def __init__(self): ataques = [ att.MisilTrident(), att.MisilIntercontinental(), att.Paralizer() ] super().__init__("mar", (1, 3), 30, ataques, "Barco Pequeño", "Ⓑ")
def setUp(self): self.trident = c.MisilTrident() self.tomahawk = c.MisilTomahawk() self.napalm = c.Napalm() self.kmkz = c.Kamikaze() self.vehiculo = Puerto() self.vehiculos = [self.vehiculo, self.vehiculo, self.vehiculo, Barco()]
def __init__(self): ataques = [att.MisilTrident(), att.MisilTomahawk(), att.Paralizer()] super().__init__("mar", (2, 3), 60, ataques, "Buque de Guerra", "Ⓖ")
def __init__(self): ataques = [att.MisilTrident(), att.Napalm(), att.Paralizer()] super().__init__("aire", (1, 1), float("inf"), ataques, "Avion Caza", "Ⓒ")
def __init__(self): ataques = [att.MisilTrident(), att.Kamikaze(), att.Paralizer()] super().__init__("aire", (1, 1), float("inf"), ataques, "Kamikaze IXXI", "Ⓚ")
def __init__(self): ataques = [att.MisilTrident(), att.Paralizer()] super().__init__("aire", (3, 3), float("inf"), ataques, "Avion Explorador", "Ⓔ")
def __init__(self): ataques = [att.Kit(), att.MisilTrident(), att.Paralizer()] super().__init__("mar", (2, 4), 80, ataques, "Puerto", "Ⓟ") self.movible = False