False
     if self.prevYaw < curYaw:
         caughtSpin = self.prevYaw < self.startYaw < curYaw and spinDirection > 0.0
     elif self.prevYaw > curYaw:
         caughtSpin = self.prevYaw > self.startYaw > curYaw and spinDirection < 0.0
     if caughtSpin:
         self.numSpins += 1
         self.spinCounterLabel.text = util.FmtAmt(self.numSpins)
         self.spinCounterTimer = AutoTimer(30000, self.HideSpinCounter)
         if self.numSpins >= self.spinCounterLabel.startSpinCount + 10 and not self.spinCounterLabel.displayTriggered:
             self.spinCounterLabel.Show()
             uicore.animations.BlinkIn(self.spinCounterLabel,
                                       duration=0.5,
                                       endVal=0.6,
                                       loops=2)
             self.spinCounterLabel.displayTriggered = True
         elif self.numSpins % 1000 == 0 and self.spinCounterLabel.displayTriggered:
             uicore.animations.SpColorMorphTo(self.spinCounterLabel,
                                              startColor=(1.0, 1.0, 1.0,
                                                          0.6),
                                              endColor=(0.0, 1.0, 1.0, 1.0),
                                              duration=1.0,
                                              sleep=True)
             uicore.animations.SpColorMorphTo(self.spinCounterLabel,
                                              startColor=(0.0, 1.0, 1.0,
                                                          1.0),
                                              endColor=(1.0, 1.0, 1.0, 0.6),
                                              duration=1.0)
         elif self.numSpins % 100 == 0 and self.spinCounterLabel.displayTriggered:
             uicore.animations.SpColorMorphTo(self.spinCounterLabel,
                                              startColor=(1.0, 1.0, 1.0,
                                                          0.6),
                                              endColor=(1.0, 1.0, 1.0, 1.0),
                                              duration=0.75,
                                              sleep=True)
             uicore.animations.SpColorMorphTo(self.spinCounterLabel,
                                              startColor=(1.0, 1.0, 1.0,
                                                          1.0),
                                              endColor=(1.0, 1.0, 1.0, 0.6),
                                              duration=0.75)
     self.prevYaw = curYaw
Example #28
0
 def OnChallengeExpiredInClient(self, challengeID):
     if challengeID is None:
         return
     if not self._IsChallengeAlreadyShown(challengeID):
         self.challenge = self.seasonService.get_challenge(challengeID)
         self._ConstructPanel()
     self.challengeTaskEntry.expire_challenge()
     setattr(
         self, 'hideChallengeTimerThread',
         AutoTimer(HIDE_CHALLENGE_TIMEOUT, self._HideCompletedChallenge))
Example #29
0
    def OnMouseEnter(self, *args):
        uicore.Message('ContextMenuEnter')
        for each in self.parent.children:
            if each.sr.hilite:
                each.sr.hilite.Close()
                each.sr.hilite = None

        if self.sr.hilite is None:
            self.Prepare_Hilite_()
        self.expandTimer = AutoTimer(10, self.ExpandMenu)
Example #30
0
 def OnMouseEnter(self, *args):
     if not self.callback:
         self.opacity = DISABLED_OPACITY
     else:
         self.opacity = MOUSEOVER_OPACITY
         uicore.Message('ListEntryEnter')
         if not self._hiliteSprite:
             self._hiliteSprite = SpriteThemeColored(parent=self, name='hiliteSprite', texturePath='res:/UI/Texture/classes/UtilMenu/entryHilite.png', opacity=0.0, padding=(1, 0, 1, 0), align=uiconst.TOALL, state=uiconst.UI_DISABLED)
         uicore.animations.FadeIn(self._hiliteSprite, 0.2, duration=uiconst.TIME_ENTRY)
         self.hiliteTimer = AutoTimer(1, self._CheckIfStillHilited)