def main(argv): """ MAIN """ MOO2_DIR = find_moo2_dir() if not MOO2_DIR: print("") print("ERROR: no MOO2 directory found") print( " OpenMOO2 requires original Master of Orion 2 game data to run, see README.TXT for more information" ) print("") sys.exit(1) # print("Found MOO2 directory: %s" % MOO2_DIR) default_options = {'-p': 9999, '-h': "localhost", '-player': 0} (OPTIONS, PARAMS) = cli.parse_cli_args(argv, default_options) HOST = OPTIONS['-h'] PORT = OPTIONS['-p'] PLAYER_ID = OPTIONS['-player'] SOCKET_BUFFER_SIZE = 4096 gui.GUI.init(MOO2_DIR) pygame.mouse.set_visible(False) # gui.Input().set_display(pygame.display.get_surface()) gui.splash_screen.Screen.draw() gui.GUI.flip() networking.Client.connect(HOST, PORT, SOCKET_BUFFER_SIZE) networking.Client.login(PLAYER_ID) # server_status = CLIENT.get_server_status() # print("# server_status = %s" % str(server_status)) # automation for development # scenario = autoplayer.AutoPlayer(CLIENT) # scenario.play() # sys.exit(0) WINDOW_CAPTION = "OpenMOO2: PLAYER_ID = %s" % PLAYER_ID pygame.display.set_caption(WINDOW_CAPTION) ICON = pygame.image.load(MOO2_DIR + "/orion2-icon.png") pygame.display.set_icon(ICON) # CLIENT.ping() gui.GUI.run() networking.Client.disconnect()
def main(): # get command line args args = cli.parse_cli_args() # print canteens if args.canteens: print(enum_json_creator.enum_to_api_representation_dict(list(Canteen))) return canteen = Canteen.get_canteen_by_str(args.canteen) # get required parser parser = get_menu_parsing_strategy(canteen) # parse menu menus = parser.parse(canteen) # if date has been explicitly specified, try to parse it menu_date = None if args.date is not None: try: menu_date = util.parse_date(args.date) except ValueError: print(f"Error during parsing date from command line: {args.date}") print(f"Required format: {util.cli_date_format}") return # print menu if menus is None: print("Error. Could not retrieve menu(s)") # optionally translate the dish titles if args.language is not None and args.language.upper() != "DE": translated = util.translate_dishes(menus, args.language) if not translated: print("Error. The translation was not successful") # jsonify argument is set if args.jsonify is not None: weeks = Week.to_weeks(menus) if not os.path.exists(args.jsonify): os.makedirs(args.jsonify) jsonify(weeks, args.jsonify, canteen, args.combine) elif args.openmensa is not None: weeks = Week.to_weeks(menus) if not os.path.exists(args.openmensa): os.makedirs(args.openmensa) openmensa(weeks, args.openmensa) # date argument is set elif args.date is not None: if menu_date not in menus: print(f"There is no menu for '{canteen}' on {menu_date}!") return menu = menus[menu_date] print(menu) # else, print weeks elif menus is not None: weeks = Week.to_weeks(menus) for calendar_week in weeks: print(weeks[calendar_week])
def main(): # get command line args args = cli.parse_cli_args() # print canteens if args.locations: with open("canteens.json", 'r') as canteens: print(json.dumps(json.load(canteens))) return # get location from args location = args.location # get required parser parser = get_menu_parsing_strategy(location) if parser is None: print("The selected location '%s' does not exist." % location) # parse menu menus = parser.parse(location) # if date has been explicitly specified, try to parse it menu_date = None if args.date is not None: try: menu_date = util.parse_date(args.date) except ValueError as e: print("Error during parsing date from command line: %s" % args.date) print("Required format: %s" % util.cli_date_format) return # print menu if menus is None: print("Error. Could not retrieve menu(s)") # jsonify argument is set elif args.jsonify is not None: weeks = Week.to_weeks(menus) if not os.path.exists(args.jsonify): os.makedirs(args.jsonify) jsonify(weeks, args.jsonify, location, args.combine) elif args.openmensa is not None: weeks = Week.to_weeks(menus) if not os.path.exists(args.openmensa): os.makedirs(args.openmensa) openmensa(weeks, args.openmensa) # date argument is set elif args.date is not None: if menu_date not in menus: print("There is no menu for '%s' on %s!" % (location, menu_date)) return menu = menus[menu_date] print(menu) # else, print weeks else: weeks = Week.to_weeks(menus) for calendar_week in weeks: print(weeks[calendar_week])
def main(argv): """ MAIN """ default_options = { '-p': 9999, '-h': "localhost", '-g': "SAVE1.GAM" } (OPTIONS, PARAMS) = cli.parse_cli_args(argv, default_options) LISTEN_ADDR = OPTIONS['-h'] LISTEN_PORT = OPTIONS['-p'] GAME_FILE = OPTIONS['-g'] if GAME_FILE == "": show_usage(argv[0], "ERROR: Missing game file to load") sys.exit(1) print("* Init...") GAME = game.Game(rules.DEFAULT_RULES) moo2_dir = find_moo2_dir() if moo2_dir is not None: print("* Loading savegame from '%s/%s'" % (moo2_dir, GAME_FILE)) GAME.load_moo2_savegame(moo2_dir + "/" + GAME_FILE) # GAME.show_stars() # GAME.show_planets() GAME.show_players() # GAME.show_colonies() GAME.show_ships() SERVER = networking.GameServer(LISTEN_ADDR, LISTEN_PORT, GAME) SERVER.set_name(GAME_FILE.split("/")[-1]) print("* Run...") SERVER.run() print("* Exit...") sys.exit(0) else: print "Error: MOO2 Game directory not found in ../, ../../ or ../../../" sys.exit(1)
"channelnewsasia.com", "straitstimes.com", ], num_pages=args.num_pages, page_size=args.page_size, start_date=args.start_date, )) # Today API Pipeline today_pipeline = todayonline.pipeline.TodayPipeline() all_articles.extend(today_pipeline.generate(args.num_pages, args.page_size)) # Fetch existing articles and delete them all_articles.extend(repo.list_articles()) repo.delete_all_articles() unique_articles = {} for a in all_articles: unique_articles[a.url] = a if args.dump_path: dump_articles_to_path(unique_articles.values(), args.dump_path) repo.bulk_insert(unique_articles.values()) if __name__ == "__main__": args = cli.parse_cli_args() config = conf.Config.from_file(args.config) main(args, config)
def main(argv): """ MAIN """ MOO2_DIR = find_moo2_dir() if not MOO2_DIR: print("") print("ERROR: no MOO2 directory found") print(" OpenMOO2 requires original Master of Orion 2 game data to run, see README.TXT for more information") print("") sys.exit(1) # print("Found MOO2 directory: %s" % MOO2_DIR) default_options = { '-p': 9999, '-h': "localhost", '-player': 0 } (OPTIONS, PARAMS) = cli.parse_cli_args(argv, default_options) HOST = OPTIONS['-h'] PORT = OPTIONS['-p'] PLAYER_ID = OPTIONS['-player'] SOCKET_BUFFER_SIZE = 4096 gui.GUI.init(MOO2_DIR) pygame.mouse.set_visible(False) # gui.Input().set_display(pygame.display.get_surface()) gui.splash_screen.Screen.draw() gui.GUI.flip() networking.Client.connect(HOST, PORT, SOCKET_BUFFER_SIZE) networking.Client.login(PLAYER_ID) # server_status = CLIENT.get_server_status() # print("# server_status = %s" % str(server_status)) # automation for development # scenario = autoplayer.AutoPlayer(CLIENT) # scenario.play() # sys.exit(0) WINDOW_CAPTION = "OpenMOO2: PLAYER_ID = %s" % PLAYER_ID pygame.display.set_caption(WINDOW_CAPTION) ICON = pygame.image.load(MOO2_DIR + "/orion2-icon.png") pygame.display.set_icon(ICON) # CLIENT.ping() gui.GUI.run() networking.Client.disconnect()