def load(self, loader): atlas = get_atlas() white = atlas.add(pyglet.image.ImageData(4, 4, 'RGBA', '\xFF'*64)) c = white.tex_coords f = c[0:3]; t = c[6:9] white.tex_coords = ((f[0] + t[0]) / 2, (f[1] + t[1]) / 2, 0) * 4 return white
def white(path): atlas = get_atlas() white = atlas.add(pyglet.image.ImageData(4, 4, "RGBA", "\xFF" * 64)) c = white.tex_coords f = c[0:3] t = c[6:9] white.tex_coords = ((f[0] + t[0]) / 2, (f[1] + t[1]) / 2, 0) * 4 return white
def batch_draw(csl): glPushMatrix() glLoadIdentity() vertices = [] for cs in csl: ax, ay = cs.abs_coords() vertices += cs.img.get_t4f_v4f_vertices(ax, ay) s = cs.card.suit n = cs.card.number ssuit = L('thb-smallsuit') snum = L('thb-smallnum') if n == 10: # special case # g[0].blit(1+g[0].vertices[0], 33+g[0].vertices[1]) # g[1].blit(5+g[1].vertices[0], 33+g[1].vertices[1]) vertices += snum[s % 2 * 14 + 10].get_t4f_v4f_vertices( ax - 1, ay + 31) vertices += snum[s % 2 * 14 + 0].get_t4f_v4f_vertices( ax + 3, ay + 31) else: vertices += snum[s % 2 * 14 + n].get_t4f_v4f_vertices( ax + 1, ay + 31) vertices += ssuit[s - 1].get_t4f_v4f_vertices(ax + 1, ay + 22) if cs.selected: vertices += L('thb-card-small-selected').get_t4f_v4f_vertices( ax, ay) else: vertices += L('thb-card-small-frame').get_t4f_v4f_vertices( ax, ay) n = len(vertices) buf = (GLfloat * n)() buf[:] = vertices glColor3f(1., 1., 1.) glPushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT) glInterleavedArrays(GL_T4F_V4F, 0, buf) with get_atlas('card').texture: glDrawArrays(GL_QUADS, 0, n / 8) glPopClientAttrib() glPopMatrix()
def batch_draw(csl): glPushMatrix() glLoadIdentity() vertices = [] for cs in csl: ax, ay = cs.abs_coords() vertices += cs.img.get_t4f_v4f_vertices(ax, ay) s = cs.card.suit n = cs.card.number ssuit = L('thb-smallsuit') snum = L('thb-smallnum') if n == 10: # special case # g[0].blit(1+g[0].vertices[0], 33+g[0].vertices[1]) # g[1].blit(5+g[1].vertices[0], 33+g[1].vertices[1]) vertices += snum[s % 2 * 14 + 10].get_t4f_v4f_vertices(ax - 1, ay + 31) vertices += snum[s % 2 * 14 + 0].get_t4f_v4f_vertices(ax + 3, ay + 31) else: vertices += snum[s % 2 * 14 + n].get_t4f_v4f_vertices(ax + 1, ay + 31) vertices += ssuit[s - 1].get_t4f_v4f_vertices(ax + 1, ay + 22) if cs.selected: vertices += L('thb-card-small-selected').get_t4f_v4f_vertices(ax, ay) else: vertices += L('thb-card-small-frame').get_t4f_v4f_vertices(ax, ay) n = len(vertices) buf = (GLfloat*n)() buf[:] = vertices glColor3f(1., 1., 1.) glPushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT) glInterleavedArrays(GL_T4F_V4F, 0, buf) with get_atlas('card').texture: glDrawArrays(GL_QUADS, 0, n/8) glPopClientAttrib() glPopMatrix()
def batch_draw(csl): glPushMatrix() glLoadIdentity() vertices = [] for cs in csl: ax, ay = cs.abs_coords() if cs.ft_anim: qs = cs.question_scale bs = cs.back_scale aa = cs.ftanim_alpha ca = cs.ftanim_cardalpha if cs.gray: c = (.66, .66, .66, ca) else: c = (1., 1., 1., ca) vertices += cs.img.get_t2c4n3v3_vertices(c, ax, ay) n, s = cs.number, cs.suit if n: vertices += L('thb-cardnum')[s % 2 * 13 + n - 1].get_t2c4n3v3_vertices(c, ax + 5, ay + 105) if s: vertices += L('thb-suit')[s - 1].get_t2c4n3v3_vertices(c, ax + 6, ay + 94) c = (1, 1, 1, aa) if qs: vertices += L('thb-card-question').get_t2c4n3v3_vertices(c, ax+(1-qs)*45, ay, 0, qs*91) if bs: vertices += L('thb-card-hidden').get_t2c4n3v3_vertices(c, ax+(1-bs)*45, ay, 0, bs*91) else: a = cs.alpha if cs.gray: c = (.66, .66, .66, a) else: c = (1., 1., 1., a) vertices += cs.img.get_t2c4n3v3_vertices(c, ax, ay) resides_in = cs.card.resides_in if resides_in and resides_in.type == 'showncards': vertices += L('thb-card-showncardtag').get_t2c4n3v3_vertices(c, ax, ay) n, s = cs.number, cs.suit if n: vertices += L('thb-cardnum')[s % 2 * 13 + n - 1].get_t2c4n3v3_vertices(c, ax + 5, ay + 105) if s: vertices += L('thb-suit')[s-1].get_t2c4n3v3_vertices(c, ax+6, ay+94) if cs.selected: c = (0., 0., 2., 1.0) else: c = (1., 1., 1., cs.shine_alpha) vertices += L('thb-card-shinesoft').get_t2c4n3v3_vertices(c, ax-6, ay-6) if vertices: n = len(vertices) buf = (GLfloat*n)() buf[:] = vertices glPushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT) glInterleavedArrays(GL_T2F_C4F_N3F_V3F, 0, buf) with get_atlas('card').texture: glDrawArrays(GL_QUADS, 0, n/12) glPopClientAttrib() glPopMatrix()
# -*- coding: utf-8 -*- # -- stdlib -- import re # -- third party -- # -- own -- from client.ui.resloader import get_atlas, inventory # -- code -- import gamepack.thb.ui.ui_meta # noqa get_atlas('portrait', (1024, 2048)) inventory.extend([(re.compile('^%s$' % pat), ldr) for pat, ldr in ( ('thb-bgm_game', ['bgm']), ('thb-modelogo-[a-z0-9_]+', ['img']), ('thb-(win|lose)', ['img']), ('thb-hurt', ['anim', [50, 50, 50, 50, 200, 30, 30, 30, 30, 2000]]), ('thb-card-[a-z0-9_]+', ['img', 'card']), ('thb-card-small-[a-z0-9_]+', ['img', 'card']), ('thb-cardnum', ['img_grid', 2, 13, 'card']), # FIXME: Screw this, meta should not be kept here ('thb-(small)?suit', ['img_grid', 1, 4, 'card']), ('thb-smallnum', ['img_grid', 2, 14, 'card']), ('thb-tag-sealarray', ['anim', [83] * 36, True]),
# -*- coding: utf-8 -*- # -- stdlib -- import re # -- third party -- # -- own -- from client.ui.resloader import get_atlas, inventory # -- code -- import thb.ui.ui_meta # noqa get_atlas('portrait', (1024, 2048)) inventory.extend([(re.compile('^%s$' % pat), ldr) for pat, ldr in ( ('thb-bgm_game', ['bgm']), ('thb-modelogo-[a-z0-9_]+', ['img']), ('thb-(win|lose)', ['img']), ('thb-hurt', ['anim', [50, 50, 50, 50, 200, 30, 30, 30, 30, 2000]]), ('thb-card-[a-z0-9_]+', ['img', 'card']), ('thb-card-small-[a-z0-9_]+', ['img', 'card']), ('thb-cardnum', ['img_grid', 2, 13, 'card']), # FIXME: Screw this, meta should not be kept here ('thb-(small)?suit', ['img_grid', 1, 4, 'card']), ('thb-smallnum', ['img_grid', 2, 14, 'card']), ('thb-tag-sealarray', ['anim', [83] * 36, True]),
# -*- coding: utf-8 -*- # -- stdlib -- import re # -- third party -- # -- own -- from client.ui.resloader import get_atlas, inventory # -- code -- import thb.ui.ui_meta # noqa get_atlas("portrait", (1024, 2048)) inventory.extend( [ (re.compile("^%s$" % pat), ldr) for pat, ldr in ( ("thb-bgm_game", ["bgm"]), ("thb-modelogo-[a-z0-9_]+", ["img"]), ("thb-(win|lose)", ["img"]), ("thb-hurt", ["anim", [50, 50, 50, 50, 200, 30, 30, 30, 30, 2000]]), ("thb-card-[a-z0-9_]+", ["img", "card"]), ("thb-card-small-[a-z0-9_]+", ["img", "card"]), ("thb-cardnum", ["img_grid", 2, 13, "card"]), # FIXME: Screw this, meta should not be kept here ("thb-(small)?suit", ["img_grid", 1, 4, "card"]), ("thb-smallnum", ["img_grid", 2, 14, "card"]), ("thb-tag-sealarray", ["anim", [83] * 36, True]), ("thb-tag-wine", ["anim", [150] * 3, True]), ("thb-tag-lunadial", ["anim", [200] * 10, True]), ("thb-tag-books", ["img_grid", 1, 7]),