Example #1
0
 def gameFromRow(self, row):
     game = Game(row['name'], int(row['wos_id']))
     game.setPublisher(row['publisher'])
     if 'author' in row.keys():
         game.setAuthor(row['author'])
     game.setYear(row['year'])
     game.setGenre(row['genre'])
     game.setNumberOfPlayers(row['number_of_players'])
     game.setMachineType(row['machine_type'])
     game.setLanguage(row['language'])
     game.setAvailability(row['availability'])
     game.x_rated = row['x_rated']
     game.addRelease(self.releaseFromRow(row, game))
     if 'multiplayer_type' in row.keys():
         game.setMultiplayerType(row['multiplayer_type'])
     if 'tipshop_page' in row.keys():
         game.tipshop_page = row['tipshop_page']
         game.tipshop_multiface_pokes_section = row[
             'tipshop_multiface_pokes_section']
     if game.tipshop_page or row['pok_file_contents']:
         game.importPokFile(text=str(row['pok_file_contents']))
     if row['md5']:
         file = self.fileFromRow(row)
         game.addFile(file)
         if file.part > game.parts:
             game.parts = file.part
     return game
Example #2
0
 def getGamesFromRawData(self, raw_data):
     games = []
     game = Game()
     release = GameRelease()
     for row in raw_data:
         if game.zxdb_id != row['wos_id']:
             if game.zxdb_id:
                 games.append(game)
             game = self.gameFromRow(row)
             game.releases = []
             release = self.releaseFromRow(row, game)
             game.addRelease(release)
         if release.release_seq != row['release_seq']:
             release = self.releaseFromRow(row, game)
             game.addRelease(release)
         file = self.fileFromRow(row)
         if file:
             game.addFile(file, release_seq=row['release_seq'])
             if file.part > game.parts:
                 game.parts = file.part
     if game.zxdb_id:
         games.append(game)
     return games