def start_tested_server(threadname): print('start %s' % threadname) start_server(testMode=True)
import client client.start_server()
def start_tested_server(threadname): print 'start %s' % threadname start_server()
def start_tested_server(threadname): print "start %s" % threadname start_server(testMode=True)
def start_server(command): client.start_server(command)
def on_start(self): client.start_server() client.description.set_nb_players(1) director.push(client.GameScene())