Example #1
0
 def loop(idle_majors: bool = False) -> None:
     """Run infinite loop to prevent idling after task is complete.
     
     Keyword arguments
     idle_majors -- Set to True if you wish to idle major and minor quests.
                    Set to False if you wish to idle minor quests only.
                    Currently active quest will be idled regardless.
     """
     Questing.set_use_majors(idle_majors)
     print("Engaging idle loop")
     while True:  # main loop
         Questing.questing(
             subcontract=True)  # Questing first, as we are already there
         MoneyPit.pit()
         MoneyPit.spin()
         Inventory.boost_cube()
         GoldDiggers.gold_diggers()
         Yggdrasil.ygg()
         Adventure.itopod_snipe(300)
Example #2
0
    Inventory.merge_inventory(8)  # merge uneqipped guffs
    spells = BloodMagic.check_spells_ready()
    if spells:  # check if any spells are off CD
        NGU.reclaim_ngu(True)  # take all magic from magic NGUs
        for spell in spells:
            BloodMagic.cast_spell(spell)
        Misc.reclaim_bm()
        NGU.assign_ngu(Misc.get_idle_cap(1), range(1, 9), True)
        BloodMagic.toggle_auto_spells()  # retoggle autospells

    if rt.days > 0:  # rebirth is at >24 hours
        print(f"rebirthing at {rt}")  # debug
        FightBoss.nuke()
        MoneyPit.spin()
        GoldDiggers.deactivate_all_diggers()
        Yggdrasil.ygg(equip=1)  # harvest with equipment set 1
        Yggdrasil.ygg(eat_all=True)
        GoldDiggers.level_diggers()  # level all diggers
        Rebirth.do_rebirth()
        time.sleep(3)
        rt = Rebirth.get_rebirth_time()
        rebirth_init(rt)
    else:
        Yggdrasil.ygg()
        Misc.save_check()
        MoneyPit.pit()
        if rt.timestamp.tm_hour <= 12:  # quests for first 12 hours
            titans = Adventure.check_titan_status()
            if titans:
                for titan in titans:
                    Adventure.kill_titan(titan)
Example #3
0
parser = argparse.ArgumentParser()
parser.add_argument("-z",
                    "--zone",
                    required=True,
                    type=int,
                    help="select which zone you wish to snipe")
args = parser.parse_args()

Adventure.adventure(0)
if Inputs.check_pixel_color(*coords.IS_IDLE):
    Inputs.click(*coords.ABILITY_IDLE_MODE)
time.sleep(userset.MEDIUM_SLEEP)

while True:  # main loop
    GoldDiggers.diggers([4, 1])

    if Inputs.check_pixel_color(*coords.COLOR_MEGA_BUFF_READY):
        Adventure.snipe(args.zone, 1, manual=True, bosses=True, once=True)
        Adventure.adventure(0)  # go wait at safe zone
        if Inputs.check_pixel_color(*coords.IS_IDLE):
            Inputs.click(*coords.ABILITY_IDLE_MODE)
            Inputs.click(*coords.WASTE_CLICK)

    else:
        MoneyPit.pit()
        MoneyPit.spin()
        Yggdrasil.ygg()
        Inventory.merge_equipment()
        Inventory.boost_equipment()