import sys import scramble # @UnusedImport from cgev.common import log from cgev.vray import IDRenderer from cgev.vray import RenderIdOpts if __name__ == "__main__": if len(sys.argv) > 1: scene = sys.argv[1] else: scene = "C:/work/scenes/vray/test/labo.vrscene" # scene = "C:/work/scenes/vray/simple/test_export.vrscene" # scene = "C:/work/scenes/vray/test/labo.vrscene" out = "C:/work/tmp/ids/test.exr" opts = RenderIdOpts() opts.resolution = [640, 480] opts.lights = False opts.shaders = False scene = IDRenderer(scene) scene.renderIdPass(out) log.debug("." * 80)
import scramble from cgev.vray import IDRenderer path = "C:/work/scenes/vray/dalida/crowded_masterLayer.vrscene" out_path = "C:/work/tmp/dalida.exr" s = IDRenderer(path) s.renderIdPass(out_path)