def create_character(request): name_form = CharacterNameForm() if request.user.character_set.count() == 0: text = "Welcome to mercenaries, blabla its time to choose a name for your mercenary" else: text = "You died! If you want to start over and seek revenge, blabla, enter a new name and start again" if request.POST: name_form = CharacterNameForm(request.POST) if name_form.is_valid(): name = name_form.cleaned_data['name'] #create character Character.create(request.user, name) return HttpResponseRedirect(reverse('index')) return render(request, 'create_character.html', { "name_form": name_form, "text": text })
price=car[7], ) new_car.save() add_ranks() add_regions() add_base_values() add_travel_methods() add_transports() add_armors() add_guns() add_cars() user = User.objects.get(username="******") Character.create(user, name="Marmotte") new = ExtendUser(user=user, ) new.save() def add_single_player_jobs(): #add short jobs the_type = SinglePlayerJob.SHORT the_jobs = ( ("Teach self defence to a group of children.", the_type, True, 10, 25, 500, 25, 30, 95, 35), ("Help the local police force maintain their guns.", the_type, True, 8, 50, 650, 30, 20, 92, 25), ("Clean the toilets in the barracks.", the_type, True, 7, 30, 900, 17, 15, 83, 65),